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Version 9.12: Solutions to Technical Issues


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Friderik #21 Posted 18 November 2015 - 02:31 PM

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View Postmrtvimarijan, on 18 November 2015 - 02:19 PM, said:

Warpack and similar free mod packs give some serious advantage - no wonder noobs call out for cheats.

This. Thats why they should give the interface more ingame choices, and then remove moding completly. Aimbots, warpacks, fallen trees etc. are all mods destroying this game. And the sadest is, that those mods are on the first page of google...



wolframio #22 Posted 18 November 2015 - 02:55 PM

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why I have to pay the repair for a tank that was not killed in battle???? I mean I take amx20B second befor enemy team get 900 point and win so basically i drive 4 second on the battle with this tank befor loosing so why I had to pay 19000 credits ????????



SanyaJuutilainen #23 Posted 18 November 2015 - 03:00 PM

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View PostMr_Deo, on 18 November 2015 - 01:01 PM, said:

 

Actually, they should just add some of the features to their client and be done with it!...
I use xvm for the carousel and to draw lines on the minimap ... Both of those are great and useful I think!...

 

You think carousel and view range are good. Then there are players who think all XVM is good. Then there are players who think having all clans emblems is good and should be implemented (few GB, btw). There are people modding sounds and other huge packs.

Simply said, Wargaming has to draw the line somewhere - if a mod is widely popular and is implementable, it might get implemented eventually (like it happened with last spotted positions), but until then you just have to deal with the fact that it's not possible / it's not popular enough.

Hirokaraka #24 Posted 18 November 2015 - 03:12 PM

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View PostSanyaJuutilainen, on 18 November 2015 - 03:00 PM, said:

 

You think carousel and view range are good. Then there are players who think all XVM is good. Then there are players who think having all clans emblems is good and should be implemented (few GB, btw). There are people modding sounds and other huge packs.

Simply said, Wargaming has to draw the line somewhere - if a mod is widely popular and is implementable, it might get implemented eventually (like it happened with last spotted positions), but until then you just have to deal with the fact that it's not possible / it's not popular enough.

 

It took them 3 years to implement reload time (in seconds) on screen. Are we supposed to wait another 3 years for other BASIC interface improvements, like carousel or draw range?

DUKI23 #25 Posted 18 November 2015 - 03:30 PM

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You should prevent the usage of mods (PROHIBITION). Problem solved. Unless you like your game being turned into minecraft. 

Homer_J #26 Posted 18 November 2015 - 03:42 PM

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View PostDUKI23, on 18 November 2015 - 02:30 PM, said:

You should prevent the usage of mods (PROHIBITION).

 

And just like (alcohol) prohibition you just push the problem out of sight.

PinkyDK #27 Posted 18 November 2015 - 03:43 PM

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Mods cause lots of issues, but WG want the game SIMPLE even though I cannot understand why they penalize players with many tanks with that obsolete tank carousel instead of upgrading it for the comfort of all players... or implement the render circle on the minimap to help noob campers move closer to the enemy if they suddenly find the minimap.

Somnorila #28 Posted 18 November 2015 - 03:50 PM

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View Postsuludex, on 18 November 2015 - 12:52 PM, said:

crosshairs twitching when server reticle is enabled?   

 

Can move weird "in jumps" but that depends on your ping but in any case is not smooth as you are used but is more "safer" at least you have a bit more certainty that your shell is going where you intend to.

For me it took a bit to get used to but i don't regret it as i noticed a high improvement in accuracy, shots that used to miss at smaller targets as cupollas became damage ones.



Somnorila #29 Posted 18 November 2015 - 03:55 PM

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View PostFriderik, on 18 November 2015 - 12:58 PM, said:

You should really implement some kind of user friendly solution for mods and do yourself a favour, since literally everyone is using them (shame) and with every update (that's every month...people are struggling to get their game running like they are used to. And I'm sure there is a lot of tomatoes writing tickets, just because their game won't run because of "outdated" mods. :child:

 

Actually not everyone uses mods and frankly mods are more bad than good, they really should just implement the ones that they approve in to the vanilla and make the use of the rest impossible, by making more of the info server side and stop offering support to those modders that don't comply to the standards.

Somnorila #30 Posted 18 November 2015 - 04:02 PM

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Minimap advanced features option is bugged if i set it to "when i press Alt", it works just until the first enemy is spotted. Does anyone else has this issue?

HugsAndKisses #31 Posted 18 November 2015 - 04:38 PM

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Lol, mods not working, half the playerbase won't even be able to drive themselves out of spawn :P

IAInon #32 Posted 18 November 2015 - 05:07 PM

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View PostSomnorila, on 18 November 2015 - 04:02 PM, said:

Minimap advanced features option is bugged if i set it to "when i press Alt", it works just until the first enemy is spotted. Does anyone else has this issue?

 

All the advanced features of the minimap are broken in many different ways for me.

ruleyouname #33 Posted 18 November 2015 - 05:34 PM

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unbelievable amount of shots missing after the new version

jagdcommander #34 Posted 18 November 2015 - 05:45 PM

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View PostDUKI23, on 18 November 2015 - 03:30 PM, said:

You should prevent the usage of mods (PROHIBITION). Problem solved. Unless you like your game being turned into minecraft. 

 

 

Yes! Problem is a lot of kiddies would give up if they didn't have some advantage.



Nochyan #35 Posted 18 November 2015 - 06:29 PM

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massive fps drop after today's patch, game is unplayable for me :/

Iulica1337 #36 Posted 18 November 2015 - 06:54 PM

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What can I said. I have a drop of 30fps and I don't use mods. So started to play AW . I have no reason to play this game anymore. There I have 80fps and it is not so frustrating.

Before this update I had 80-100 fps . Now I play with 60fps.

 

To bad this game can be fixed./



Eddlicious #37 Posted 18 November 2015 - 06:54 PM

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Here are the issues I have with the Rampage's Steel Hunt gamemode as it is now:

  • Medium Tanks control the battlefield absolutely, especially in the "Deliver The Flag" gamemode in Steel Hunt. Other tank types cannot compete with the speed and maneuverability of them, which allows them to deliver those flags without little worry for a sweet 100 points (which is one seventh of the required amount for a win)
  • You are matched up with MULTIPLE PLATOONS when you are playing SOLO in the Deliver The Flag gamemode! You have no [edited]chance to compete! And you cannot always find a platoon with the "Team Up" thing.
  • Repair Costs I believe are the EXACT SAME as in random battles, and this is a gamemode where you are pretty much forced to respawn at least once, since you will almost inevitable die at least once.
  • It is absurd that when the time runs out, and no one has achieved the goal of 200 or 700 points (the latter for Deliver The Flag and prior for Free-For-All), the game ends in an all-player draw.

 

 

 

What the flippin'-ding-dong, Wargaming?


Edited by Eddlicious, 18 November 2015 - 06:57 PM.


ddelamare #38 Posted 18 November 2015 - 07:39 PM

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I'm sorry WG but this is ABSOLUTE CRAP.

 

30 fps is NOT Acceptable on the PC's we are running, which are normally multi core, CPU and GPU.

Why don't you optimise your Game and engine to allow unlimited cores, cpu and gpu and stop milking your customers.

Its the extra post processing effects you are lapping on, with a thick coating I might add, that's the problem. In this day and age, this is the industry standard 'trick' by developers to make something appear better than at actually is, which in return has a heavy performance cost.

 

When your going to your customer and asking them to make changes at their end to get your product working at acceptable level, you know you have failed!!!!

 

 



Grannymooose #39 Posted 18 November 2015 - 07:52 PM

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View Postddelamare, on 18 November 2015 - 06:39 PM, said:

I'm sorry WG but this is ABSOLUTE CRAP.

 

30 fps is NOT Acceptable on the PC's we are running, which are normally multi core, CPU and GPU.

Why don't you optimise your Game and engine to allow unlimited cores, cpu and gpu and stop milking your customers.

Its the extra post processing effects you are lapping on, with a thick coating I might add, that's the problem. In this day and age, this is the industry standard 'trick' by developers to make something appear better than at actually is, which in return has a heavy performance cost.

 

When your going to your customer and asking them to make changes at their end to get your product working at acceptable level, you know you have failed!!!!

 

 

 

Have to agree here!

 

I am running 2 Titan Z's and today i have seen 30-36 fps... what have you done!.. i spend money left right and center on this game with Prem time and special packs. I always believed under some illusion you guys needed the income to make it better... not turn it into the crap thats being displayed on my screen now!



pasomnica__SVK #40 Posted 18 November 2015 - 08:23 PM

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I have problems with SPG in arcade mode. Movements are made with big latency. Anybody else?




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