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Video: How We Made the New Physics


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Community #1 Posted 17 March 2016 - 02:26 PM

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Update 9.14. brought improved physics for vehicle movement. How was it created? What exactly was made and what can we expect in the future? Watch now to find out!

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mArtinko5MB #2 Posted 17 March 2016 - 02:33 PM

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Don't you feel like you are a little bit late :) ? (compared to a NA server)

Skullfix #3 Posted 17 March 2016 - 03:21 PM

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we will continue working on " vehicle balance, team balance, artillery balance"

 

can u add "working to prevent cheaters " to that ? well not only to say that.. but to actually work on it

 

and yea.. physics and sounds are good.


Edited by Skullfix, 17 March 2016 - 03:23 PM.


CrusaderXx #4 Posted 17 March 2016 - 03:27 PM

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Is this where you got the inspiration for the light tank physics from?

 



Tosteris #5 Posted 17 March 2016 - 05:34 PM

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we will continue working on " vehicle balance, team balance, artillery balance"

 

Just wanted to add that having artillery is good and it's outbalanced, because it's nerfed. Having arties makes this game so much more interesting and more dynamic. The only question is if WG wants to go whiners way, who prefer tunnel maps, HT and TD or they want to make this game more dynamic where no vehicles are nerfed, where LT are played more often and successfully, because they can actually get some support from above.

 

And talking about team balance - If I understand correctly, then MM is made by matching vehicle tiers in that particular battle. Is it really so hard to make some additions in the MM code to take a team that MM chose and then just swap some players according to their Personal rating or whatever to make the battle more competitive. Lets say that it could allow 20-30% difference between player winrate, so only at very rare occasions we would be able to see about 35 or 65% depending on the team we are at. I like the idea of a current MM, but there is a big flaw. Lets say it's a tier 6 battle and I'm driving, for example - Cromwell. I can make things change even in situations when team is making bad decisions, but if it's the sam battle and I'm driving TOG. There's no hope whatsoever to win. Yes, you could get 3, maybe 4 frags while defending your skin as the last standing tank, but you can't make a difference of winning a battle in that kind of a tank if MM is messed up too much.



panter22 #6 Posted 17 March 2016 - 05:37 PM

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Just gonna say this first fix the MM ban the mods from the game completely then talk about physics and other stoff ok

rustysprite #7 Posted 17 March 2016 - 06:20 PM

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Physics seem alright on most tanks, but have made ELC AMX unplayable for me in particularly in summer maps

 

It slides around like and ice cube on  a tray!

And even trying to make slight adjustments when stationary is aweful



Kolega_31 #8 Posted 17 March 2016 - 07:35 PM

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gj wg,i like it all :)

thx



clocky #9 Posted 17 March 2016 - 08:06 PM

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In soviet belorussia physics teaches you.

 



Candarian #10 Posted 17 March 2016 - 08:52 PM

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and after they done the physics they had a party  with chips and beer where they decided on the new gun sounds

cling pfffffffft ahhhh

nothing beats a good cold beer

next one

cling pfffffft



_Pacfren #11 Posted 17 March 2016 - 09:05 PM

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worst update ever ,thank you for this great sounds and now I can realy enjoy playing WOT game.Thank you again what a great job WG.

Pansenmann #12 Posted 17 March 2016 - 11:01 PM

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View Postrustysprite, on 17 March 2016 - 06:20 PM, said:

Physics seem alright on most tanks, but have made ELC AMX unplayable for me in particularly in summer maps

 

It slides around like and ice cube on  a tray!

And even trying to make slight adjustments when stationary is aweful

 

well, given it's hp per tonne and overall design

it was too sluggish before.

 

and it was skidding and drifting very well in old version already,

much like the cromwell**. :)

 

 

** if you have off-road and clutch braking skill and gasoline equipped



gashish #13 Posted 18 March 2016 - 02:52 AM

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Physics is nice, no doubt, I even would agree to more realism. Artilery is good as it is, players just refuse to think how to avoid them. The main problem I think is the MATCHMAKER. I would love to see some personal rating balance in teams. Battles would take longer no doubt, but I believe this balancing would attract more players to random battles. I play wot 3 years now, I'm trying to avoid random battles, always looking for teams and active clans just becuz 1 team in randoms is very oftenly made of bad players and other team has good ones.

Good fight is better than fast one.



ciucikas19 #14 Posted 18 March 2016 - 04:12 AM

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this update is not working after updet my game not starts

 



KoPischTa #15 Posted 18 March 2016 - 04:40 AM

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Okay now show us how you put back the old physics. :teethhappy:

Partibrejker0 #16 Posted 18 March 2016 - 08:49 AM

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I must admit that I like the new physics. Some ppl labeled me as a "hater" or "whiner" because I have stated for several times that new sounds are disaster. And I still think that sounds are disaster...

But, I will say it again, new physics are great!



Swen_rudobrody #17 Posted 18 March 2016 - 12:54 PM

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The movie should have been entitled: how we fucked up this game.

Jungle_owL #18 Posted 18 March 2016 - 01:31 PM

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They give us opportunity to try new physics :teethhappy::teethhappy::teethhappy::teethhappy::child:. If god exist i will ask him to **** those **** and then my life will be complete. Instead of improving tanks of they capability's, fixing MM, remove mode usage and etc. they playing :child: Super Mario and NFS with tanks. They lack of brains and communication between players and they have a lot of vodka there... P.S. and the saga will continue further to other updates. 

Edited by Jungle_owL, 18 March 2016 - 01:43 PM.


Slug22 #19 Posted 19 March 2016 - 01:53 PM

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Nebuched #20 Posted 19 March 2016 - 02:53 PM

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Video shows no Russians consuming large amounts of vodka. At least that would explain the terrible rebalancing of maps, and handicapping of lights. If you still need to do a LT mission, you have a problem.

Edited by Nebuched, 19 March 2016 - 02:54 PM.





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