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yet another stats site: www.wotzilla.com

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aydie #261 Posted 03 May 2018 - 07:18 PM

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sorry for the delay, the italian tanks got added to wotzilla now

MisterWhippy #262 Posted 25 May 2018 - 11:16 AM

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Aydie, I really don’t understand why you have suspended your site

Nethraniel #263 Posted 25 May 2018 - 11:28 AM

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View PostMisterWhippy, on 25 May 2018 - 11:16 AM, said:

Aydie, I really don’t understand why you have suspended your site

 

Take a look in the Gameplay section about GDPR... he is scared. However, using the public API from WG is totally legit.

BatelGeuce #264 Posted 25 May 2018 - 03:13 PM

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View PostNethraniel, on 25 May 2018 - 12:28 PM, said:

 

Take a look in the Gameplay section about GDPR... he is scared. However, using the public API from WG is totally legit.

 

We all are. I have a website tracking the CW/SH activity of our clan members, daily gathering/update of their tier X tanks and so on which I shut down too. I found an article about the new API rules and regulations but I am kinda lazy to read it.

aydie #265 Posted 09 June 2018 - 01:00 AM

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How to start an open letter to my users?
No idea, but I'll try.

Hi folks,
by now you will have realized, that wotzilla.com has stopped its service.
I don't want to discuss the regulations, I don't want to discuss the wannabes,
the ifs and buts, let's just accept that it's a fact.

However, as you might have noticed, I put a flea in some ears that I'm planning
a follow-up project. Well, it's been two weeks now since closing, and nothing has
appeared?! Ok, for a start: 2 weeks are nothing. I got an everyday job, I have
family, I'm expecting a second son any day soon, there's a lot going on around the
house, like a new fence, a new driveway gate, a new sun shade, and and and.
Additionally I got projects going on at the work I'm getting paid for.

Still, I'm actually currently working on the project every single evening, however,
currently there's not much to show for. The problem is: I want to understand, what
I'm implementing. A very popular demand by my users was, to implement the
authentication via OpenID connect, instead of using the WG API functions already
implemented. To anyone interested: The specs can be found here:
http://openid.net/developers/specs/

Ok, so where's the big deal? A lot of other pages are already using it.
Well, there are some issues:
#1: As I said, I want to understand what I'm implementing. That means, I don't just
    follow examples, I need to understand what's happening.
#2: It is not designed for what I'm planning.

Whooohooo, what did I write here? Well now it'll get interesting.

WoTzilla follow-up will be a windows application on your PC. However, OpenID is not
designed for that use case, so I'll have to develop something to sort that. That's what
I spent the last days on.

I know many of you will be disappointed (well, a marketing guy would kill me for that
statement), but wotzilla v2 will, in the first stage, be a windows application.

Why?
#1 I'm splitting up the project into a WebAPI and a client app. This gives me the
   opportunities to develop either mobile apps or to revert to a web application in future.
   additionally that's something I need to learn about at work right now ;)

#2 For the windows client I'm expecting easier coding on my side. To be honest, 80% of my
   work on the wotzilla webpage was regarding some issues about html, razor, or javascript.
   It was not so much about the function itself, as about the syntax, browser specialities,
   and other stupid stuff. For windows forms, except from the framework I'll be using, I
   know quite a bit more about what I'm doing.
   
#3 78% of the server request originated from windows clients. This means, while android and
   ios might be well distributed, still by far the majority would be covered by such a client.
   
   
If you have registered for the beta in the past, but can't live with that decision, just let me
know, I'll delete you from the list of players I'm currently collecting data for.

To the ones who volunteered to assist me with programming:
Thanks for the offer, but at least until I agreed with myself on a new direction, it would
cause more work than benefits. I might contact you at a later stage though.

cheers,

aydie
   

If you have registered for the beta in the past, but can't live with that decision, just let me
know, I'll delete you from the list of players I'm currently collecting data for.

To the ones who volunteered to assist me with programming:
Thanks for the offer, but at least until I have a full plan myself on the follow-up, it would
cause more work than benefits. I might contact you at a later stage though.

cheers,

aydie  

 

PS:

I'll release more info on what I've planned regarding that client app soon.


Edited by aydie, 09 June 2018 - 01:02 AM.


aydie #266 Posted 09 June 2018 - 01:02 AM

    Warrant Officer

  • Player
  • 10359 battles
  • 889
  • Member since:
    02-25-2012

How to start an open letter to my users?
No idea, but I'll try.

Hi folks,
by now you will have realized, that wotzilla.com has stopped its service.
I don't want to discuss the regulations, I don't want to discuss the wannabes,
the ifs and buts, let's just accept that it's a fact.

However, as you might have noticed, I put a flea in some ears that I'm planning
a follow-up project. Well, it's been two weeks now since closing, and nothing has
appeared?! Ok, for a start: 2 weeks are nothing. I got an everyday job, I have
family, I'm expecting a second son any day soon, there's a lot going on around the
house, like a new fence, a new driveway gate, a new sun shade, and and and.
Additionally I got projects going on at the work I'm getting paid for.

Still, I'm actually currently working on the project every single evening, however,
currently there's not much to show for. The problem is: I want to understand, what
I'm implementing. A very popular demand by my users was, to implement the
authentication via OpenID connect, instead of using the WG API functions already
implemented. To anyone interested: The specs can be found here:
http://openid.net/developers/specs/

Ok, so where's the big deal? A lot of other pages are already using it.
Well, there are some issues:
#1: As I said, I want to understand what I'm implementing. That means, I don't just
    follow examples, I need to understand what's happening.
#2: It is not designed for what I'm planning.

Whooohooo, what did I write here? Well now it'll get interesting.

WoTzilla follow-up will be a windows application on your PC. However, OpenID is not
designed for that use case, so I'll have to develop something to sort that. That's what
I spent the last days on.

I know many of you will be disappointed (well, a marketing guy would kill me for that
statement), but wotzilla v2 will, in the first stage, be a windows application.

Why?
#1 I'm splitting up the project into a WebAPI and a client app. This gives me the
   opportunities to develop either mobile apps or to revert to a web application in future.
   additionally that's something I need to learn about at work right now ;)

#2 For the windows client I'm expecting easier coding on my side. To be honest, 80% of my
   work on the wotzilla webpage was regarding some issues about html, razor, or javascript.
   It was not so much about the function itself, as about the syntax, browser specialities,
   and other stupid stuff. For windows forms, except from the framework I'll be using, I
   know quite a bit more about what I'm doing.
   
#3 78% of the server request originated from windows clients. This means, while android and
   ios might be well distributed, still by far the majority would be covered by such a client.

 

#4 this will give me better handling for creating screenshots for bragging on social media,

     excel exports, or whatever you require
   
If you have registered for the beta in the past, but can't live with that decision, just let me
know, I'll delete you from the list of players I'm currently collecting data for.

To the ones who volunteered to assist me with programming:
Thanks for the offer, but at least until I agreed with myself on a new direction, it would
cause more work than benefits. I might contact you at a later stage though.

cheers,

aydie
   

If you have registered for the beta in the past, but can't live with that decision, just let me
know, I'll delete you from the list of players I'm currently collecting data for.

To the ones who volunteered to assist me with programming:
Thanks for the offer, but at least until I agreed with myself on a new direction, it would
cause more work than benefits. I might contact you at a later stage though.

cheers,

aydie  

 

PS:

I'll release more info on what I've planned regarding that client app soon.


Edited by aydie, 09 June 2018 - 01:04 AM.


ImpactTB #267 Posted 22 June 2018 - 04:22 AM

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    03-06-2013

Nice to hear wotzilla will live on, if you need any beta testers, hit me up ;)

 

Wotzilla was by far my favorite wot related website.



MisterWhippy #268 Posted 26 June 2018 - 10:02 PM

    Staff Sergeant

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    01-11-2015

View PostImpactTB, on 22 June 2018 - 04:22 AM, said:

Nice to hear wotzilla will live on, if you need any beta testers, hit me up ;)

 

Wotzilla was by far my favorite wot related website.

 

this

aydie #269 Posted 17 July 2018 - 11:12 PM

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fully configurable gridviews...

hope to have the first version of the closed beta online by the end of the month...

 







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