leeuniverse, on 22 March 2017 - 06:31 PM, said:
You have to make sure you hit the button BEFORE you put mouse on tank.
If you click on the tank, the auto-aim will activate and then deactivate, because it interprets the clicking as releasing auto-aim.
Happens to me too, you just have to get used to the new method.
However, the dev might be able to improve the mod to "prevent" the issue from occurring by adding an "if" code statement.
I.e. "if" tank is highlighted then the auto-aim activates or whatever. So, the code just needs to be improved some.
Maybe I can steer this back to the intent of this forum, that is, active discussion about the mod itself and any issues.
I, too, have noticed with the latest version that the lock will auto-unlock with no additional clicks. I did not observe this behavior prior to applying the 0.9.17.1-20170223 release and the config file is still the same. And this happens when using the mod as intended -- activate AA *off-highlight*, highlight the target, the <AA> goes away and you get the lock sound, then the lock is lost and I dont recall hearing the target unlocked message (although I could be wrong on that last as I am scrambling to re-lock).
Anyone else see htis behavior?