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[1.0.2.2] Session Statistics and Battle Result Messages

Session Statistics

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Todeskult #361 Posted 22 March 2018 - 10:56 PM

    Second Lieutenant

  • Player
  • 32885 battles
  • 1,112
  • Member since:
    07-22-2012

Something's wrong with it now, I don't have the colored battle results messages, only the generic ones. And I just noticed that some random battles are not added into cache file.

 

 

This is something weird really, I've noticed that the cache contains two entries with the same content, I mean one battle is entered twice, one after another and after that no new entries were added.

 

Spoiler

 


 

Tomonik #362 Posted 24 March 2018 - 01:13 PM

    Corporal

  • Player
  • 15595 battles
  • 131
  • Member since:
    01-22-2013

I've played a few battles and everything is working as always. Try deleting the old cache and check again.



CrapButHappy #363 Posted 29 March 2018 - 01:01 AM

    Private

  • Player
  • 24722 battles
  • 31
  • [NR-NS] NR-NS
  • Member since:
    10-19-2013
Thanks for the update, I have been missing my ability to see how bad I am   :sceptic:

Todeskult #364 Posted 29 March 2018 - 11:12 PM

    Second Lieutenant

  • Player
  • 32885 battles
  • 1,112
  • Member since:
    07-22-2012

View PostTomonik, on 24 March 2018 - 01:13 PM, said:

I've played a few battles and everything is working as always. Try deleting the old cache and check again.

 

The thing is that I want (or rather wanted) to keep an old cache, I have gathered over 4000 battles so it was pretty good sample of my performance. But I know now what is causing the issue: the thing is that the maps are changed and have new IDs ("arenaTypeID"), but the names of those maps are the same, so the mod stops working properly when you play a battle on new HD map and post-battle stats cannot be added because there is an old map with a different ID but the same name. At least that was what I did figured out. I could try to fix it by changing the old maps IDs to those which belong to new HD maps, but I thought "mhew, what the hell, new WoT, now maps, new stats" and have purged the cache, so far works fine.

 



Panzer_ich_begruesse_Sie #365 Posted 01 April 2018 - 07:47 PM

    Colonel

  • Beta Tester
  • 30438 battles
  • 3,567
  • [-DPG] -DPG
  • Member since:
    11-18-2010
I'm giving this one y try with the german config from pupsvogel. Because Yasenkrasen have too many bugs. This Mod look really nice. :great:

Pupsvogel #366 Posted 01 April 2018 - 10:14 PM

    Corporal

  • Player
  • 13646 battles
  • 117
  • Member since:
    05-11-2013
Works still very well with 1.0

Panzer_ich_begruesse_Sie #367 Posted 01 April 2018 - 11:53 PM

    Colonel

  • Beta Tester
  • 30438 battles
  • 3,567
  • [-DPG] -DPG
  • Member since:
    11-18-2010
Indeed, better than YasenKrasen, I keep this one. :medal:

Nobeer_ #368 Posted 02 April 2018 - 01:17 AM

    Private

  • Player
  • 61760 battles
  • 5
  • [2PDD] 2PDD
  • Member since:
    04-14-2013
Is it possible to get a daily reset option?

Pupsvogel #369 Posted 02 April 2018 - 08:29 AM

    Corporal

  • Player
  • 13646 battles
  • 117
  • Member since:
    05-11-2013
Check the config file. My German config is set to reset daily at 4 o'clock or so. 

Tomonik #370 Posted 11 April 2018 - 02:17 PM

    Corporal

  • Player
  • 15595 battles
  • 131
  • Member since:
    01-22-2013

Update:

  - Updated for 1.0.0.3.



Ulyssespt #371 Posted 11 April 2018 - 10:31 PM

    Private

  • Player
  • 61441 battles
  • 33
  • [ELCC] ELCC
  • Member since:
    06-02-2013
Thanks mate for the good job,keep the excelent work...

Memother #372 Posted 14 April 2018 - 10:23 AM

    Private

  • Player
  • 2252 battles
  • 1
  • [_SBT_] _SBT_
  • Member since:
    05-04-2013

How do you install the mod?

 



Tomonik #373 Posted 15 April 2018 - 09:53 PM

    Corporal

  • Player
  • 15595 battles
  • 131
  • Member since:
    01-22-2013

Extract the archive and copy the folder res_mods to the main game dir.



locorebelde #374 Posted 16 April 2018 - 03:36 PM

    Warrant Officer

  • Player
  • 23983 battles
  • 522
  • [-BEC-] -BEC-
  • Member since:
    02-19-2013

can be put in the window of the results ("BattleEndedMessage ......") of the previous battle while you are playing another battle, also the position in which you have been?

 



No_Mans_Son #375 Posted 17 April 2018 - 11:16 PM

    Private

  • Player
  • 159 battles
  • 1
  • Member since:
    05-02-2017
This mod misses 20%-30% of my games in the stats. Tonight, for instance, I played 14 games on my NA account. 9 T-44 and 5 Pershing. The mod only says I played 8 total battles - 6 T-44 and 2 Pershing. The mod has done this to me in every single version. Any idea why?

ElaStonPappou #376 Posted 18 April 2018 - 11:24 AM

    Sergeant

  • Player
  • 64514 battles
  • 231
  • Member since:
    01-05-2014

View PostNo_Mans_Son, on 18 April 2018 - 12:16 AM, said:

This mod misses 20%-30% of my games in the stats. Tonight, for instance, I played 14 games on my NA account. 9 T-44 and 5 Pershing. The mod only says I played 8 total battles - 6 T-44 and 2 Pershing. The mod has done this to me in every single version. Any idea why?

 

Same here, many battles missing....

Pupsvogel #377 Posted 18 April 2018 - 12:47 PM

    Corporal

  • Player
  • 13646 battles
  • 117
  • Member since:
    05-11-2013

Never seem ti have this with my German config. 

 

I once had games missing in the message center. 

Reason were the HIDE sentences in the config,  since even a part of them did hide games if it did match a part of the map name. 

 

So maybe try to disable this in the config and see uf it improves. 



gagibg #378 Posted 18 April 2018 - 02:04 PM

    Private

  • Player
  • 46720 battles
  • 45
  • Member since:
    11-11-2013
Same here, missing some battles, with eng conf

Tomonik #379 Posted 18 April 2018 - 02:30 PM

    Corporal

  • Player
  • 15595 battles
  • 131
  • Member since:
    01-22-2013

A few days earlier it happened to me too. Since then I 'm counting systematically my battles to check. It didn't happened again.

As Pupsvogel said, the "hide message" feature had caused some problems in the past, conflicting with maps, vehicles or other words.

I recommend to delete all hideMessagePatterns from config and test it. Currently I'm not playing but I'll test it myself in a few days.

 

@locorebelde

It is not supported yet.

 



ChooChooChoo #380 Posted 19 April 2018 - 11:18 PM

    Private

  • Player
  • 21288 battles
  • 44
  • Member since:
    02-12-2014

Dear Tomonik,

 

I decompiled your script today, and tried to add some functionality to show total XP gathered being in top 10 by XP, plus to get on how many battles I'm in top 10.

 

Therefore, I patched your calcWN8 function, and added some fields to the values dictiorary. While my things seem to work, unfortunately, there seems to be some sideeffects on others - e.g. all the avg. values in the category performance as displayed in the session statistics show some different values, plus the "better than", wn8kktc and wn8 values are, well, just wrong.

 

Have you ever encountered some effect like that? So far, I couldn't figure out what happens :(

 

Basically, all i did was appending the following tho the valuesKeys array:

'totalTop10XP', 'top10BattlesCount'

Plus, at the end of the for battle in battles-loop:

            if battle['place'] < 11:
                values['totalTop10XP'] += battle['originalXP']
                values['top10BattlesCount'] += 1

        values['avgTop10XP']=int(values['totalTop10XP']/values['top10BattlesCount']) if values['top10BattlesCount'] > 0 else 0

 

Any Idea? :D

 

 

Edit: It seems that something goes awfully wrong during the decompilation. I've been innocent enough to believe this works, yet I get the same effects just by decompiling and re-compiling the yielded source file.

Therefore, I'd like to ask if your offer to send me your source file is still valid?

 


Edited by ChooChooChoo, 20 April 2018 - 03:45 PM.






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