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Public Test of Version 9.10


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Cravone #21 Posted 14 August 2015 - 12:30 PM

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Pearl river and hidden village were the best maps in the rotation, why remove them? Can't you remove karkov and stalingrad, they come up nonstop and are completely boring to play.

 

Also, domination AGAIN?! Can you not spam my barracks and garage with pointless tanks which are never going to be used?



FendaBenda #22 Posted 14 August 2015 - 12:39 PM

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View Posttnk_x5000, on 14 August 2015 - 09:56 AM, said:

  • Removed the Hidden Village and Pearl River maps from the Random Battle mode.

Why would you? No really, there weren't too much problems with thous maps.

 

Because Wargaming always removes interesting maps and those that stand out in favour of simple corridor/city maps. Can't have players strain their brain too hard with tactical positioning otherwise they might stop playing :D

See also: Dragons Ridge

 

Cobra 6

 

 

and yet Fjords stays in... anyway, a map is a map and you play it accordingly, and hopefully they improve it
I'm  still miffed that a city map will ahve 3 arty each side on - fine for small grille and such, but lvl 7-10 arty shouldn't spawn on himmelsdorff IMO



Tank_Crazy #23 Posted 14 August 2015 - 12:40 PM

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You get team killed at start of battle, u leave battle and your the one who get displanery action lol, gg WG gg

Tank_Crazy #24 Posted 14 August 2015 - 12:41 PM

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also, if u remove maps could u add more at the same time :/

m3mus1c #25 Posted 14 August 2015 - 12:45 PM

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I am downloading it and we will see what kinda is

i hope is not 6000 MB of [edited]


Edited by Neilloss46, 24 August 2015 - 02:54 PM.
This post has been edited by a member of the Moderation Team, due to inappropriate content. Neilloss46


narrwass #26 Posted 14 August 2015 - 12:47 PM

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I feel that my T71 dispersion on the move got nerfed.The circle is BIGGER

T_I_G_E_R_S #27 Posted 14 August 2015 - 12:50 PM

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Please STOP removing maps from random battle mode!!!

 

We already have what seems like and endless loop of Winterberg, Himmelsdorf, ruinburg, Winterburg, Himmelsdorf, ruinberg

 

Add MORE maps to randoms to spice things up as the endless loop is getting boring, I usually play a lot of battles per day but seeing the same map over and over again is reducing my interest in the game! (I only played around 15 battles yesterday due to this instead of my usual 50+)



Wtcorp_ #28 Posted 14 August 2015 - 12:50 PM

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View PostCravone, on 14 August 2015 - 11:30 AM, said:

Pearl river and hidden village were the best maps in the rotation, why remove them? Can't you remove karkov and stalingrad, they come up nonstop and are completely boring to play.

 

Also, domination AGAIN?! Can you not spam my barracks and garage with pointless tanks which are never going to be used?

 

Pearl River I like, lots of opportunity for flanking and such

 

But hidden village is the very definition of a corridor map



jagdtigerarecoming #29 Posted 14 August 2015 - 12:57 PM

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View PostT_I_G_E_R_S, on 14 August 2015 - 01:50 PM, said:

Please STOP removing maps from random battle mode!!!

 

We already have what seems like and endless loop of Winterberg, Himmelsdorf, ruinburg, Winterburg, Himmelsdorf, ruinberg

 

Add MORE maps to randoms to spice things up as the endless loop is getting boring, I usually play a lot of battles per day but seeing the same map over and over again is reducing my interest in the game! (I only played around 15 battles yesterday due to this instead of my usual 50+)

 

I don't mind it cos Himmelsdorf and Ruinberg are good maps. But for example Hidden village was just too divided to different parts which made it hard to play


Edited by jagdtigerarecoming, 14 August 2015 - 12:57 PM.


Volatile_Squirrel #30 Posted 14 August 2015 - 12:57 PM

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No voices for da girlz?

 

So I still have to imagine my FV4202 has a broken  radio.

 

Come to think of it... why is FV4202 still in game in the first place?!



eCapter #31 Posted 14 August 2015 - 01:03 PM

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[edited]

 

All posts are ment to be in english only in this section.


Edited by Neilloss46, 24 August 2015 - 02:56 PM.
This post has been edited by a member of the Moderation Team, due to inappropriate content. Neilloss46


Tank_Crazy #32 Posted 14 August 2015 - 01:04 PM

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View Postm3mus1c, on 14 August 2015 - 11:45 AM, said:

I am downloading it and we will see what kinda is

i hope is not 6000 MB of [edited]

 

5999 i think :P

Sasa_1111 #33 Posted 14 August 2015 - 01:04 PM

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Crashing upon start...
 
Spoiler


nghtstlkr #34 Posted 14 August 2015 - 01:06 PM

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View PosteCapter, on 14 August 2015 - 12:03 PM, said:

[edited]

 

Yeah . now you told us , that explains all...

Do not remove those two maps.



_Dunc_ #35 Posted 14 August 2015 - 01:17 PM

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A patch of nothing really - Jap HT Tier X is for randoms only, even then it's stupidly huge, slow, inconsistent armour at Tier X, unremarkable alpha, meh gun handling.

 

Kannonjagdpanzer thing is a scaled up JPz.IV - seems okay after a few games, but similar to current premiums in being fairly competitive, but lacking any real flaw/troll element.


 

Logged off after trying those two because the RU playstyle was providing some very wonky games...



SBKDisco #36 Posted 14 August 2015 - 01:19 PM

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How does a bug like the one which said I left the battle early even get into the game FFS, they have had a leaving battle early penalty for a while now, but only when you exit if your tank is still alive. Why would I want to stay in game after being destroyed, especially when I ran into a WT E100 that I shot in his gun with a HESH round just before he one shotted my Centurion 7/1 from 100% health.

Dont_Stop #37 Posted 14 August 2015 - 01:24 PM

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Can someone tell the specs of the new Japanese heavies?

Bjorna #38 Posted 14 August 2015 - 01:27 PM

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View Posttestsubjekt, on 14 August 2015 - 10:50 AM, said:

best new feature: if u get destroyed and leave the battle, ur getting a warning and if u do it again, u dont get any xp and credits next round. Im sure we will see this bug, when 9.10 goes live :D

 

tis only happend in my Type 4 Heavy, but if you watch the rest of the fight, you get your money :/

Carzor #39 Posted 14 August 2015 - 01:34 PM

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I also got two warnings for no reason, i just left the battle after i died, i even dealt 2,4k dmg in one battle.

And i see visual artifacts on tracks, but maybe the drivers on my notebook are bad, i just don't care cause i will never play on real server with it ;)

 

However, i don't think that the Japanese Heavys will be bad on the live server, the armor bounces quite a lot when angled, and we all know that goldspam on ct is real ;)



maxim131 #40 Posted 14 August 2015 - 01:35 PM

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For the rampage game mode:

 

Please can you LIMIT the artillery/air bombarmet calls?

 

It's just annoying when enemy players starts to spam artillery calls on you.

 

So... got destroyed by artillery calls when i was repairing my tank at the repair point... Artillery call when i was dueling with another tank (I call this coward-play, Hide in a building and call for artillery)

 

Artillery calls needs to be limited, People are just SPAMMING it everywhere instead of using it Tacticaly.

 

Seriously It limits tactical gameplay like Flanking or sniping (Which is my playstyle in this game.)

 

It's worse than arty.

 

P.S: Really? arty in rampage gamemode? why we need arty if we have people spamming artillery calls everywhere?


Edited by maxim131, 14 August 2015 - 01:39 PM.





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