Jump to content


Version 9.6: Crew Member Requalification


  • Please log in to reply
58 replies to this topic

Community #1 Posted 28 January 2015 - 02:29 PM

    Sergeant

  • Content Team
  • 0 battles
  • 25,680
  • Member since:
    11-09-2011
Version 9.6 will soon be released in Europe. Read now to learn all about one of the features coming with it!

Full news text


grzech_p #2 Posted 28 January 2015 - 02:36 PM

    Warrant Officer

  • Player
  • 26042 battles
  • 545
  • Member since:
    05-14-2011

But 600 gold for this is a joke. Yes?

 

I know that Storm said that it is:

- 200 for role change

- 200 for skill drom

- 200 for tank change

 

But as far as I remember You don't need to pay gold for skill drop and for tank change. You have a choice. Maybe here should be the same. 200g for role change but for the rest you decide.

 



WaffleTiger #3 Posted 28 January 2015 - 02:39 PM

    Second Lieutenant

  • Clan Commander
  • 40086 battles
  • 1,319
  • [5REST] 5REST
  • Member since:
    11-02-2011
Time to get those radiomen out of the barracks!

Sebcio98 #4 Posted 28 January 2015 - 02:47 PM

    Private

  • Player
  • 19988 battles
  • 11
  • Member since:
    05-04-2012

Why nerf M41 -.-

I start to play for obj 268, you nerf it when im on obj 704

now I try to get T57 Heavy and you nerf bulldog when I got it -.-

what next? Maybe nerf T95 from 300 to 170 armor in front?

;(


Edited by Sebcio98, 28 January 2015 - 02:50 PM.


Murphy1up #5 Posted 28 January 2015 - 02:49 PM

    Lieutenant General

  • Military Reserve
  • 11249 battles
  • 7,282
  • [-QQ-] -QQ-
  • Member since:
    05-10-2012

View Postgrzech_p, on 28 January 2015 - 01:36 PM, said:

But 600 gold for this is a joke. Yes?

 

I know that Storm said that it is:

- 200 for role change

- 200 for skill drom

- 200 for tank change

 

But as far as I remember You don't need to pay gold for skill drop and for tank change. You have a choice. Maybe here should be the same. 200g for role change but for the rest you decide.

 

 

Please note the very last part of the article

Block Quote

Important: Please note that this feature will undergo extensive testing during the Version 9.6 public tests. Therefore, depending on the tests’ outcome, the requalification feature may be supplemented, amended or even discarded completely upon the official patch release.

 

It's still subject to change in the public test, that includes the price cost.



grzech_p #6 Posted 28 January 2015 - 02:56 PM

    Warrant Officer

  • Player
  • 26042 battles
  • 545
  • Member since:
    05-14-2011

View PostEctar, on 28 January 2015 - 02:49 PM, said:

 

Please note the very last part of the article

 

It's still subject to change in the public test, that includes the price cost.

 

That is why i wanted to point it out in the public while it is still in the "public test". ;)

BTW. Good that functionality is finally there.



Cobra6 #7 Posted 28 January 2015 - 03:08 PM

    Field Marshal

  • Beta Tester
  • 16332 battles
  • 15,682
  • [RGT] RGT
  • Member since:
    09-17-2010

Long overdue feature and definitely welcome. Good work on finally getting it in!

 

I have loads of unused crew members that could be retrained.

 

Cobra 6



imtheghostofme #8 Posted 28 January 2015 - 03:48 PM

    Private

  • Player
  • 833 battles
  • 3
  • Member since:
    08-02-2014
i like the feature. but why are you favoring people who can buy gold? you kick the poor and make the rich richer, your worse then the government. it means that people who dont suck up to you and give you money have to do without things. what the hell is wrong with you that you would do that? [edited]

Edited by Neilloss46, 28 January 2015 - 04:09 PM.
This post has been edited by a member of the Moderation Team, due to inappropriate content. Neilloss46


Thrael7 #9 Posted 28 January 2015 - 03:57 PM

    Lieutenant

  • Player
  • 23058 battles
  • 1,949
  • [T-D-U] T-D-U
  • Member since:
    11-17-2012

View PostEctar, on 28 January 2015 - 03:49 PM, said:

 

Please note the very last part of the article

 

It's still subject to change in the public test, that includes the price cost.

 

Ofc, because few ppl that pay for their own gold are gonna waste 600/300(discount) for 1 crew member that was left at T5 or T6...

Type 58 any1?


Edited by Thrael7, 28 January 2015 - 03:59 PM.


e1ff3l #10 Posted 28 January 2015 - 04:04 PM

    Corporal

  • Player
  • 18774 battles
  • 150
  • Member since:
    04-07-2013

+1 for grzech_p #2 !

 

200 gold for change, we decide for the rest...



Dollars87 #11 Posted 28 January 2015 - 04:06 PM

    Corporal

  • Player
  • 29326 battles
  • 149
  • Member since:
    03-22-2011

Why?:sceptic:

fix MM, fix unbalanced matches ,  nerfrape new spoters, so they dont do  6000 against clumsy  X tiers..... why do this stuff?



Crespo1010 #12 Posted 28 January 2015 - 04:16 PM

    Private

  • Player
  • 30300 battles
  • 24
  • Member since:
    04-04-2011

This is very welcome.

 

What I would also like to see is, that when downgrading crew from a comet to a cromwell, the crew should stay at 100% even when retrained for credits if they have previously been a crew in the cromwell.

It's not like they would just forget how to operate the cromwell after being used in a comet.

 

So to simulate some real life stuff, it would be cool with a crew history that shows all the tanks they have previously been operating, so you know what tanks they could operate at 100% if you retrain them.

 

Above comet/cromwell is just an example, it should be like that for any downgrade to any tank that particular crew has been operating before.



Peace_In_Our_Time #13 Posted 28 January 2015 - 04:17 PM

    Private

  • Player
  • 7509 battles
  • 39
  • Member since:
    12-06-2014
That accuracy change. really wg, really? how is it justified? u made all recent maps as city maps and now this. You could have just buffed maus and e100 etc rather making some other classes rather useless. People who do not now how to use their armour will still fail, i hope u realise that and just as miserably it will just take a few extra shots.

Edited by DeMuslim_1, 28 January 2015 - 04:18 PM.


Generalisator #14 Posted 28 January 2015 - 04:18 PM

    Private

  • Player
  • 8548 battles
  • 6
  • Member since:
    07-06-2012

So first, you killed arty on low tier. Especailly the Ger-Arty is still unplayable. General buff +1Tier.

Than auto-aim-assistant, to disturb TDs and help Heavy, Meds, Lights.

Again buff for TDs with cutting camouflage of bushes.

TD buff in overall camouflage and extra penalty for shooting. Because they are so agile and fast to compensate.

Buff for all tanks with high accuracy. Than increase for all, but still buff for TDs.

 

Now:

TD buff in view range, most the time the only help for TDs.

Because no one will scout for you.

And my favorite Ferdinand: Hit in in the upper corners, where 3 plates are touching each other: IS-3 will hit and penetrate.

 

Or the Heavy-Buff for 36.01H. OT, but good to. Or the Marder III.

 

 

Or did I get something wrong?



Zylkins #15 Posted 28 January 2015 - 04:24 PM

    Sergeant

  • Player
  • 23423 battles
  • 275
  • [GRNDS] GRNDS
  • Member since:
    01-31-2012
[edited]

Edited by Neilloss46, 29 January 2015 - 04:02 PM.
This post has been edited by a member of the Moderation Team, due to inappropriate content. An official notification has also been sent. Neilloss46


VelocityTracer #16 Posted 28 January 2015 - 04:31 PM

    Private

  • Player
  • 6242 battles
  • 3
  • Member since:
    05-17-2013

With the decreased accuracy it will now be even harder killing KV-4's with my Tiger, great just fantastic...

 

 The slow aiming Indien panzer will now suffer even more if the shot isnt fully aimed, and if you're spotted, well 90mm of armor is not the best at tier 8

and i can name a number of other cases similar to this, but of course this is all speculation RNGesus is still with us... hopefully they will find a balance at some point, but i don't think it's gonna be this patch

To sum up:
-i'm not looking forward to this patch...

 

-Well that's not excactly true, the decreased view range of TD's are very welcome, i'm looking at you T67 driver's who seal-club newcomer's



ivanpetroff #17 Posted 28 January 2015 - 04:39 PM

    Sergeant

  • Player
  • 39145 battles
  • 204
  • Member since:
    04-15-2013

IMO Crew Member Requalification is very nice feature, but for 600 gold? Way too expensive.

 

2 times normal retraining (400 gold) will be OK price. And well, you will have additional skills reset for free.

 

 



TheR3dBaron #18 Posted 28 January 2015 - 04:45 PM

    Major

  • Player
  • 34200 battles
  • 2,987
  • [REMY] REMY
  • Member since:
    01-22-2013
Before you all start spending tons of gold to retrain spare radio operators to commanders with 6th sense, be aware that the 6th sense skill will get moved to the radio operator somewhere in the (near) future.

Angmir #19 Posted 28 January 2015 - 04:48 PM

    Private

  • Beta Tester
  • 6670 battles
  • 28
  • Member since:
    12-17-2010

in short -  another BIG arty nerf.

Which one it is  7th ? 8th ?

Playing as arty which is allready frustrating and underperforming will become IMPOSSIBLE.

(yes arty right now have 50% less average xp per battle compared to other vehicles - ie it is performing 2x worse than other vehicles of the same tier - with this update comming scoring even a single hit with arty will becoue huge success - and average xp per battle can go down to 150 xp per battle on mid tiers.

 

Why I say it is Arty nerf ? Becouse they have the biggest spread and fire from 500+ meters range.

When WG introduced shot normalization they nerfed arty accutacy considerably to compensate - now that they remove it again they will probably leave the accuracy as it is ....

 

If u cant handle Arty in your game just deleate them allready - this is becoming hilarious ...



Homer_J #20 Posted 28 January 2015 - 04:53 PM

    Field Marshal

  • Beta Tester
  • 28132 battles
  • 29,450
  • [WJDE] WJDE
  • Member since:
    09-03-2010
I don't have any meatshields worth spending gold to retrain to another role.




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users