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[0.9.17.1] CrewSkillInformer - crew's skills and perks in battle window (Update 23.02.2017 - v.0...

crew skills perks mod skills perks

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71 replies to this topic

RaJCeL #61 Posted 04 January 2017 - 12:35 PM

    Staff Sergeant

  • Player
  • 18182 battles
  • 342
  • [MINDS] MINDS
  • Member since:
    10-14-2011

View Postdaryl2006, on 04 January 2017 - 11:34 AM, said:

Bonjour, excusez-moi je suis Français...

Petit mod intéressant, je cherche pleins de mods pour créer un pack, je prends celui-ci pour le mettre dedans !

 

It is english speaking part of forum so you should write in english.

Regarding the message I think noone cares that you are doing modpack and where are you puting this mod and other mods from other topics where you are spamming xD


Edited by RaJCeL, 04 January 2017 - 12:37 PM.


daryl2006 #62 Posted 04 January 2017 - 12:37 PM

    Lance-corporal

  • Player
  • 783 battles
  • 62
  • Member since:
    02-12-2016

Ok, sorry for my speak in French, but my English is so bad...

 

Edit : just one question : how to know if the mod is working correctly if i haven't got an increase of competence on the battle ? (i test the mod, but my battles are not good...)


Edited by daryl2006, 04 January 2017 - 09:11 PM.


voytello #63 Posted 23 February 2017 - 01:20 PM

    Private

  • Player
  • 23393 battles
  • 36
  • [4FTA] 4FTA
  • Member since:
    04-02-2013
Updated to 0.9.17.1 - please anyone check if everything is ok.

gagibg #64 Posted 23 February 2017 - 01:39 PM

    Private

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  • 34406 battles
  • 7
  • [M-Z] M-Z
  • Member since:
    11-11-2013

View Postvoytello, on 23 February 2017 - 01:20 PM, said:

Updated to 0.9.17.1 - please anyone check if everything is ok.

 

it seems that works just fine.

tghanks bro



BP_OMowe #65 Posted 24 February 2017 - 01:02 PM

    Second Lieutenant

  • Player
  • 16097 battles
  • 1,058
  • [-GY-] -GY-
  • Member since:
    01-08-2013

View Postvoytello, on 23 February 2017 - 01:20 PM, said:

Updated to 0.9.17.1 - please anyone check if everything is ok.

What is it that has changed since 0.9.17.0.3 as the previous version prevents the game from loading?

 

Will certainly download and test, thank you for this excellent addition!



cricketwes #66 Posted 25 February 2017 - 11:06 AM

    Private

  • Player
  • 24732 battles
  • 45
  • [CIRC] CIRC
  • Member since:
    12-08-2012

Using this mod, I have noticed that in battle, the 'battle event' notifications (spotting damage, damage dealt, damage received, etc.) appear twice like the old double message bug in replays. Is there a way of stopping this?

 

Just a minor issue with this fantastic mod



voytello #67 Posted 25 February 2017 - 08:21 PM

    Private

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  • 23393 battles
  • 36
  • [4FTA] 4FTA
  • Member since:
    04-02-2013

View PostBP_OMowe, on 24 February 2017 - 01:02 PM, said:

What is it that has changed since 0.9.17.0.3 as the previous version prevents the game from loading?

 

Will certainly download and test, thank you for this excellent addition!

 

Change was in file paths.xml from where I am taking path for mods folder.

 

 

 

View Postcricketwes, on 25 February 2017 - 11:06 AM, said:

Using this mod, I have noticed that in battle, the 'battle event' notifications (spotting damage, damage dealt, damage received, etc.) appear twice like the old double message bug in replays. Is there a way of stopping this?

 

Just a minor issue with this fantastic mod

 

This sounds really serious, please add any screenshots if you can with that. I cannot reproduce it, but maybe I need more info about that.



cricketwes #68 Posted 25 February 2017 - 10:17 PM

    Private

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  • 24732 battles
  • 45
  • [CIRC] CIRC
  • Member since:
    12-08-2012

Here's some I managed to capture (don't worry what's going on in the background ;) )

http://imgur.com/a/dDd4C



voytello #69 Posted 25 February 2017 - 10:40 PM

    Private

  • Player
  • 23393 battles
  • 36
  • [4FTA] 4FTA
  • Member since:
    04-02-2013

View Postcricketwes, on 25 February 2017 - 10:17 PM, said:

Here's some I managed to capture (don't worry what's going on in the background ;) )

http://imgur.com/a/dDd4C

 

Thanks! I will take a look on it while in battle.

sorensch #70 Posted 28 February 2017 - 06:28 PM

    Private

  • Player
  • 17045 battles
  • 44
  • Member since:
    08-06-2012
Thx a lot for keeping this mod up to date  :great:

BP_OMowe #71 Posted 15 March 2017 - 05:52 PM

    Second Lieutenant

  • Player
  • 16097 battles
  • 1,058
  • [-GY-] -GY-
  • Member since:
    01-08-2013

View Postvoytello, on 25 February 2017 - 08:21 PM, said:

Change was in file paths.xml from where I am taking path for mods folder.

 

Good to know in case the same problem occurs in future patches.

 

It works excellent now btw, again I thank you!



cricketwes #72 Posted 18 March 2017 - 12:18 PM

    Private

  • Player
  • 24732 battles
  • 45
  • [CIRC] CIRC
  • Member since:
    12-08-2012
Any fixes on the dual-message glitch with the battle events when using this mod? Not that it's a massive hinderance to gameplay




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