These rules are absolutely terrible for multiple reasons. After Safari I had hopes how future events will be fun and interesting and then this.
Easily the worst rule set of the campaign and my rating of the whole campaign just plummeted somewhere between 1st and 2nd campaign. (3rd campaign best, 1st second, 2nd campaign last).
Let's get into more detail:
72 landing provinces and no landings everywhere on first day
Do you check how crowded landings are now in stage 2 with 125 landings on map? Half of the 22 hour landings have 64 applicants, most above 40. So with 72 landings the wast majority of all clans will never really be able to land. This will just lead to a lot of frustration of not even being able toplay. Also since points for battles were same in all stages then for individual ranking stage 1 and 2 will actually matter much more than the last stage.
Influence
Again....
Due to the few landings tens of thousands of influence will be spend just to get on the map the first day. Small and mediocre clans will go for desperate 10k bids for provinces just to have a chance for some points.
What's even worse and also applies for top clans is that if you pick a task starting with influence you never know who else got same task and how much they bid.... so how much you bid to be sure? 10k? 50k? 100k? (50k is 500 won tier 10 skirmishes, at average battle time of 6 mins that makes some 50 HOURS of activity for 15 ppl.... that's hardcore farmwars)
Point gain vs other stages
This has often been a complain in previous stages that one of them gave many more points than others, yes people usually want higher tiers to give a bit more but this is crazy. It's not really likely that anyone will finish 10 day tasks or even 8 day ones, but since you can do multiple tasks at once I think some 500k per stage in total will be made by best clans. That's just crazy.
Loosing all points on loosing the next task
The one thing people complained about during safari is just loosing that one battle set you back too much.... but it only stopped the task. Now if you don't "chicken out" you loose completely all points. That's completely contrary to the feedback clans gave.
And one small detail:
2.3.2. If a clan hinders an enemy clan (or several clans) from completing its clan task, by capturing the enemy’s target province, the clan earns 10% of the bonus that would have been earned by the enemy clan for completing its task.The clan does not earn the bonus, if the captured province is also this clan’s target province.
So clan A has his second target province same as 10th target province of clan B. Clan A wins the fight.. and doesn't get 10% of 500k (50k) but just 5k... cause you know... it didn't actually achieve anything special.
I do not see any logical explanation for this. Only one I can think of is that someone was too lazy to program it.
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Seriously who was working on the rules of this campaign? Same Project leader as the one that worked on the emblem and inscription bonuses?
Edited by knightM, 07 December 2015 - 05:43 PM.













