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[Mega Resource] Everything you need to get good at World of Tanks


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Rawkes #1 Posted 22 August 2015 - 03:43 PM

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    03-18-2015

This has been cross-posted on the NA forum

 

Preface

I recently hit purple stats on both my recent WN8 and WR (which means that I roughly know what I'm doing) so I thought it was about time to take stock of my progression and the things I've been doing to improve – I hope it helps someone. It's quite long and isn't intended for reading once; rather it's more a reference of tips to come back to when things go wrong. If people find it useful then I'll look at recompiling it and structuring the content in a way that's easier to digest.

 

– Rawkes

 


 

Disclaimer

  • Here are my recent statistics for you to check out, specifically my past 1,000+ solo games (WN8 2,487 – WR 60.16%), which is the measure WoTLabs uses an indication of current skill
  • You can find out more about me on my WoT profile
  • I do not claim to be a great player, nor do I claim to know better than others
  • In fact, I make mistakes all the time (though hopefully less of them now) and I’m always looking to improve
  • My aim is to give the advice that I wish I was given when I started out, in the hope that new players can have a smoother start
  • All advice given is based on proven personal experience and doesn’t guarantee that you’ll reach purple stats – you will get better though
  • I’ve provided links to further resources where I can
  • This advice is live, meaning that it will be updated as I progress and learn new things

 


 

Advice (in no particular order)

 

General things I wish I knew when I started

  • You can hold down the mouse button to fire immediately when reloaded, rather than constatly clicking
  • You can force a reload by pressing the C key – very useful in an auto-loader with half a clip remaining
  • Enabling dynamic camera and horizontal stablisation make it much easier to aim while moving
  • There’s less chance to be spotted if you make sure a bush stops being transparent before firing
  • You can move crews between tanks (for a cost)
  • Premium tanks can use any crew of the same nation and type without retraining
  • That the xx/xx/xx penetration stats referred to shell types (eg. AP/Premium/HE) and not location on a tank (eg. Front/Sides/Back)
  • You’re able to paint camoflague on your tanks for an added camo bonus
  • Angling increases the chances of bouncing enemy shots
  • That bouncing was even a thing that could happen!
  • Accelerated crew training only applies to a single crew-member at a time
  • You can right-click on tanks in the garage and set them as primary so they appear first in the list

Key mods

  • XVM (with predicted WR removed) – mainly for the minimap extras, damage log and spotted icons on the player list
  • Autoaim Indicator + Snapping – prevents you having to frantically click around trying to auto-aim on an enemy tank
  • ServerCross2 – gives you a much better idea on where your shots will actually go based on latency
  • Overall, I’d recommend installing your mods using something like the Odem Mortis or Solo’s modpacks

Pick the right tanks for your playstyle

  • This requires a lot of experimentation
  • Try out all the different tank types and see which ones feel the most enjoyable for you
  • It’s impossible to get a true feel for a tank until you’ve played a good number of battles in it without playing other tanks in between
  • For me, I find mediums and lights most enjoyable – particularly something with quick acceleration and the ability to flex (change position) at short notice
  • I’m working on a tool that allows you to find other tanks that are similar to ones you already enjoy

Focus one tank or type at a time

  • Ideally, keep playing one particular tank over and over again until you’re comfortable with its nuances – become one with the tank
  • If you split your time over multiple tanks then the differences in play style will throw you off and prevent you from learning
  • This also makes the grind pass a lot sooner than if you split your time
  • By doing this you’ll either become really good with the tank or you’ll learn why you hate it and never play it again
  • It’s worth keeping a similar tank on stand-by for those moments when you die and have to wait for the tank to be available
  • If you do want to play a few different tanks, at least stay within the same play style and ideally the same type – don’t switch from speedy medium to lumbering heavy (eg. I often flip between the Cromwell B, M7 and T-34)
  • I noticed my stats increase dramatically after focussing on one tank for a week

Categorise your tanks

  • Have a selection of tanks to play from depending on how you’re feeling
  • Credit-making tanks
    • These are tanks you play predominantly for making credits or farming Free XP for other grinds
    • For me, these are usually premium tanks like the T34, Jg.Tiger 88 and T-54 Mod. 1
  • Comfort tanks
    • These are tanks you can effectively auto-pilot in and still play well in (good WR and WN8)
    • You enjoy them even if you have a bad game
    • These are your bread and butter tanks, consisting of most of your games
    • For me, these include tanks like the T-34, M7 and Cromwell B
  • Fun tanks
    • These are for letting your hair down – something you enjoy and that doesn’t require effort
    • You play these tanks not for stats and purely to let off a bit of steam
    • For me, this is often the IS-2, Pz. II J or Churchill III
  • Tanks you just don’t get on with but need to play
    • Not everyone plays in the same way – some tanks just don’t seem to work out
    • These tanks are often even more frustrating because you need to grind through them (or spend lots of precious Free XP)
    • For me, I play horribly in popular tanks like the IS-3 and Comet – we just don’t get on right now
    • It happens, just be aware of them and either improve in them or play them less often

Only move up tiers when you’re ready – don’t try to run before you can walk

  • When I started, all I wanted to do was get a tier 10 tank so I rushed as fast as I could
  • I bought some tier 8 tanks to get the credits in and ignored the fact I didn’t play very well in them
  • I got to tier 9 in about 1,000 games and proudly purchased a T-54 ready to cause trouble
  • Boy was that a mistake; not because the T-54 is bad, rather I just wasn’t prepared for the change in gameplay at tier 9
  • I also wasn’t prepared more generally – my crews, my awareness, my mindset – I was still new to the game and making lots of mistakes
  • After loss after loss, frustration after frustration, I decided to move back down all the way to tier 3 and work my way up once I felt comfortable at each tier
  • What do I mean by comfortable? To me, being comfortable is when you feel like you can handle yourself in any situation; whether you are bottom tier, the best of a crappy team, alone against 5 enemies, whatever the game can throw at you
  • Once you aren’t afraid to carry a game if needed, not only will your stats improve drastically, but you’ll start enjoying the game a lot more because you aren’t being punished so much for making simple mistakes
  • It’s important to eventually move up the tiers though, otherwise you’ll stagnate and get bored – there’s only so many times you get Kolobanov’s and Radley Walter’s medals at tier 5 before it gets a bit boring
  • Challenge yourself and try a higher tier every so often – I still use my tier 8 premiums every so often to test the water – just take it slowly and make sure you don’t overestimate your abilities

Don’t do daily doubles on lots of different tanks

  • When I started I always completed the daily doubles on every single tank before doing anything else
  • This got incredibly time-consuming when I started owning more than 10 tanks – often I’d spend all evening doing the doubles and not doing anything else (eg. not grinding)
  • You’ll enjoy the game a lot more if you only do the doubles on the tanks you are actively playing and grinding – I’d say 4 or 5 maximum in a session
  • You’ll often find that doing the daily doubles on every tank doesn’t actually give you more XP over the evening than if you consistently played one or two tanks half-decently over the same amount of time – it’s easy to forget about all the low-XP losses involved in trying to get the doubles (likely between 40–50% of attempts)

Turning off predicted win-rate

  • Seriously, turn that crapoff – it screws with your head
  • I currently have it only display after the game on the post-battle results screen
  • It’s a great feeling to have an awesome game and see afterward that you were only predicted a 30% WR
  • You’d be surprised how many games I win now that have a sub-40% WR, compared to when I saw the stat pre-battle

Tracking progress

  • There are a number of websites out there that track your progress
  • The main things to track are your individual tank stats, WN8 and WR
  • WoTLabs is a great resource for tracking those three areas
  • vBAddict tracks even more
    • Your crew progress
    • Your Marks of Excellence (MoE) progress
    • Your aggregate performance on each map
    • Detailed statistics and performance for each of your tanks
    • Comparison with other players – eg. seeing what equipment most other people use

Learn how tanks work

  • I can’t stress how important it is to at least learn about the tank you’re driving
  • Ideally, you also want to be learning about the tanks you’re up against too
  • Get a general overview on the WoT Wiki
  • Compare them using Tank Compare
  • Study armour, penetration angles and soft-stats using Tanks.gg or Tank Inspector
  • Learn general reload times – even the terms fast, not-so-fast and slow will do to start
  • Learn the best general places to penetrate a tank – the lower-front plate, cupola, sides and rear
  • Learn where not to shoot tanks, in general – upper-front plate, turret mantlet, tracks
  • Do research when you come across a tank that you found hard to penetrate – don’t repeat the same mistakes

Accept and use premium ammo

  • People will use premium ammo against you, fact
  • It’s a game mechanic just like any other, so use it to your advantage
  • If you don’t like the idea of using premium ammo then you’re giving yourself a significant handicap
  • Learn when you need to use premium ammo and when you don’t so you can make it last longer
  • Spamming premium ammo will not gaurantee better stats, in fact it will likely just make you broke
  • It is entirely possible to play without using premium ammo (eg. like Taugrim), though you will have a hard and frustrating time in many matches
  • Don’t chastise other players for using premium ammo

Keep a little HE for key moments

  • It’s worth keeping a small amount of HE shells (at least 3) to gaurantee a cap reset – it’s not worth the risk with 5 seconds remaining
  • Remember that HE almost always does damage, so use it against tanks with really low health – it’s not worth risking a non-penetration
  • This generally isn’t practical for auto-loaders as it’s too much effort to load a HE clip for just one or 2 shots

Consistency is key

  • Having a few good games is far less important than having consistent results
  • External factors and RNG will deliver the occasional game with amazing stats – it doesn’t mean you’re good
  • Once you start seeing consistent results then you have a baseline for improvement
  • Only use your consistent results as an indication of progress (eg. WoTLabs uses your previous 1,000 matches)
  • On the flip-side, don’t get demotivated when you have (and you will most definitely have) the occasional game from hell – they feel like the end of the world but actually have little effect on your overall results
  • If you find that your results are fluctuating dramatically then you need to think about what might be the cause – use my advice on noticing mistakes as a starting point

Solo vs. platoon

  • I found platooning detrimental to finding my own playstyle and working through my own mistakes
  • Going solo allowed me the time and space to make mistakes and experiment without the added pressure of factoring in the potentially-conflicting playstyles of other people
  • Going solo also allowed me to play more games in a shorter time as I didn’t need to wait on anyone when I died
  • Bear in mind that platooning is known to artificially inflate statistics – chance are you’ll play worse solo
  • Don’t get me wrong, platooning has a place, but don’t get too used to it if you want to improve yourself as an individual player

Finding the best time to play

  • Something I realised recently was that the time I play makes a big difference on both my performance and my enjoyment
  • The best time for me to play seems to be between early evening to about 10pm on weekdays
  • The worst times seem to be late night (after 10pm) and weekends
  • Some days won’t fit these expectations, though I’ve found it to be fairly consistent over time
  • What I’ve seen is that, on the whole, teams seem to be far more predictable during normal after-work hours
    • More experienced players who know about team-work and have a rough idea of what to do
    • Even though you shouldn’t, you can rely on them a little more to hold or push a flank
    • It’s a lot easier to get a consistent WR and WN8 during these times
  • Once you get into late night or weekends you delve into the world of unpredictability
    • Mostly due to the seemingly larger proportion of inexperienced players and bots
    • You absolutely cannot rely on them in any way to shoot the enemy, let alone hold a flank
    • You’ll often end up being the last one alive if you’re half-decent
    • While WN8 will probably not fluctuate much (it may even increase!), it’s unlikely to get a consistent WR during these times without platooning
  • Make sure you change your tactics if you decide to play outside of the best times
    • Accept that you cannot rely on your team in any way during these times
    • Be on guard for bizarre moves – it’s easy to get taken out due to the unpredictability of inexperienced players
    • Assume that might become the only player left on your team so have a plan of action for when that happens
    • Abuse advanced tactics that inexperienced players won’t consider (eg. strict bushwork, angling, etc)

Blaming matchmaking or your team

  • Yes, matchmaking can suck at times
  • Yes, sometimes your team is full of complete idiots
  • No, matchmaking wasn’t the reason you did badly
  • No, your team isn’t the sole reason why you lost
  • There’s only one constant in every single game – that's you
  • You are the only thing you can control and improve upon
  • If you had a bad game, you definitely had something to do with it – blame others and you’ll never improve yourself
  • Focus on your game, not other peoples – I’ve made this mistake many times
  • Instead of blaming someone else, think about what you did wrong and how you can avoid it again
    • Did you place too much trust in your team?
    • Did you blindly follow your heavies assuming they weren’t going to panic at the sight of a single enemy light tank?
    • Did you sit still while berating your team in chat, giving the enemy arty an easy one-shot on you?
    • Did you play too passively and let your team melt away around you?
    • Did you play too agressively and ultimately end up dying alone?
  • Worry about who to blame (you) after the game, not during – stay focussed

Reviewing replays

  • Keep copies of replays from all parts of the spectrum; good games, bad games and mediocre games
  • Review them to look for things you missed mid-game – I haven’t been doing this, but I should
  • I’m currently working on a tool to take all my replays and aggregate my movement, actions as well as the places I shot people from and the places where others shot me from

Learning from others

  • Learn from experienced players – they’re often happy to give advice
  • Everyone plays differently so don’t expect to get the same results even if you follow advice from a unicum
  • The grass is always greener on the other side – you usually don’t see the bad results from other players
  • Don’t be afraid to come up with your own approach using a hybrid of personal experience and advice from others
  • Recommendations

Game settings and controls

  • Enable Dynamic Camera
    • This prevents camera movement while moving in sniper mode
    • You’ll notice that it’s a lot easier to aim while moving with this enabled
  • Enable Horizontal Stabilisation (requires Dynamic Camera)
    • This keeps the camera on target whilst traversing the hull of your tank in sniper mode (rather than moving the gun with the hull)
    • It ultimately makes it a lot easier to keep your sights on a tank whilst wriggle your hull, even turning a full 180 if needs be
  • Experiment with disabling some of the game modes for a week or so
    • I’ve found that disabling the Assault mode had increased the consistency of my WR
    • I still have Encounter enabled
  • Use the reticle penetration indicator
    • This is the little coloured marker in the middle of your reticle
    • It tells you the chance of penetrating the tank in a specific location
    • Red = no chance, orange = possibly, green = probably
    • It doesn’t take angle into account so only use it as a rough guide
  • Learn the highlight target key (default: T) and use it to communicate priority targets to your team
  • Press the C key to manually reload
    • This is super useful when you’re in an auto-loader and you want a full clip for the next fight

Use crews to their full potential

  • Learning how to manage crews makes a huge difference to performance at higher tiers
  • Don’t train a new crew for each tank, at least not to start with and never unless you plan to keep the tank forever
  • Take the same crew with you as you move up the tiers
  • Use Tanknumbers.com to calculate how long it’ll take to train up each crew skill for specific tanks
  • Select the right skills and perks for the tank type and your play style
  • Select skills first, then reset once you get to 100% on the first skill and select a perk instead
    • You don’t benefit from perks until they reach 100%, which can take a long time
    • This means you can benefit from a skill during the journey from 0 to 100%
    • You will have to spend some Gold (ideally) or Credits to change the skills into perks
  • Whatever you do, make sure you focus sixth sense on every new crew – it’s such an important skill and it’s easy to forget you don’t have it on new crews
    • I usually train the commander in Repairs or Camoflague and immediately retrain to Sixth Sense once they get to 100%
  • Use premium tanks to train up crews
    • Premium tanks don’t require a special crew – you can put the crew of any tank of the same nation and type in them without retraining
    • Premium tanks give you an XP boost which the crew will benefit from
    • Premium tanks have the option of Accelerated Crew training, giving a further XP boost to the crew-member with the lowest XP each game
  • If you make a mistake, or want to change your skills, I prefer to use Gold over Credits and keep all my Crew XP – it takes ages to earn Crew XP so don’t throw it away if you can afford not to
    • Crew retraining discounts occur every so often so it’s worth waiting to retrain if you’re tight on Gold and it’s not urgent

Use consumables and equipment

  • They make a huge difference to how a tank plays
  • Look on vBAddict to see what most people use for each tank
  • Use your experience to tweak what you use – eg. switch out the extinguisher if you rarely set on fire
  • Don’t underestimate the power of provisions (eg. food, cola, tea) – they’re expensive but can mean the difference between life and death
  • Apply camoflague – it makes a difference, plus it looks cool

Gameplay and technique

  • In general, understand and abuse every game mechanic and tactic at your disposal to outplay the opposing players
    • If you don’t, someone else will – don’t be stubborn, otherwise you will be the one who gets outplayed
  • Learn map positioning
    • This is something that’s easy to research but hard to put into practice
    • My advice would be to look at positioning from other people and combine that with your own experience
    • Remember places that worked really well, as well as those which didn’t work at all
    • Remember places that give you solid cover, even if you don’t need them right now – these are useful for fallback positions when you need them
    • Experiment with new places when you get a chance
    • Before you know it, you’ll have played all the maps enough to feel comfortable with where you need to go
    • QuickyBaby and 4TankersAndDog have great videos on this
    • The micro-positioning thread by Kolni is also a good resource for specific locations
  • Make sure you understand the general game mechanics
  • Use Premium benefits
    • If you’re clever with Premium then you can save a whole bunch of time with grinding and crew training
    • Generally, a Premium account gives you 1.5x XP and 1.5x Credits
  • Understand visibility and spotting mechanics
    • Particularly how bushes work
    • At the least, make sure you pull back 15m behind a bush (so it stops being transparent) before firing so you’re less likely to be spotted
    • Learn about view ranges and render distances
  • Angling and vehicle positioning (hull down, etc)
    • I knew about this early on but I never deliberately did it in-game
    • Angling doesn’t always work but it’s worth doing for the occasional bounce that’ll save your arse
    • Going hull down is incredibly powerful, particularly in tanks with strong turrets like the T34
    • As with most of the advice here, practice makes perfect
  • Flanking, peek-a-boom, etc
    • Again, something I knew about but rarely implemented deliberately early on
    • Learning when to pull back and flank can often result in easy, free damage at absolutely zero risk to your own tank
    • Peek-a-boom takes time to get right so you don’t take a shot every time you show yourself
  • Keep moving so you’re hard to predict and pin down – especially if you fire your gun or get spotted
  • Don’t suicide to save a team-mate, unless they’re really worth it
  • Don’t show yourself unless you’re ready to fire – hide when you’re reloading
  • Choose a weakpoint over taking a random shot – wasted shots won’t kill things any faster
  • Don’t panic – you’ll make mistakes and get yourself killed
  • You are not a one-man-army – work with your team, even if they aren’t doing what you want
    • I often make the mistake of charging off on my own, thinking I know better
    • Before I know it, I’m surrounded, outgunned and my team are no where to be seen (because I left them behind)
    • Learn when to stick with your team and when to do a hero run
    • If anything, staying nearby others in the early stages of a game will lower the chances of you being singled out and killed
    • You can start making bold moves once you know where everyone is and how the game is flowing
  • Awareness of surroundings and game flow
    • Keeping an eye on what’s going on around you
    • Predicting when a flank is going to fail
    • Predicting enemy movement based on experience and flow
    • Listening to your natural sixth-sense (your gut) for a few extra seconds reaction-time when spotted
  • Retreating and re-evaluating the situation if you’re not being effective
    • Often I would find myself in a head-to-head battle with another tank
    • I always looked at these as a fight to a death – I couldn’t comprehend leaving without that tank being destroyed, or mine
    • Many times this resulted in me flinging shots harmlessly at the front of a heavily armoured tank and doing nothing to improve the situation until I eventually, predictable got annihilated
    • I still struggle with this one, though I’m getting better at learning when I’m not being effective and re-positioning until I am, or retreating somewhere safe
  • Don’t trade shots unless you can afford to
    • It’s tempting to keep taking easy shots at an enemy without realising quite how much health you’re losing in return
    • Before you know it, you’ve killed the enemy tank (yay) but you now only have 10 HP left over (crap)
    • This is particularly important to remember in a lightly armoured or bottom-tier tank
    • An ideal engagement is one where you take absolutely no damage in return (eg. through positioning or bushwork)
    • In heated situations you should aim to give no more than 25% of your HP for each kill
    • Whatever you do, never trade shots with non-priority tanks (eg. bottom-tiers or lights) when you have the opportunity to trade with a priority target (eg. top-tiers, auto-loaders, heavies or TDs)
    • I’m much better at this now but I still find myself trading health when I don't need to
  • Take out an enemy gun when you have the chance
    • An enemy left on 1 HP is just as dangerous as an enemy on full health
    • If you see an easy kill, take it if it’s safe to do so
    • You may not get as much damage but you’ll greatly increase your chances of winning the game
  • Accept your role in the game and do something about it
    • When you’re a bottom-tier light, or arguably any light, you should focus on staying alive and spotting for your team
    • When you’re a top-tier heavy you should focus on taking out other top-tier heavies and generally defending other tanks around you
    • When you’re an arty you should focus on taking out high-priority targets over easy kills (eg. anything that’s an immediate threat to your team)
    • Of course, you can deviate from these roles when you want (eg. rampaging in your light tank at the end) but always keep your purpose in the back of your mind
  • Patience and calculated aggression
    • If an enemy sees that you’re eager to push, they’ll let you and punish you – people aren’t as stupid as you think
    • You should be controlling the pace of an engagement, not someone else
    • This is arguably the most important skill to hone (I’m still bad at this one)
    • Instead of seeing their turret turning toward you yet you still attempting an extra shot, getting yourself hit and perhaps killed, hold back and ensure that you have the HP to spare later on
    • More often than not, you’ll get many more opportunities later on in the game if you’re patient and careful about your plays
    • Patience does not mean camping, it means biding your time and knowing when not to make a move
    • This is by far one of the most common traits I’ve noticed when watching good players – they aren’t afraid to wait things out
  • Always having a plan
    • At least know what you’re planning to do and where you’re going to fall back if things turn bad
    • Chances are, things won’t go to plan when you’re starting out so it’s incredibly important to know where you’re going to fall back to – there’s no humiliation in retreating to consider your next move

Willingness to learn and actively improve

  • If you don’t want to learn and improve then you can forget about getting good stats, it’s as simple as that
  • You have to have the right mindset if you’re going to accept the hard truths before getting better (eg. you’re not as good as you think you are)
  • Progress takes time and you shouldn’t expect immediate results, especially if you already have a lot of battles – this is just how averages work
  • You’ll often feel like you're banging your head against a wall – persevere and you will most definitely see improvement eventually

Noticing mistakes and keeping a record of their frequency

  • I write down my most common mistakes on a piece of paper
  • I add a tick every time I make that mistake in-game
  • After a while it’s clear to see which are the areas I need to improve on the most
  • Never stop doing this

Listening to your gut

  • Your gut is cleverer than you and can see into the future – ignore it at your peril
  • Seriously, get the hell out of there if you suddenly get a feeling that what you’re doing doesn’t feel right
  • You can work out if that was the right or wrong call later – from my experience it's the right call more often than not

Dealing with and expecting failure

  • No one is perfect – even the best players have crappy games
  • You will have bad games
  • You will lose 10 games in a row for what feels like no apparent reason (there is always a reason)
  • craphappens and it’s easy to blame something or someone else in those situations
  • People tend to remember the bad moments more than they remember the good – you remember when you lost multiple games in a row but not when you won 10 in a row
  • Accept that you have bad moments and either move on or take a break

Hot and cold anger

  • Cold anger is when you control the anger and direct it into something constructive
    • Whether that’s giving you focus for annihilating the enemy, or simply taking that anger and applying it to personal improvement (eg. by writing notes on what went wrong, why, etc)
    • For example, the enemy arty might be taking potshots at you – use that frustration to focus clearly on what you need to do to remove that threat
  • Hot anger is when the anger controls you
    • This is the type of anger that results in outbursts and a deep-seated feeling that takes a while to subside
    • This is never good as it ultimately leads you to making more mistakes and getting even more frustrated
    • When this happens (and it will), it’s usually time to take a break and take stock of what went wrong
    • if you keep playing when you’re experiencing hot anger then you’ll likely drive your enjoyment and stats into the ground, frustrating you even further
    • Never play “just one more game” under the illusion that things will get better – they might, but your mind will still be in the wrong place for thinking clearly and you’ll make more mistakes eventually
    • I’m still working out how to handle hot-anger situations, though I have a much better idea on common causes now – it’s almost always frustration at my own mistakes when I went against my gut instinct
  • In both situations, make sure you take note of what caused the anger so you can avoid it or use it next time

Making the most of your time and money

  • Use Premium vehicles for the reasons mentioned previously (XP boosts, etc)
  • Use a Premium account for the reasons mentioned previously (XP boosts, etc)
  • Capitalising on specials and missions
    • Buy equipment, consumables and camoflague in bulk during discounts
    • Use the personal missions to gain relatively easy credits
    • Use personal reserves to milk extra XP from your games
    • Wait for conversion specials before converting your Free XP in bulk
    • Use Free XP to Crew XP specials to your advantage (eg. quickly training up sixth sense on new crews)
  • Learn which Gold deals are best value for money – this changes every week

Your stats mean nothing when you first start out

  • Your stats will flucuate widely during your first month or two
  • This is because each game can have a big impact on your average results when you’ve played so few games
  • This is why you may see new players with incredible statistics – they’ve either re-rolled (they created a new account after becoming experienced) or they just got lucky with their first few matches
  • Your stats will stabilise as you play more games – for me this was around the 1,000 games mark
  • This is also why places like WoTLabs use 1,000 games as an indicator of recent progress – it’s a large-enough sample to average out fluctuations

Don’t sacrifice win-rate for WN8

  • Just don’t, there’s nothing worse than a player who’s purely interested in damage and not helping the team
  • If you have a chance to win and the game could go either way, or relies too much on you carrying, take it
  • WN8 alone only tells you that a player is efficient at causing damage
  • WN8 and WR combined tell you that a player is both efficient and a good team player (or really lucky)

Don’t pad your stats for the sake of getting better stats

  • This is a controversial one as it’s hard to define what is and isn’t padding – everyone looks at it differently
  • My definition is as follows…
    • If you only play low-tiers (4 and below) because they’re easy then you’re padding
    • If you only play one tank because you get good stats in it then you’re padding (eg. over 50% of your games) – it’s ok to have a favourite tank, but you’re not a good player if you can’t do well in anything else
    • If you only play platoons then you’re padding, even if it’s not deliberate – it’s fact that platooning gives you a higher WR on average
  • All in all, you should appreciate being challenged and stop being afraid of not being so amazing in a new tank or new tier
  • Genuinely good players will adapt and find a way to improve while padders will flounder out of their comfort zone

Your stats don’t give you privilege

  • So you’ve got better stats than the other players in your game? Awesome, but don’t be an arsehole about it
  • In fact, your stats are arguably a badge of experience and you should be setting a good example to other players
  • Don’t take things out on other players
  • Don’t insult new players
  • If you want respect then you need to earn it
  • If you’re polite then people will likely listen to you and follow your requests
  • We all make mistakes at times (I find it hard not to make a comment in chat sometimes), but try and bear this in mind when you next think about taking things out in chat or venting on Reddit

Set your expectations at the right level

  • Don’t set your expectations too high – aim for reasonable goals and re-evaluate once you reach them
    • When I was yellow (WN8 ~800) I aimed to turn green (+100 WN8)
    • When I was green I aimed to be dark green (+300 WN8)
    • When i was dark green I aimed to be blue (+400 WN8)
    • And so on…
  • It’s much easier to aim for +400 WN8 each time than it is to be a yellow player and think in terms of needing +1,700 WN8 to get all the way to purple – you’ll paralyse yourself with the pressure
  • Be realistic about how much you can change your WR – you can improve it but it relies on more than your personal skill so it’s hard to control
  • Take a moment to appreciate the occasion after you meet each goal

General enjoyment vs. focussing on stats

  • At the end of the day, you’re started playing World of Tanks to enjoy yourself and have fun – don’t forget that
  • Often it can feel like the constant fight to improve stats can negatively affect your enjoyment
  • Try and find a balance where you’re enjoying the tanks you play but also get good stats in them
  • Take a break if you feel like you’re only playing for stats, otherwise you’ll likely burn out and end up hating the game

Edited by Rawkes, 23 August 2015 - 07:10 PM.


Zinn #2 Posted 23 August 2015 - 02:40 PM

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Absolutely amazing, someone gib sticky.

KYLoooo #3 Posted 23 August 2015 - 02:44 PM

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Good topic :)

Rawkes #4 Posted 23 August 2015 - 04:30 PM

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View PostZinn, on 23 August 2015 - 01:40 PM, said:

Absolutely amazing, someone gib sticky.

 

Thank you! :D

 

View PostGoatImpregnator_IRL, on 23 August 2015 - 01:44 PM, said:

Good topic :)

 

Glad you found it useful :)



gpp_2014 #5 Posted 27 August 2015 - 08:54 PM

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Very well thought, helpful and full of insight. Thank you for sharing. I am a very mediocre player (49,4 WR) but I have found many hard earned truths in your article. I am thinking to start trying TDs. Any particular suggestions for these machines ? Complimenti again

Shizuthink #6 Posted 27 August 2015 - 09:06 PM

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Very nice thread. I think it's insightful and very helpful. Thank you for taking the time to make something like this :)

Elennai #7 Posted 01 October 2015 - 05:26 PM

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Very cool informative and useful thread. Thanks very much. Shall be recommending it to my clanmates forthwith :)






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