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Update 9.14: Additional Features Summary


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Community #1 Posted 22 February 2016 - 01:27 PM

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Besides improvements in sound and vehicle movement, the upcoming update also brings a couple of other useful features - check them out!

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ThEmAssTeR #2 Posted 22 February 2016 - 01:34 PM

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Give us discount on Super Pershing :D:D

L0rdICE #3 Posted 22 February 2016 - 01:42 PM

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If they manage to push this one out without cutting corners, this update might be the single best thing for WoT in a very long while. The game needs fixing and improvements to the current system more then adding new tank lines and other elements we didn't asked for (like the Rampage mode).

_Titanom_ #4 Posted 22 February 2016 - 01:52 PM

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when will be the release date?

 



tobiadragon #5 Posted 22 February 2016 - 01:54 PM

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I like the new sounds and Physics, because lets face it the sounds that where before where complete crap. I really like the new addition that makes the tanks rock back and fourth, it adds a bit of realism. I really like the new spotting mechanic,

mArtinko5MB #6 Posted 22 February 2016 - 01:57 PM

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update is coming, brace yourselves !

Qazior #7 Posted 22 February 2016 - 02:08 PM

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Does that loading screen with minimap tell me which side I'm starting from?

justintime4t #8 Posted 22 February 2016 - 02:09 PM

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please do not release it this week - please get it totally right first :)

KTz101 #9 Posted 22 February 2016 - 02:19 PM

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Nice to see the new improvement of the minimap. If you will add the hitlog too(wich is the only think I use XVM for), I think that a great number of users will stop using that s..t XVM.

It's nice to see the damage dealt in the match not only after. Keep up the good work guys!



KTz101 #10 Posted 22 February 2016 - 02:24 PM

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Oh, and the loading screen with the minimap, I will love it. It's very useful to make your pre strategy having the MM visible.

strujaoi #11 Posted 22 February 2016 - 02:37 PM

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amaizing,buhahahahaha

pagandk #12 Posted 22 February 2016 - 02:38 PM

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Looks like a very good update. Hope they do a balancing overhaul and work on restricting "cheat" mods in the coming patches.

hanfi104 #13 Posted 22 February 2016 - 03:00 PM

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View PostQazior, on 22 February 2016 - 01:08 PM, said:

Does that loading screen with minimap tell me which side I'm starting from?

Of course not, it is WG!

View PostKTz101, on 22 February 2016 - 01:19 PM, said:

Nice to see the new improvement of the minimap. If you will add the hitlog too(wich is the only think I use XVM for), I think that a great number of users will stop using that s..t XVM.

It's nice to see the damage dealt in the match not only after. Keep up the good work guys!

I want to see my delt dmg and received! Was arty alone 800 or was that 500 arty and 300 a other tank.



guest273 #14 Posted 22 February 2016 - 03:03 PM

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LOL!

 

A guy from [NIHIL] clan was in one of the screenshots. (Old loading screen) Considering that that clan died ages ago and has like 5-10 active players I'd say that is pretty SWAG. He's like Dr.Dre - "Representing all the gangsters all across the world STILL, and still got love for the streets (randoms)..."



Chopchopchop #15 Posted 22 February 2016 - 03:05 PM

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nice one!!

DardaniaWarrior #16 Posted 22 February 2016 - 03:32 PM

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Great work WG.


 

Two more things should be added.


 

1. Add the damage panel. The panel that will show me how much damage I have done and the damage I take from enemy side.

2. Remove XVM from the game. Enemy team should NOT see my stats. My team can see them but NOT enemy.


 

Really WG, these two things are needed. The XVM is like cheat. I see players in arty with total red stats and what do they do? They aim only for me the whole game. No point to be worried from arty all the time.


 

Once these two things are added, it's time to say goodbye to the modes I am using.


 

Thanks


Edited by DardaniaWarrior, 22 February 2016 - 03:35 PM.


Max_Calibre #17 Posted 22 February 2016 - 03:36 PM

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New Maps?

Improvements to old Maps?

stop deleting Open Maps that RU server players (heavy tank players mostly) not like

Maps are where the tanks play its important that the maps are re-worked to play better (as before) not corridor crap for Heavy tank only brawling

Map rotation?


 

rest you do now just easy fixes (that are long, long overdue)  that NOT improve the actual gameplay that counts


 



KLguns #18 Posted 22 February 2016 - 03:37 PM

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"Which new feature are you most interested in, Commanders?"

None of the listed ones...
 



uglybear #19 Posted 22 February 2016 - 03:46 PM

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I like this picture

 

It is good that we will have filter option to filter our nonexistent reserves :P 137 + 163 reserves on picture is sooo real

 



SlyMeerkat #20 Posted 22 February 2016 - 03:47 PM

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Really looking forward to this next update, probably my favourite especially with the whole new sound engine and the mini map features..... No more having to use that degrading XVM anymore :)

 

Next thing they need to add in it a few extra Garage stuff such as more Filters on the Tanks such as Tiers and other useful information and gets put on when using Garage Mods.






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