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Patch for Province Map Pool Balance


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Brynd #1 Posted 20 August 2015 - 11:33 AM

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Due to reports concerning the map pool balance for provinces, this afternoon we will release a patch to re-balance the province map pool. 

 

Essentially most maps tied to provinces will be changed, which means that the map you have landed on might change, as well as for any planned attacks.

This means that most battles you play this evening will take place on different maps.

 



janus71 #2 Posted 20 August 2015 - 10:08 PM

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Good idea. Bad work.

Now there are desert maps (Sand River) in Central Europe. Nobody checked this ?

 

 


Edited by janus71, 20 August 2015 - 10:09 PM.


PinkyDK #3 Posted 21 August 2015 - 08:54 AM

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Maybe WG should make a Sand River version with grass instead of sand - Call it "Grass River"

janus71 #4 Posted 21 August 2015 - 10:32 AM

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Really great work with the map and the provinces.

But why building desert maps in Central Europe ? Thought there are about 15 summer maps including variations.

So you should build a pangea-style (island) fantasyworld. No complaints, but no local flair.



PinkyDK #5 Posted 21 August 2015 - 11:03 AM

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I just believe the zones should be put in place differently - stretching from the north area of Africa and all the way up to scandinavia...

 

It is very possible to create 3 good zones stretching vertically and allowing for a strong map variation without breaking estethics...






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