Jump to content


Sandbox Server: First Iteration


  • Please log in to reply
584 replies to this topic

Alabamatick #41 Posted 16 June 2016 - 06:19 PM

    Lieutenant Сolonel

  • Player
  • 31849 battles
  • 3,336
  • Member since:
    04-11-2011

It's only a first idea / change / test, i get that but the changes listed are are some of the reasons i left 10 months ago, now they're making them worse

 

ie, accuracy distribution, bringing down range engagement, (more brawling), next they'll get to the maps with a strimmer again......pathetic

 

might as well remove the tanks and call it cod......and they send me mails wanting me back, pfft



IIAtomicToastII #42 Posted 16 June 2016 - 06:24 PM

    Warrant Officer

  • Player
  • 29547 battles
  • 722
  • Member since:
    01-01-2014
I don't think any of you understand what first iteration means... Let alone the fact that this server is even still pre-test server, gentlemen changes made here are meant to be drastic to see in what way they'd affect the game depending on how much is carried to the live server, I'm starting to think that people here are like the people who argue in WoT, saying stupid childish insults (Usually not even complete sentences) or mentioning stats as if some noobs haven't got decent recent stats, in other words I'm calling the vast majority of you ignorant, impatient and deluded. Sorry :P

Cotton_Candy_Randy #43 Posted 16 June 2016 - 06:28 PM

    Lance-corporal

  • Player
  • 25894 battles
  • 74
  • [U_Z_I] U_Z_I
  • Member since:
    10-02-2012
Seriously FU WG... not getting in even i played for over 4 years where i have been premium for at least the last 2 years without any break... got above average stats and used over 3000 Euros on your game (wich i dont regret because i loved the game) but seriously FU for not letting me in on this.

Edited by Drimli, 16 June 2016 - 06:29 PM.


IsoA #44 Posted 16 June 2016 - 06:33 PM

    Warrant Officer

  • Beta Tester
  • 16087 battles
  • 525
  • Member since:
    11-28-2010
Naturally I'll wait until any of those changes hit the live server, but there are some changes that I really don't understand. Such as the nerf of Leo 1 max speed to 45 etc. Oh well, it's just the first iteration. Let us leave pitchforks and torches be, for now.

AsG_Alligator #45 Posted 16 June 2016 - 06:33 PM

    Sergeant

  • Player
  • 16223 battles
  • 297
  • Member since:
    04-12-2012

This is the FIRST ITERATION of sandbox server.

 

Dont get your WN8 in a twist, and wait for further changes.



sgtYester #46 Posted 16 June 2016 - 06:36 PM

    Lieutenant

  • Player
  • 55289 battles
  • 1,734
  • [RANGF] RANGF
  • Member since:
    04-10-2011

gj wg, keep it up dont listen to these "i want to pen all tanks from 1000 mtrs away" idiots.

 

gameplay will be more interesting. wg should never ever have inplemented the dispersion buff a few patches ago. aiming should mean something

 

tanks need a specific role. not the 1 tank fits all roles as it is now



FsAviX #47 Posted 16 June 2016 - 06:37 PM

    Sergeant

  • Player
  • 25234 battles
  • 226
  • Member since:
    04-06-2013
If these changes go live, game is broken for ever #ripwot

5everin #48 Posted 16 June 2016 - 06:38 PM

    Lieutenant

  • Player
  • 79257 battles
  • 1,660
  • [TEC] TEC
  • Member since:
    11-09-2011

View Postrancidpunk, on 16 June 2016 - 06:18 PM, said:

So heavies are heavy again,

Meds need to work hard to take on heavies/td's by flanking,

Scouts can't just sit in a bush quietly while td's/meds spam gold from the other side of the map,

Arty can actually be arty instead of "indirect fire td's",

And best of all YOU NEED TO AIM AGAIN, FINALLY!

 

Good start WG :honoring:

 

 

Except HEAT will now dominate even more than it does already. So many of those changes are pretty redundant.

 

 

sigh. This company.


Edited by 5everin, 16 June 2016 - 06:44 PM.


TO_FR #49 Posted 16 June 2016 - 06:39 PM

    Warrant Officer

  • Player
  • 16439 battles
  • 787
  • Member since:
    02-23-2013

On the other hand, i wonder if this is not the result of the whole community screaming for more decisional power.

 

For a long time, WG did not listen to players. Now they do. And this is probably the result.

 

Sandbox is an attempt at making the game easier, more appealing to sort-of-tank-enthousiasts from the Russian server and the former East block. People who heard about tanks on tv and want to jump in a heavy (IS7/IS3) and do well without much of a challenge. --> These guys want more survivability (armor/hp) and WG is giving them. Along with a stronger differenciation between classes (TDs do this, MTs do that, HTs do this like that...) so that as little understanding of the game is required to do ok.

Well that's my 2 cents and i've actually been thinking about it a lot....



TO_FR #50 Posted 16 June 2016 - 06:39 PM

    Warrant Officer

  • Player
  • 16439 battles
  • 787
  • Member since:
    02-23-2013

View Post5everin, on 16 June 2016 - 07:38 PM, said:

 

Except HEAT will now dominate even more than it does already. so all those changes are pretty redundant.

sigh this company.

 

AAAAnd it's no longer available for credits. Pay to win ?

AsG_Alligator #51 Posted 16 June 2016 - 06:40 PM

    Sergeant

  • Player
  • 16223 battles
  • 297
  • Member since:
    04-12-2012

View Post5everin, on 16 June 2016 - 06:38 PM, said:

 

Except HEAT will now dominate even more than it does already. so many of those changes are pretty redundant.

sigh this company.

 

Except HEAT gets a significant decrease in penetration and damage in current iteration.

pudelikael #52 Posted 16 June 2016 - 06:44 PM

    Warrant Officer

  • Player
  • 23649 battles
  • 738
  • Member since:
    05-15-2015

View PostsgtYester, on 16 June 2016 - 06:36 PM, said:

gj wg, keep it up dont listen to these "i want to pen all tanks from 1000 mtrs away" idiots.

 

gameplay will be more interesting. wg should never ever have inplemented the dispersion buff a few patches ago. aiming should mean something

 

tanks need a specific role. not the 1 tank fits all roles as it is now

 

I believe they will lose 50% of the players immediately.

Who buys premium tanks? Nobody. Is6 no gold ammo and play this tank to tier 9? Or other premium tanks?


Edited by p6kk, 16 June 2016 - 06:47 PM.


Quaksen #53 Posted 16 June 2016 - 06:45 PM

    Second Lieutenant

  • Player
  • 24404 battles
  • 1,488
  • [KLKMP] KLKMP
  • Member since:
    03-29-2013

View PostAsG_Alligator, on 16 June 2016 - 05:40 PM, said:

Except HEAT gets a significant decrease in penetration and damage in current iteration.

Except HEAT doesn't lose big chunks of penetration after 50 meters, like AP/APCR does.



SlyMeerkat #54 Posted 16 June 2016 - 06:45 PM

    Major

  • Player
  • 17977 battles
  • 2,855
  • [-RLD-] -RLD-
  • Member since:
    01-29-2013
I really hope that all this does not break the game and that the developers really do the right things thats all i can say

5everin #55 Posted 16 June 2016 - 06:46 PM

    Lieutenant

  • Player
  • 79257 battles
  • 1,660
  • [TEC] TEC
  • Member since:
    11-09-2011

View PostAsG_Alligator, on 16 June 2016 - 06:40 PM, said:

 

Except HEAT gets a significant decrease in penetration and damage in current iteration.

 

It still has by far the best pen and it does not lose it over distance.

View PostTO_FR, on 16 June 2016 - 06:39 PM, said:

 

AAAAnd it's no longer available for credits. Pay to win ?

This I did not know. but is a good(ish) thing imo. At least it will cut down on the amount spammed.



Quaksen #56 Posted 16 June 2016 - 06:48 PM

    Second Lieutenant

  • Player
  • 24404 battles
  • 1,488
  • [KLKMP] KLKMP
  • Member since:
    03-29-2013

View Post5everin, on 16 June 2016 - 05:46 PM, said:

This I did not know. but is a good(ish) thing imo. At least it will cut down on the amount spammed.

You find "Pay to win" is a good idea? :confused:

(Person below me doesn't understand what quoting someone and replying to that person means..)


Edited by Quaksen, 16 June 2016 - 06:53 PM.


AsG_Alligator #57 Posted 16 June 2016 - 06:49 PM

    Sergeant

  • Player
  • 16223 battles
  • 297
  • Member since:
    04-12-2012

View PostQuaksen, on 16 June 2016 - 06:48 PM, said:

You find "Pay to win" is a good idea? :confused:

I'll just quote myself:

View PostAsG_Alligator, on 16 June 2016 - 06:33 PM, said:

This is the FIRST ITERATION of sandbox server.

 

Dont get your WN8 in a twist, and wait for further changes.

 



svadilfari #58 Posted 16 June 2016 - 06:50 PM

    Corporal

  • Player
  • 15257 battles
  • 139
  • Member since:
    07-30-2011

sounds interesting. the game needs a serious reworking i think we can all agree.

now if you can implement those changes before 2019 that would be awesome



5everin #59 Posted 16 June 2016 - 06:50 PM

    Lieutenant

  • Player
  • 79257 battles
  • 1,660
  • [TEC] TEC
  • Member since:
    11-09-2011

View PostQuaksen, on 16 June 2016 - 06:48 PM, said:

You find "Pay to win" is a good idea? :confused:

 

No but when It was like that originally, getting shot by prem ammo was pretty rare unlike now where its the default ammo type for many if available.

Edited by 5everin, 16 June 2016 - 06:51 PM.


Quaksen #60 Posted 16 June 2016 - 06:52 PM

    Second Lieutenant

  • Player
  • 24404 battles
  • 1,488
  • [KLKMP] KLKMP
  • Member since:
    03-29-2013

View PostAsG_Alligator, on 16 June 2016 - 05:49 PM, said:

I'll just quote myself:

That's very good.. but I wasn't quoting you, but someone else..... ok?

View Post5everin, on 16 June 2016 - 05:50 PM, said:

No but when It was like that originally, getting shot by prem ammo was pretty rare unlike now where its the default ammo type for many if available.

Yes, back then, only people with too much money, could pay to win. Now everyone has the option for silver, which makes it not pay to win.

If they return it to pay to win, lol... oh well.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users