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the Suck Panzer 1n Camo (SP 1. C)


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Tazilon #1 Posted 15 July 2015 - 06:06 PM

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This thing is a joke.

 

It has less armor than a gnat (I actually took damage from ramming a snowflake in Winter Himmel)

It has less agility than a quadriplegic with no wheelchair and only slightly better acceleration.

In Scout terms, it's top speed is sloth-like, especially at Tier VII.

In has ok clip damage but that 3 second intra-clip reload greatly diminishes its potential.

 

If it went 72 km/h, it would be a player.   At 58 km/h, it is its own worst enemy.

 

It doesn't have the speed required to react to a changing battlefield.  

It doesn't have the speed needed to be an effective drive-by ambusher except against the most unaware opponents.

It can't afford to get rammed but can't move out of the way.

 

Yes, good players will be able to figure it out and wring good games out of it

 

But the Auf P was removed because the average player could not figure the Auf P out and the Suck Panzer 1n Camo is harder to play well than the Auf P. 

 

We should seek out whatever lame-brained German player submitted this to Wargaming as a replacement for the Auf P and tar and feather him.

 

As premium tanks are historically slower than regular tanks, this is where the tank belongs.  Wargaming should bump up the earning power of the Suck Panzer 1n Camo and offer it as a premium while bringing back the Auf P to Tier VII.

 



aBandit #2 Posted 15 July 2015 - 07:09 PM

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Hi all,

 

I believe to determine the SPICs  combat effectiveness is to statistically compare it to its current contemporaries, as follows (based on my stats):

 

T71: 286 battles, 1200 ave damage, 750 assisted damage, 60 % win.

 

Bulldog: 112 battles, 1268 ave damage, 550 assisted damage, 71% win.

 

Amx 13 75: 256 battles, 605 ave damage (my first real scout so sucked a little), 770 assisted damage, 59 % win.

 

Type 62: 1 k battles, 750 ave damage, 675 assisted damage, 52 % win.

 

SPIC: 40 battles, 1129 damage, 650 assisted damage, 38 % win.

 

The above stats is based 99% without gold (I don't believe in gold rounds for game balance).

 

Referring to the above I'll say in its current state it's competitive.

 

If a buff is ever considered I'll vote for an 70 km/h vehicle. It's speed is underwhelming.

 



aBandit #3 Posted 15 July 2015 - 07:12 PM

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All my stats are from solo gameplay, I've platooned less then a dozen times in my wot lifespan.

View PostaBandit, on 15 July 2015 - 07:09 PM, said:

Hi all,

 

I believe to determine the SPICs  combat effectiveness is to statistically compare it to its current contemporaries, as follows (based on my stats):

 

T71: 286 battles, 1200 ave damage, 750 assisted damage, 60 % win.

 

Bulldog: 112 battles, 1268 ave damage, 550 assisted damage, 71% win.

 

Amx 13 75: 256 battles, 605 ave damage (my first real scout so sucked a little), 770 assisted damage, 59 % win.

 

Type 62: 1 k battles, 750 ave damage, 675 assisted damage, 52 % win.

 

SPIC: 40 battles, 1129 damage, 650 assisted damage, 38 % win.

 

The above stats is based 99% without gold (I don't believe in gold rounds for game balance).

 

Referring to the above I'll say in its current state it's competitive.

 

If a buff is ever considered I'll vote for an 70 km/h vehicle. It's speed is underwhelming.

 

 



Tazilon #4 Posted 15 July 2015 - 07:49 PM

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38% WR for 40 games is competitive to you?

aBandit #5 Posted 15 July 2015 - 07:54 PM

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Can't help if my team is below par... welcome to wot

 

Almost forgot about my beloved Chinese wz 131: 54% win, 790 ave damage, 739 [edited]damage, 596 battles.


Edited by aBandit, 15 July 2015 - 09:06 PM.


SMR_FV #6 Posted 15 July 2015 - 08:01 PM

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You need armor on a light tank? You're doing it wrong.

It's good enough for T7 and in terms of scouting it is better than aufk.panther. Both aufk and sp1c share poor traverse and mobility was only good in straight line anyway all though not the best it is more than enough to make your way around.

Today I had pretty bad maps for scouting (WG ruined this hard) and I found that this thing is quite good at damage dealing. If you can't make it work just sell it.

 

 

Spoiler

 


Edited by SMR, 15 July 2015 - 08:11 PM.


distrofijus #7 Posted 15 July 2015 - 10:25 PM

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View PostSMR, on 15 July 2015 - 08:01 PM, said:

You need armor on a light tank? You're doing it wrong.

It's good enough for T7 and in terms of scouting it is better than aufk.panther. Both aufk and sp1c share poor traverse and mobility was only good in straight line anyway all though not the best it is more than enough to make your way around.

Today I had pretty bad maps for scouting (WG ruined this hard) and I found that this thing is quite good at damage dealing. If you can't make it work just sell it.

 

 

Spoiler

 

I think I've met triple platoon (couple guys from F15), it was spic, type62 and some other tank, maybe t71. Was it you? If not - was it really solo?



SMR_FV #8 Posted 15 July 2015 - 10:33 PM

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How does a platoon affect my stats other than win ratio?

8fly8 #9 Posted 15 July 2015 - 11:26 PM

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The gun handling with this thing is really a joke... It can't hit a frelling wall from 5m ... I'm determined to get it work since I intended to keep the Aufklärungspanzer Panther and had used some gold on it. But this thing is just bloody frustrating. It has absolutely NO redeeming features over Afk.P ... Now I'm convinced that this is THE worst tier 7 tank in the game. It's a piece of dren.

Oily_Smuts #10 Posted 16 July 2015 - 01:01 AM

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a poor replacement for auk f which was great fun with a the right skills and  tweaks and could bounce a fair few shells whilst ahving a hyper velocity gun, this thing gets spotted and dies whilst the gun cant hit anything moving

PLPlolol #11 Posted 19 July 2015 - 07:10 PM

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Sp1C kann davon nur träumen



Mucker #12 Posted 20 July 2015 - 09:46 AM

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View PostPLPlolol, on 19 July 2015 - 07:10 PM, said:

Sp1C kann davon nur träumen

 

Great map, great tank.  I alredy miss that littl sukker. 

Edited by Mucker, 20 July 2015 - 09:47 AM.





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