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Update 9.6: Release on Wednesday 11 February


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Community #1 Posted 10 February 2015 - 05:05 PM

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Our new update will be implemented on the European server tomorrow, 11 February. This version will bring major vehicle rebalancing, a new crew requalification feature, two new Premium vehicles and Stronghold Reserves.

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Markx97 #2 Posted 10 February 2015 - 05:09 PM

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Bland update tbh...

Newchar #3 Posted 10 February 2015 - 05:14 PM

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For a complete list of changes and additions please refer to the Updates section on the website.

Update link is leading to old 9.5.

 

Thank you.



SanyaJuutilainen #4 Posted 10 February 2015 - 05:26 PM

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View PostMarkx97, on 10 February 2015 - 05:09 PM, said:

Bland update tbh...

 

With fast development cycles, every update looks bland, tbh...

CroPanzer #5 Posted 10 February 2015 - 05:27 PM

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I'm excited about the new HE target, and the new aiming circle (although the evil arty man inside me is a bit concerned)

Edited by CroPanzer, 10 February 2015 - 05:27 PM.


poka_ #6 Posted 10 February 2015 - 05:29 PM

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View PostNewchar, on 10 February 2015 - 05:14 PM, said:

For a complete list of changes and additions please refer to the Updates section on the website.

Update link is leading to old 9.5.

 

Thank you.

 

http://worldoftanks....cs/development/

Grimbru #7 Posted 10 February 2015 - 05:33 PM

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View PostNewchar, on 10 February 2015 - 04:14 PM, said:

For a complete list of changes and additions please refer to the Updates section on the website.

Update link is leading to old 9.5.

 

Thank you.

 

Well spotted :bush:

 

This has now been fixed. Thank you sir! :honoring:



PoIestar #8 Posted 10 February 2015 - 05:42 PM

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Nooo I forgot to test my "nerfed" Bulldog! Can anybody confirm if it's not a pain to drive now?

albee9 #9 Posted 10 February 2015 - 05:53 PM

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View PostLoekie5500, on 10 February 2015 - 05:42 PM, said:

Nooo I forgot to test my "nerfed" Bulldog! Can anybody confirm if it's not a pain to drive now?

 

You can still do so, mobility is exactly the same, the normal cannon takes 35% longer to re-load, the auto-cannon takes 4 more secs so it is like driving an 13 90 ... the interesting aspect is that the re-load of shells within the autoloader is exactly the same: 2 secs 

So guess what the majority of the people are going to use from now on, before we had a sort of doubt between the normal and auto ... but now ... well done WG



Laatikkomafia #10 Posted 10 February 2015 - 05:56 PM

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Yet FCM Pak 40 still has 400m view range at T3. Even at T5 MM, 400m can outspot pretty much everything..

 

Btw. You can read the patch notes from 7.2 to this patch. Why not earlier?
My earliest patch notes are from 6.2.X (they were added as a text file). It would be nice for all players to be able to read them :)


Edited by Laatikkomafia, 10 February 2015 - 06:03 PM.


DutchRoyal #11 Posted 10 February 2015 - 06:28 PM

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How about wintertournament? Im home at 6 and than i still need to download the update and install. The tournament starts at 18:50. Isnt that a bit short?

methoz #12 Posted 10 February 2015 - 06:37 PM

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Patch and winter tournament together = bad idea from WG

lnfernaI #13 Posted 10 February 2015 - 06:55 PM

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That bulldog better die with that reload.

E 25 mobility,E 25 reload,LT camo.

ISU is now blind. And the troll cannon is even more inaccurate!:(

#bl-10crying

 

Anyone could tell the price of AMX CDC?



HadurHun #14 Posted 10 February 2015 - 06:58 PM

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well ain't that cute! well i hope you fixed the login bug or else, i could not log in on the third test of 9.6

NikLemos #15 Posted 10 February 2015 - 07:09 PM

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View PostTheDucktator, on 10 February 2015 - 07:55 PM, said:

 

Anyone could tell the price of AMX CDC?

 

In Russia, AMX CDC cost 27 euros. So, in EU must be 31 (?) euro.



Exocet6951 #16 Posted 10 February 2015 - 07:20 PM

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View Postalbee9, on 10 February 2015 - 05:53 PM, said:

 

You can still do so, mobility is exactly the same, the normal cannon takes 35% longer to re-load, the auto-cannon takes 4 more secs so it is like driving an 13 90 ... the interesting aspect is that the re-load of shells within the autoloader is exactly the same: 2 secs 

So guess what the majority of the people are going to use from now on, before we had a sort of doubt between the normal and auto ... but now ... well done WG

 

Basically, it hasn't changed at all.
What you could do with 32 seconds reload, you will be able to do with 36.

No real change.

Th3B3stB3ast #17 Posted 10 February 2015 - 07:26 PM

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Yeah and that matchmaking will remain being stupid :@ Why does this system match me with tier 8 heavy tanks while I am tier 6 medium tank. No damage caused to them, one shot kill guaranteed for them. Nice job! Really nice!

Pansenmann #18 Posted 10 February 2015 - 07:29 PM

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View PostTh3B3stB3ast, on 10 February 2015 - 07:26 PM, said:

Yeah and that matchmaking will remain being stupid :@ Why does this system match me with tier 8 heavy tanks while I am tier 6 medium tank. No damage caused to them, one shot kill guaranteed for them. Nice job! Really nice!

 

That's how the game rules are for all of us. +/- 2

ColonelBlimp #19 Posted 10 February 2015 - 07:36 PM

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View PostTh3B3stB3ast, on 10 February 2015 - 06:26 PM, said:

Yeah and that matchmaking will remain being stupid :@ Why does this system match me with tier 8 heavy tanks while I am tier 6 medium tank. No damage caused to them, one shot kill guaranteed for them. Nice job! Really nice!

 

Spend lots of money on gold ammo and the problem will go away.

 



cpt_gandy #20 Posted 10 February 2015 - 07:44 PM

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The way that youtube vid is put together seems very sloppy and very rushed as well as not being the normal quality from WG.

 

Looking forward to the update though.






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