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T14

T14

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Poll: T14 (270 members have cast votes)

You have to complete 250 battles in order to participate this poll.

What equipment do you use on the T14?

  1. Improved Ventilation Class 3 (189 votes [25.61%])

    Percentage of vote: 25.61%

  2. Toolbox (28 votes [3.79%])

    Percentage of vote: 3.79%

  3. Large Spall Liner (32 votes [4.34%])

    Percentage of vote: 4.34%

  4. Enhanced Gun Laying Drive (156 votes [21.14%])

    Percentage of vote: 21.14%

  5. Coated Optics (28 votes [3.79%])

    Percentage of vote: 3.79%

  6. Binocular Telescope (26 votes [3.52%])

    Percentage of vote: 3.52%

  7. Medium-Caliber Tank Gun Rammer (231 votes [31.30%])

    Percentage of vote: 31.30%

  8. Wet Ammo Rack (10 votes [1.36%])

    Percentage of vote: 1.36%

  9. Camouflage Net (22 votes [2.98%])

    Percentage of vote: 2.98%

  10. None (16 votes [2.17%])

    Percentage of vote: 2.17%

What Consumables do you use on the T14?

  1. Large Repair Kit (38 votes [4.99%])

    Percentage of vote: 4.99%

  2. Large First Aid Kit (29 votes [3.81%])

    Percentage of vote: 3.81%

  3. Case of Cola (4 votes [0.52%])

    Percentage of vote: 0.52%

  4. Automatic Fire Extinguishers (47 votes [6.17%])

    Percentage of vote: 6.17%

  5. 105-Octane Gasoline (2 votes [0.26%])

    Percentage of vote: 0.26%

  6. 100-Octane Gasoline (10 votes [1.31%])

    Percentage of vote: 1.31%

  7. Small Repair Kit (222 votes [29.13%])

    Percentage of vote: 29.13%

  8. Small First Aid Kit (213 votes [27.95%])

    Percentage of vote: 27.95%

  9. Manual Fire Extinguisher (180 votes [23.62%])

    Percentage of vote: 23.62%

  10. None (17 votes [2.23%])

    Percentage of vote: 2.23%

Vote Hide poll

Chichila #381 Posted 10 March 2016 - 09:45 PM

    Lance-corporal

  • Player
  • 12961 battles
  • 87
  • Member since:
    07-06-2013

Well, I'm doing OK in the T14. I would say:

Pick your fights, angle and hide that machine gun port. I find out that this medium heavy excels at brawling/ peek a boo, where acccuracy is not that important. And since it is a premium, you can always use more gold than in regular tanks.

I kill churchills, KV1's and KVS', no problem. Only decent players in BDR's give me  trouble cause of high alpha.

And the tank is fast, very good at reaching good positions with cover for peek a boo. The bad mobility can be mitigated by choosing the route in advance and have some good map awareness in order to compensate for bad turning speed.

All in all I really like this prem heavy.



Pandabird #382 Posted 16 March 2016 - 02:53 PM

    Brigadier

  • Player
  • 36412 battles
  • 4,591
  • [KOFF] KOFF
  • Member since:
    05-19-2013

T14 is a strange tank

 

but i'll be darned, it's actually a good one despite the low pen, terrible turnrate and weird armor.

 

Hunted ace in it today, had an amazing session netting 75% wr before i got it.

 

Ace game here --> http://wotreplays.co...a-pandabird-t14

 

 

 



shane73tank #383 Posted 03 April 2016 - 02:22 PM

    Captain

  • Player
  • 31461 battles
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  • [BC-X] BC-X
  • Member since:
    03-01-2014
I agree it feels strange but up close it deals some amount of damage, it feels like it glides around the place too , I'm starting the heavy line so will be training crews iun this thing 

Da_chief_360 #384 Posted 08 April 2016 - 10:33 PM

    Sergeant

  • Player
  • 10710 battles
  • 213
  • Member since:
    04-02-2011
Ah, power creeped to death. I'll await the much needed love on this thing before I fully dust it off and use it on a regular basis.

Chichila #385 Posted 09 April 2016 - 09:21 AM

    Lance-corporal

  • Player
  • 12961 battles
  • 87
  • Member since:
    07-06-2013

View PostDa_chief_360, on 08 April 2016 - 09:33 PM, said:

Ah, power creeped to death. I'll await the much needed love on this thing before I fully dust it off and use it on a regular basis.

 

If it is considered a weak tank atm...then it would be awesomesauce imba with a little buff. :P

Da_chief_360 #386 Posted 09 April 2016 - 01:02 PM

    Sergeant

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  • Member since:
    04-02-2011

View PostChichila, on 09 April 2016 - 08:21 AM, said:

 

If it is considered a weak tank atm...then it would be awesomesauce imba with a little buff. :P

 

Eh, no. Massive frontal weakspot with armour that isn't even that good anymore.

 

The gun is also so abysmal that it might as well be a 37mm.



Chichila #387 Posted 13 April 2016 - 08:50 AM

    Lance-corporal

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  • 12961 battles
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  • Member since:
    07-06-2013

View PostDa_chief_360, on 09 April 2016 - 12:02 PM, said:

 

Eh, no. Massive frontal weakspot with armour that isn't even that good anymore.

 

The gun is also so abysmal that it might as well be a 37mm.

 

Angle so that you cover the weakspot. T14 is OK at sidescraping and angling. The gun is decent for brawling, not good for sniping. Use some APCR against T6 heavies, there's no need for it against T5. But what do I know.....

Eokokok #388 Posted 13 April 2016 - 10:01 AM

    Lieutenant General

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  • 18681 battles
  • 6,162
  • Member since:
    04-20-2012

View PostChichila, on 09 April 2016 - 08:21 AM, said:

 

If it is considered a weak tank atm...then it would be awesomesauce imba with a little buff. :P

 

Not really, as has been said before - Ex is better yet still not really good, Ch3 is like 2 tiers better then both. T14 needs agility buff, as it is now there is little reason to play it over other prems appart from crew training.

Da_chief_360 #389 Posted 14 April 2016 - 09:50 PM

    Sergeant

  • Player
  • 10710 battles
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  • Member since:
    04-02-2011

View PostChichila, on 13 April 2016 - 07:50 AM, said:

 

Angle so that you cover the weakspot. T14 is OK at sidescraping and angling. The gun is decent for brawling, not good for sniping. Use some APCR against T6 heavies, there's no need for it against T5. But what do I know.....

 

You'll need APCR against even some tier 5s, the 75mm M3 is just terrible at that tier. Angling doesn't hide the weakspot unless you expose the side of your tank since it isn't just the MG itself but the whole area cut into the hull. The parts tot he left and right of the gun are only 38mm thick.

Chichila #390 Posted 16 April 2016 - 09:36 PM

    Lance-corporal

  • Player
  • 12961 battles
  • 87
  • Member since:
    07-06-2013

A tank can't be that bad as ya'll are making it out to be if it performs well even for average players (like me). A Sau 40 it most certainly is not.

...Whatever, In the meantime I'll enjoy playing  mah nice T14 tenku:playing:



Funkyromero #391 Posted 09 May 2016 - 12:24 AM

    Private

  • Beta Tester
  • 8894 battles
  • 5
  • [TR1D] TR1D
  • Member since:
    11-18-2010

I like how people claim they have no problems facing any T5 in this ... and only use prem if they meet T6 tanks. 

 

Even AP shells have a travel time that feels like you are shooting a big derpgun, combine that with overall poor gun handling and you get a hard tank to make that much credits with.

 

Any KV1 or T1 worth its salt will burn thru you as you bounce shot after shot from their armor. HE derpgunners will see a T14 as a free lunch ... Sloping does very little against HE shells when the actual armor thickness is rather low. 

 

Only good thing is the decent speed going forwards.

 

 

As with any tank, you can have heroic rounds but overall this vehicle is very frustrating to play. There is a reason why it was retired from sales ^^


Edited by Funkyromero, 09 May 2016 - 12:25 AM.


Funkyromero #392 Posted 09 May 2016 - 12:37 AM

    Private

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  • Member since:
    11-18-2010

View PostNukkinFuts, on 30 March 2015 - 03:50 PM, said:

 

You got to be kidding! Buff the T14!? I think we will see tanks on the moon before we see a T14 buff..

 

Ok ... we had tanks on the moon. Now a buff for the poor T14 ?

Lycopersicon #393 Posted 09 May 2016 - 07:35 AM

    Colonel

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  • 10747 battles
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  • Member since:
    07-30-2014

View PostDa_chief_360, on 14 April 2016 - 10:50 PM, said:

 

You'll need APCR against even some tier 5s, the 75mm M3 is just terrible at that tier. Angling doesn't hide the weakspot unless you expose the side of your tank since it isn't just the MG itself but the whole area cut into the hull. The parts tot he left and right of the gun are only 38mm thick.

 

And expose your side your should, because these sides consist of well sloped 51mm of armour, tracks, and sideskirts.

 

Sure, T14 has its embarrassing moments, but overall I find it quite playable. Its hull armour, if we absolutely have to expose it, is non-trivial to penetrate; its turret is mighty and good gun depression allows effective use of it; it is fast enough to compete with T1 Heavy at the race for hotspots. The gun certainly converts a lot of credits into APCR, but it works quite fine.


Edited by Lycopersicon, 09 May 2016 - 02:39 PM.


DOCT0R_ #394 Posted 09 May 2016 - 01:17 PM

    Warrant Officer

  • Player
  • 22310 battles
  • 719
  • [WHEN] WHEN
  • Member since:
    11-24-2011
What would bring tank back in game is making turning rate better. What T1 Heavy excels at (I'll make review/guide for 3rd MoE soon™;) is ability to play it as bully medium. With T14 you can't do this because of that awful, dreadful, hateful traverse.

Edited by kreso03, 09 May 2016 - 01:18 PM.


Chichila #395 Posted 19 June 2016 - 08:46 PM

    Lance-corporal

  • Player
  • 12961 battles
  • 87
  • Member since:
    07-06-2013

View PostFunkyromero, on 08 May 2016 - 11:24 PM, said:

I like how people claim they have no problems facing any T5 in this ... and only use prem if they meet T6 tanks. 

 

Even AP shells have a travel time that feels like you are shooting a big derpgun, combine that with overall poor gun handling and you get a hard tank to make that much credits with.

 

Any KV1 or T1 worth its salt will burn thru you as you bounce shot after shot from their armor. HE derpgunners will see a T14 as a free lunch ... Sloping does very little against HE shells when the actual armor thickness is rather low. 

 

Only good thing is the decent speed going forwards.

 

 

As with any tank, you can have heroic rounds but overall this vehicle is very frustrating to play. There is a reason why it was retired from sales ^^

Hmmm, why would you need the shells to travel very fast? The T14 is not a sniper.

And of course any KV1 or T1 driver that is good is going to destroy your T14 on a 1on1 fight. That's because this is a prem tank, and is not supposed to be better than the regular grindable tanks.  I know of very few prem tanks which are really good, like the Fcm36pak40 or E25 (which I own) or su122-44, maybe the crommieB or AMX CDC (which appears very difficult to master).

But most of the players driving the aforementioned tanks are really bad, they do no angling (means your pen is usually enough) and they have no ideea where is your weak point.

Against good players, well, you should not engage them on their own terms.

For me the T14 is OK as it is (wouldn't mind a small increase in traverse speed tho). Even better that it is removed from sales, less people know about it, less people know it's weak points.  :P

 


Edited by Chichila, 19 June 2016 - 08:47 PM.


73north #396 Posted 13 August 2016 - 05:39 PM

    Warrant Officer

  • Player
  • 39784 battles
  • 733
  • Member since:
    10-19-2012

 

I think the T14 is a good little Heavy Tank , with great gun-handling and poor penetration being the only downside ( always carry APCR and be ready to fire gold if its a Tier 6 game )

its main benefit is as a crew trainer ( rotate the 2 loaders for XP daily ) and its much easier to aim the gun than the long aim time T34 ,which needs to be fully aimed or forget it

Even better that ( T14 ) it is removed from sales, less people know about it, less people know it's weak points - quote ...
 

Totally agree -  The Turret is really tough and bouncy and the upper hull ( if angled ) can bounce stuff easily - I have a great win rate in the T14 currently

my set up is gun rammer , egld and coated optics ( for extra XP for spotting stuff ) - EGLD is my 3rd choice ,as it really needs to aim as fast as possible

as the aim time of 2 seconds seems longer in the game - its vital to let the gun have time to aim - to hit properly


 

I have a 63% win rate in the T14 ( after 133 games ) and only 53% in the T34 ( after 279 games ) - that shows you how the T14 can carry games more easily than the low DPM T34


 


Edited by 73north, 12 December 2016 - 12:15 PM.


SympathyForTheDevil #397 Posted 12 January 2017 - 04:13 PM

    Lance-corporal

  • Player
  • 19374 battles
  • 59
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  • Member since:
    01-21-2012

Yea I have 56% in him and njoy playing it. In t5 battles you decide the tempo. U're mobile,u can sidescrape,u can go hull down(godlike mode),you can facehug and bully every t5 mid in game. Good angling prevents them to aim easily your frontal weakspot. Carry few APCR if u don't want to aim for M6/Jap heavies.

 

In tier 6 games try to play support tank,prepare to fire shitload of gold and may the gods be with ya :)







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