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Aiming at weakspots


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Mko #21 Posted 16 August 2010 - 07:31 PM

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I am going to take a look into this...

merig00 #22 Posted 16 August 2010 - 08:19 PM

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Also it's a good thing to know where are the weak points: http://forum.worldof...and-schematics/

jeezus #23 Posted 16 August 2010 - 08:25 PM

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Good to be (red/green)colorblind....  :Smile-izmena:

@carl #24 Posted 16 August 2010 - 08:47 PM

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Quote

How come they made game to work like that I dont get it lol. The submodules except tracks and gun are inside the tank, so if shell does not penetrated armor how he can destroy armor rack or an engine or even a turret ring.

Shock damage.

Look up "SQUASH" warheads. They where a post WW2 development, but basic HE in sufficent quantity achives the same effect.

Baine #25 Posted 16 August 2010 - 09:41 PM

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View Postjeezus, on 16 August 2010 - 08:25 PM, said:

Good to be (red/green)colorblind....  :Smile-izmena:


Hmm, according to some other posts you aren't the only one. Maybe a suggestion to the devs with the possibility to change colour?

Mko #26 Posted 16 August 2010 - 11:04 PM

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there is something about that...but its not very important when I drive the ferdinand :D

flaskis #27 Posted 17 August 2010 - 03:56 PM

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View PostBaine, on 16 August 2010 - 09:41 PM, said:

Hmm, according to some other posts you aren't the only one. Maybe a suggestion to the devs with the possibility to change colour?
Why change colour? They should instead add an option as in World of Warcraft named "Color blind mode", and then that reticule could change from say a circle "O" to a minus-sign "-" and finally to a cross "X", in that order.

And to be honest, it should be something like that instead of changing colour. I've never noticed this until now that I read this thread. This should be a sign that the colour code doesn't work properly.

@rangerrob #28 Posted 17 August 2010 - 09:01 PM

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Being red/green color blind must make it really hard telling friend from foe....much less see the crosshair change color.

@tdrkz #29 Posted 18 August 2010 - 02:29 AM

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Holy CRAP. I feel like an idiot for not knowing this.

Grayle #30 Posted 18 August 2010 - 10:32 AM

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View PostRangerrob, on 17 August 2010 - 09:01 PM, said:

Being red/green color blind must make it really hard telling friend from foe....much less see the crosshair change color.

It can be, but overall the bright green and bright red don't cause me too many problems. If the green was a darker shade it would probably become problematic though. Don't know about the other colourblindies here. Anyway, I looked at Baine's pic and I swear that's just the same colour repeated three times. Good info, but useless to me at the moment.

Colourblind mode would be nice.

Stonedman #31 Posted 18 August 2010 - 03:00 PM

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hehe never noticed this at all.
will try keep an eye out for it :)

I would agree that if this is a desired feature, it should be more "noticeable" as if half the players didnt even know it exists, it aint working as intended.

re changing colours for the "few" colour red/green colour blind people.... HUH??!!??
Red / green are universal colours for bad and good. no need to change it to something that is not immediatly recognisable ( just in terms of colour not implimentation ) to suite like 1% of the game population.

Making a colourblind mode for them could be an option though.

Baine #32 Posted 18 August 2010 - 04:33 PM

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With the idea of changing the colour i didn't mean change it for everyone but rather a separate modus for those people.  :Smile-hiding:

@lan_ex #33 Posted 18 August 2010 - 04:59 PM

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Nice finding, sadly I had to figured it out before reading this :P

@cobaltz #34 Posted 19 August 2010 - 12:09 AM

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Good information.  :Smile-izmena:

samus1001 #35 Posted 19 August 2010 - 08:09 AM

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Bit off topic but someone mentioned hits doing damage that seemed strange. Ammo racks on most tanks turrets are loaded by doors on the back of the turret. The panzer III in game shows them rather well. Hits in this area I have noticed often damage the ammo and sometimes set the tank on fire.

Lile #36 Posted 20 August 2010 - 06:57 AM

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View Postjeezus, on 16 August 2010 - 08:25 PM, said:

Good to be (red/green)colorblind....  :Smile-izmena:
Maybe there is a possibility to change those colors.....
(normally I´d say I only need to see yellow. I know I cannot penetrate a mouse and for sure will kill that loltraktor - if the shot doesnt bounce <_<  )

flaskis #37 Posted 20 August 2010 - 09:41 AM

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View PostLile, on 20 August 2010 - 06:57 AM, said:

Maybe there is a possibility to change those colors.....
(normally I´d say I only need to see yellow. I know I cannot penetrate a mouse and for sure will kill that loltraktor - if the shot doesnt bounce <_<  )
The thing of these three colour is that you can indeed get green on a Maus even if you're 3-4 tiers below it. Just scan the hit area, and luckily you could get green on the back of it or on the tracks.
Sames goes with the opposite. Maybe you're in a Maus and you're aiming at a part of T-44 that has sloped armor. You'll see the red arrow and will know that if you shoot right now, your shot will bounce off the slope.

Baine #38 Posted 23 August 2010 - 05:31 PM

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View Postflaskis, on 20 August 2010 - 09:41 AM, said:

The thing of these three colour is that you can indeed get green on a Maus even if you're 3-4 tiers below it. Just scan the hit area, and luckily you could get green on the back of it or on the tracks.
Sames goes with the opposite. Maybe you're in a Maus and you're aiming at a part of T-44 that has sloped armor. You'll see the red arrow and will know that if you shoot right now, your shot will bounce off the slope.


Yeah but remember, that even if the pointer is green, depending on the sloped armour of the enemy, the shot might jsut bounce.

Shadd #39 Posted 23 August 2010 - 05:40 PM

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Good post. But i never happened to see a yellow spot. Instead, i saw orange ones sometimes.

Plankalkuel #40 Posted 24 August 2010 - 03:45 PM

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My mind is blown, thaks a lot  :Smile_great: