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[Sneak Peak] Global Map 2.0.


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Erissa #1 Posted 24 April 2015 - 02:59 PM

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Hello everyone! 

 

We wanted to give you a sneak peak into how the Global Map 2.0. will look like.

 

Auction System - Province Upgrade

Global Map - Fronts Selected

Global Map - Introduction

Global Map - with Settlements

Global Map - Filtered by Income

Global Map - with Fronts

Global Map

Influence Points

List of Challengers

Prime Time Select

Province without settlement

 

Stay tuned as we will be publishing an article sometime next week with more information! ;)



Monster95alpha19 #2 Posted 24 April 2015 - 04:17 PM

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Wow...Looks awesome!..hope you guys polish it good and implement it soon :great:

humanus #3 Posted 24 April 2015 - 04:31 PM

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Looks really good. The only thing I don't like is the idea, that there will be CW in t6 and t8... that's a bad idea, throwing the end-game content away...

Monster95alpha19 #4 Posted 24 April 2015 - 04:57 PM

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View Posthumanus, on 24 April 2015 - 03:31 PM, said:

Looks really good. The only thing I don't like is the idea, that there will be CW in t6 and t8... that's a bad idea, throwing the end-game content away...

 

well, the income with be lower aswell i guess

Rimmer_WarMashinerija #5 Posted 24 April 2015 - 05:01 PM

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Looks great.. That thing will keep me in game :D

FIoris #6 Posted 24 April 2015 - 05:07 PM

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It looks interesting, finally some changes in CW.

 

@Humanus, if the gold at lower tiers is significantly less than at T10 it will make the whole CW adventure a lot less demanding to get involved in for starting clans. With the right (gold) incentive to move up the tiers it could be a good thing for the community.

 

 



Majstora_DaGOD #7 Posted 24 April 2015 - 05:33 PM

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Would also be cool if you could seperate CW stats from the random ones like you did with everything else (skirmishes, battle for strongholds, team battles).

Gragento #8 Posted 24 April 2015 - 05:34 PM

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View PostXena_PRO, on 24 April 2015 - 03:33 PM, said:

Would also be cool if you could seperate CW stats from the random ones like you did with everything else (skirmishes, battle for strongholds, team battles).

 

+1

BPX #9 Posted 24 April 2015 - 05:37 PM

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View PostXena_PRO, on 24 April 2015 - 04:33 PM, said:

muh wn8

 



HundeWurst #10 Posted 24 April 2015 - 05:44 PM

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nice changes...

 

but all these stupid "femu gud clenku" bushw0nkers crying about stats :D:D

 

E1: Fame post HYPE TRAIN!


Edited by HundeWurst, 24 April 2015 - 05:52 PM.


Endranii_PL #11 Posted 24 April 2015 - 06:02 PM

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Well I'm quite curious about that province income upgrades , no more swarming around gold pots, but instead sitting on your upgraded provinces?

 



Monster95alpha19 #12 Posted 24 April 2015 - 06:24 PM

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View PostXena_PRO, on 24 April 2015 - 04:33 PM, said:

Would also be cool if you could seperate CW stats from the random ones like you did with everything else (skirmishes, battle for strongholds, team battles).

 

seriously?..you play so many cws a day that it affects the stats so hard?..i don't think 2-3 battles can kill a good session of 15-20 good battles..

FIoris #13 Posted 24 April 2015 - 06:34 PM

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View PostTitaniu, on 24 April 2015 - 06:24 PM, said:

 

seriously?..you play so many cws a day that it affects the stats so hard?..i don't think 2-3 battles can kill a good session of 15-20 good battles..

 

It does :P. WN8 is highly nonlinear and the better the player the more CW hurts him. It can easily be a difference of a couple of hundred points.

Majstora_DaGOD #14 Posted 24 April 2015 - 06:39 PM

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View PostTitaniu, on 24 April 2015 - 05:24 PM, said:

 

seriously?..you play so many cws a day that it affects the stats so hard?..i don't think 2-3 battles can kill a good session of 15-20 good battles..

 

Name me one reason not to have it. And MAYBE it would be cool to see who does well in them and who doesn't JUST LIKE IN THE OTHER MODES ALSO. Randoms are randoms, team battles are team battles, strongholds are strongholds... An off note: I like how the worse players always assume better ones are only statpadding :D

 

I'm honest with you in that I don't play a lot of CW. But the reason for that is that it's boring and I really don't fancy waiting 15 minutes every time to roll some noobs 15:2 (landing tournaments are the biggest waste of time in this game). As soon as we're fighting good opponents I'm playing. You can ask the guys around, I was pretty active when we fought OMNI.



HeatSpammer #15 Posted 24 April 2015 - 06:45 PM

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View Posthumanus, on 24 April 2015 - 03:31 PM, said:

Looks really good. The only thing I don't like is the idea, that there will be CW in t6 and t8... that's a bad idea, throwing the end-game content away...

 

This is actually very nice idea.

Most likely because of bigger rewards "The elite clans" are going to battle and dominate tier x areas. And that leaves space for smaller clans in areas of tier 6 and 8.



Monster95alpha19 #16 Posted 24 April 2015 - 07:13 PM

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View PostXena_PRO, on 24 April 2015 - 05:39 PM, said:

 

Name me one reason not to have it. And MAYBE it would be cool to see who does well in them and who doesn't JUST LIKE IN THE OTHER MODES ALSO. Randoms are randoms, team battles are team battles, strongholds are strongholds... An off note: I like how the worse players always assume better ones are only statpadding :D

 

I'm honest with you in that I don't play a lot of CW. But the reason for that is that it's boring and I really don't fancy waiting 15 minutes every time to roll some noobs 15:2 (landing tournaments are the biggest waste of time in this game). As soon as we're fighting good opponents I'm playing. You can ask the guys around, I was pretty active when we fought OMNI.

 

i don't think about padding or stuff like that..its just that those 2-3 bad battles for stats from CW can be recovered in randoms quite easily

Tarantula_xD #17 Posted 24 April 2015 - 07:30 PM

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View PostXena_PRO, on 24 April 2015 - 04:33 PM, said:

Would also be cool if you could seperate CW stats from the random ones like you did with everything else (skirmishes, battle for strongholds, team battles).

 

pls wg

Edited by Tarantula, 24 April 2015 - 07:32 PM.


Paris_Hilton #18 Posted 24 April 2015 - 07:44 PM

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We could just yolo more, don t care about 0 dmg. Good good no more kemp

psycxo #19 Posted 24 April 2015 - 07:44 PM

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View PostErissa, on 24 April 2015 - 02:59 PM, said:

Hello everyone! 

 

We wanted to give you a sneak peak into how the Global Map 2.0. will look like.

 

Auction System - Province Upgrade

Global Map - Fronts Selected

Global Map - Introduction

Global Map - with Settlements

Global Map - Filtered by Income

Global Map - with Fronts

Global Map

Influence Points

List of Challengers

Prime Time Select

Province without settlement

 

Stay tuned as we will be publishing an article sometime next week with more information! ;)

 

After adding the "Influence Points" Are you gonna separate the stats finally?

Or that will never come...

 

Anyways stronk look :great:


Edited by PsyCh0_ru, 24 April 2015 - 07:49 PM.


Atrevir #20 Posted 24 April 2015 - 07:51 PM

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About time something happened with CW, this looks amazing though. Will be sure to follow the developments




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