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n0rdis Timex Reloading Timer Crosshairs (v.84) & (8.4 ColorBlind)

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n0rdi #1 Posted 22 July 2011 - 01:36 PM

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*
POPULAR

Version 8.4

+ only code fixes
+clear visible fonts and fixed range on middle

8,4 Full
http://www53.zippysh...71884/file.html

New Updated 8.4 Colorblind version
http://www48.zippysh...04967/file.html

the Color difference :
Posted Image


Why nothing new ? Because I am a purist i love the minimum
after experiments with gfx schickschnack some beta testers told me that I suck if i try to compete with graphical crosshairs out there
7,5 was not really a relase 8.3 should be now a new version







all Fonts go into Windows\Fonts\<- HERE :Smile_Default:
all Timex Files go into : Wotdirectory\
res_mods\0.8.4\gui\flash\


credits go to:
- marsoff & 7seraphim7 for  the motivation for me to learn russian or learn flash & for some great crosshairs the´ve made
- redladark for activescript
-vonBartczstein&his CRU for betatesting

-nordichummer for patience playing with me ^^ #
-guguloi for help with fixing Löwe Problem
-J1mb0 for let me see how this damn spg flytime works (not in personal i only borrowed his work) if someone has problems with that blame me
ps. I dont play much spg this reticle is a present for a good friend of mine so blame him :D (vonBartczstein)






special THX goes to
- Oxmaster for the Icons THX again  http://forum.worldof...od-3x-oxmaster/






Version History
  • v1 only riped and removed
  • v2 Text Color Elemement placing changed
  • v3 ari near perfection
  • v4 added ( more middle markers)
  • v5 added arcade/sniper + dmg  marker + VMM config File
  • v6 split into SPG+Tank / removed vmm / changed midmarker /changed dispersion indicator and spg hit markers
  • v7 added switchable target infos , new damageindicator (2x bigger and better visible)
  • v7.1 Small script position and colour fixes
  • v7Final added range only
  • v7spg added
  • v7ö hopefully solved Löwe bug
  • v8.0 Fitted all to work and rework platform due further releases
  • v8c Colorblind version
  • 8.3 Full SPG Change
  • 8.4 removed some error code
  • remastered 8.4 colorblind

Edited by n0rdi, 18 March 2013 - 12:00 AM.


0skilL3r #2 Posted 22 July 2011 - 01:41 PM

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wooT heftig THX alot

guguloi #3 Posted 22 July 2011 - 03:35 PM

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God bless you man. Now all it's perfect for me. GREPA's icons and your mod and I have all the info that I need.
Kudos.  :Smile_honoring:

n0rdi #4 Posted 22 July 2011 - 03:41 PM

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np I love to see all things at once now my ui is 99% perfect :)

guguloi #5 Posted 22 July 2011 - 03:58 PM

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Ready n00b for arty? :D

n0rdi #6 Posted 22 July 2011 - 04:22 PM

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hihi :)
it was in the beta as a greet to the ppl fraging me from nowhere
I´m still working for the official version i use myself eta 120 min
v2 18:00 updated

neitmehr #7 Posted 22 July 2011 - 05:13 PM

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View Postn0rdi, on 22 July 2011 - 03:41 PM, said:

np I love to see all things at once now my ui is 99% perfect :)

It's wonderful. I see the distance at once (!). Great mod. Thanks alot.  :Smile_great:


Edit:

Ui, the V2, love the brighter 'Ready'. The distance, u cannot overlook it. Personally liked it in the first version more.
Thank you for sharing.

guguloi #8 Posted 22 July 2011 - 05:44 PM

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Perfect man. Thanks again. :Smile_honoring:

CCC_Dober #9 Posted 22 July 2011 - 09:06 PM

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First mod is the shit, love it =)

n0rdi #10 Posted 22 July 2011 - 09:56 PM

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Posted Image


Finaly Ari_v3 is ready and its "zufriedenstellend"


Ari Timex v3 (aufgeräumt) download link

SPG Players test it please

vonBartczstein #11 Posted 23 July 2011 - 08:44 AM

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afaik today comes ari version 3 !?

tazmanyak #12 Posted 23 July 2011 - 11:29 AM

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@nordi: pls you offer a "remastered" version of Overtargetmarker 1.07
What did you modify in it pls??

guguloi #13 Posted 23 July 2011 - 11:56 AM

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View Postn0rdi, on 22 July 2011 - 09:56 PM, said:

SPG Players test it please
Works perfect fine here. :Smile_honoring:

Posted Image




Valac #14 Posted 23 July 2011 - 02:06 PM

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Any chance to get version where player names has been removed when you hold alt down? Other than that, great mod. :)

n0rdi #15 Posted 23 July 2011 - 02:30 PM

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View Posttazmanyak, on 23 July 2011 - 11:29 AM, said:

@nordi: pls you offer a "remastered" version of Overtargetmarker 1.07
What did you modify in it pls??
adjusted colors between crosshair and vmm
the creator had done such an impressive work that no really hevyweigthed changes are needed

btw here the vehiclemarker Mod Page

http://games.nicolasprof.com/wot-mods

StormimOn #16 Posted 23 July 2011 - 10:18 PM

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I've just gave a try at this mod and it's interesting.

My only problem so far, I can't see allied tanks info (unless I'm pushing Alt key). It's because I'm using Druid's icons mod and not OverTargetMarker mod I think.
Is there a workaround for this ? Or at least a way to change the binding, if I could use something else than Alt it should be okay ^^

Zaany #17 Posted 23 July 2011 - 10:37 PM

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Maybe try ticking/unticking vehicle markersoptions in settings ? Working good for me with Druids icons.
You can always do a clean install of WoT and try again. I have show vehicle icons ticked.

n0rdi #18 Posted 24 July 2011 - 12:51 AM

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View PostStormimOn, on 23 July 2011 - 10:18 PM, said:

I've just gave a try at this mod and it's interesting.

My only problem so far, I can't see allied tanks info (unless I'm pushing Alt key). It's because I'm using Druid's icons mod and not OverTargetMarker mod I think.
Is there a workaround for this ? Or at least a way to change the binding, if I could use something else than Alt it should be okay ^^

no alied Tank Info included enemy was also a compromise
Insted I use the vehiclemarkers

StormimOn #19 Posted 24 July 2011 - 10:40 AM

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View PostZaany, on 23 July 2011 - 10:37 PM, said:

Maybe try ticking/unticking vehicle markersoptions in settings ? Working good for me with Druids icons.
You can always do a clean install of WoT and try again. I have show vehicle icons ticked.
I tried but it's not working on my side.
You can see allied tank info (icon, health...) when you aim them ? Without pushing Alt key ?

I will give a try to the OverTargetMarker mod, maybe I will like it. But I think I will miss the readability of Druid's icons mod, since you can know what there is in a glance with the colors.

Zaany #20 Posted 24 July 2011 - 01:55 PM

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First install druids icons (they are actually in a different folder totally) Then install the marker mod(or the whole package, since it doesn't even have custom icons so nothing is gonna happen to the druids ones). I have no idea why it's not working for you. I see icon and health all the time, without even aiming. If it doesn't work try adding this file to your /res/gui/flash folder
Maybe you just haven't configured it properly to show the health without clicking

Attached Files

  • Attached File   SmartMarkerMod.txt   5.24K






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