Preview:
http://img195.images...s2011071401.jpg
P.S. "You are not allowed to use that image extension on this board. " WTF? -.-
Hello there, first of all i want to apologize for my English...i live in Europe and it's not my native language.
INFO
Some time ago i start to edit WoT textures, and came up to conclusion about very poor hangar textures.
Standard hangar is so ugly nothing gonna help it, but mostly it mess up scale (tanks in comparsion with doors looks like 1m high).
Premium is much better, still textures are low detail.
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ON WHAT WE ARE STANDING?
I start from alltering flor ...tiles are to BIG. Unfortunely i can't change size of tiles under tank (to left them big) and rest to small ...size is universal for whole flor.
There are 3 options (with foto example) :
Standard *Big :
http://img809.images...2011071501t.jpg
4x smaller *Medium :
http://img263.images...2011071502t.jpg
And most detailed 8x smaller *Small :
http://img17.imagesh...2011071503t.jpg
Small version (realistic size 1:1 with human foot) was prepared with additions to NM & SM maps with some fixes, texture is bigger, more detailed as it suppose to be default for this pack. If realy someone want Medium (small not fit your taste etc.) there are also in Pack (additional folder) =)
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ABOUT REST & DETAILS
Then i start to resize all textures 2x-4x and delicately resharper & add details, then resize back.
Some were left in bigger size, example:
Details & Details_2 & U2 (file of most textures in hangar)
...still load time stayed the same as i hold 2x ratio ( 124-248-256-512-1024-2048-4096-8192 )
Unfortunately xml files are coded and i can't edit them ...so i was unable to add my own NM & SM for main texture =(
If devs will be so nice, they will send me reedited xml file with additional lines of code to enable hangar to use additional NM & SM maps for it's main texture.
I search google and this forum for drawnings/shematics/propaganda and chosen best ones, reedit them and use like posters.
Some fast dirty compilation/presentation of some (wip):
http://img841.images...ngardetails.jpg
http://img684.images...chematicspi.jpg
http://img189.images...hematicspii.jpg
http://img189.images...ematicspiii.jpg
...in addition to immersion, part of these were used (wip):
http://img841.images...propagandap.jpg
Also i searched game files and used some game textures like tracks/foot etc.
I read about people who reedit game files to "go back" from premium to standard Hangar ...reason? "Premium is to clean" etc.
So i "take care of that"... >=]
There will be updates, fixes, changes ...im open for Your tips, opinions (at least PRODUCTIVE ONES)...but for now i want to rest and play ( i spend 2 weeks making this ).
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SO WHAT IT GIVE US? ...SOME SCREENSHOTS
((wip) in game it looks much better, i promise
Here are near finnish product:
http://img195.images...s2011071401.jpg
http://img405.images...s2011071402.jpg
http://img5.imagesha...s2011071403.jpg
http://img828.images...s2011071404.jpg
http://img692.images...2011071405u.jpg
http://img714.images...s2011071406.jpg
http://img402.images...s2011071407.jpg
http://img841.images...s2011071408.jpg
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INSTALATION
Go to: "World of Tanks\res\content\Interface\shells\Hangar_premium"
Backup all files, then Copy&Paste&Overwride with my files.
If You want Premium Hangar to be Your Standard one go to: "World of Tanks\res\spaces"
Backup (best both) folders "hangar" & "hangar_premium", then Copy all files from HP and paste them into H. Works opposite to.
*You may also try ENB series from San Andreas graphic mod wich work partialy with WoT (all presented in game photos were make with it)
It changes way DX9 render colour & Bloom etc. I download pack from:
http://forum.worldof...864#entry555864
...edit some settings, change color palette and...
just try it (DON'T FORGET TO CHANGE GAMMA IN GAME)
Just put 3 files into Your WoT main folder (if it works every time game starts You will notice yellow text in top left corner, they will disappear after few sec.)
*In addition, i upload NEW main audio for Standard Hangar ...it still works if You use Standard->to->Premium Hangar.
Is a test, fell free to try =) It's just one file...but becouse of this STUPID fsb i have to upload WHOLE FILE -.-
Sounds from Rafinery, edited so You wont notice loop.
Place files into: "World of Tanks\res\audio" ...DONT FORGET TO BACKUP !
P.S. Interesting info for sound modders =)
It take me half day, and this is what i find out on my own (so im not shure about it 100%)
Extracting is more tricky than You may think it is...since i menaged to find many bugs/corruptions in sounds extracted by fsbext...and FMOD don't want to Build fsb files.
I try 3 different programs and best (extract without errors) is... "MusicPlayerEx" ...drag fsb, chose files, right click and extract.
You notice there is no sound names...only order...but name of files looks nonessential...
All You need to remember and keep is sound order in fsb file.
So, if You extract with fsbext...override files with same name and pack-back together (even without errors) ...order will not be kept and music will play in bad moments.
KEEP ORDER, i know FMOD Designer show names of files to be used in certain situations...but i Tested my Refinery ambient in fsb ambient... all names where "generic (1)" "generic (2)" "generic (3)" ...and so on up to 45
...and still everything worked fine...whole Ambient fsb with sounds like Flag/Wind/WreckBurn etc.
P.S. When building fsb DONT CREATE "BASIC HEADERS" !!!
UPDATED: I updated my fsb with names in place and in order, just to be sure... =)
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LINK to my Mediafire:
MAIN PACK:
http://www.mediafire...xs3zgsv7uuf374w
Updated ENB for Wot + my new palette 1.4:
http://www.mediafire...dzsbcyk4s8k9mas
REFINERY SOUNDS for SH 1.1:
http://www.mediafire...6jl1a9934naq8yy
SEE ALSO - HD Damages & Ricochets 1.1:
http://forum.worldof...ages-ricochets/
PM me immedietly if any link is dead or someone upload my Pack on other sides claiming his rights to my heavy work ^^
...thank You.
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OTHER THINGS TO DO
...and propably will not be done.
I have already prepared some NM & SW maps for main texture...unfortunetly... without xml editor decryptor/encryptor i am unable to implement them =(
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"LAST WORDS"
I would upload it faster, but some "evil" moderator decided to give me perm ban. After a month i decided to ask for help someone RIGHTEOUS who not abuse Admin powers. I like to thank's one more time to (from obvious reasons to protect his life this information was censored xD ) who return my rights to post =)
If You like it ...Thumbs UP
Leave comment ...give me some motivation to exist xD =P
Maybe devs want this in their next patch? ...maybe they will give me their main texture files to make this even better?
I ALLOW SPREAD and RE-EDIT my skin as long as You mention me in Credits "build on base" "version of..." etc.
I DISALLOW ....Stealing, distributing skin or any other work of mine under name of the re-uploder; selling or for commercial use / money gathering / implementing into another mod/patch without my agreement ...YEAH WARGAMING, THIS IS FOR YOU ALSO, i don't care game is Yours or shitty base skin was not mine, i have spend 2 weeks making this skin for our player brothers and game glory ....and You in return thread me like shit in customer support.
Do You remember what i tell You about SYBIOSIS? You decided to be a PARASITE, so...i lock my kind heart for You. Regards =)
Regards ( to all nice people) =)
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