Jump to content


[1.7.0.0] YasenKrasen Colored Messages [ENG] + session statistics [MULTI] [10.12.2019]

YasenKrasen Session Stats Statistics Session Statistics Colored Messages 1.7.0.0

  • Please log in to reply
1381 replies to this topic

Poll: [1.7.0.0] YasenKrasen Colored Messages [ENG] + session statistics [MULTI] [10.12.2019] (1632 members have cast votes)

What Version of YasenKrasen You are using?

  1. Voted Core (623 votes [38.17%] - View)

    Percentage of vote: 38.17%

  2. Voted Vanilla (695 votes [42.59%] - View)

    Percentage of vote: 42.59%

  3. Voted Base (314 votes [19.24%] - View)

    Percentage of vote: 19.24%

What addon's for YasenKrasen You are using?

  1. Voted Alternative In-game battle messages (Skulls) (414 votes [20.61%] - View)

    Percentage of vote: 20.61%

  2. Voted Graphical Battle Messages (438 votes [21.80%] - View)

    Percentage of vote: 21.80%

  3. Voted Additional backgrounds (295 votes [14.68%] - View)

    Percentage of vote: 14.68%

  4. Voted None addon's (862 votes [42.91%] - View)

    Percentage of vote: 42.91%

Vote Guests cannot vote Hide poll

Dado_Ze #1361 Posted 13 November 2019 - 06:52 PM

    Warrant Officer

  • Player
  • 75733 battles
  • 564
  • Member since:
    06-05-2012

View PostAlbert115Shadow, on 13 November 2019 - 05:27 PM, said:

How this wn8 is counted? For example i have a tank with 1873 wn8 which is green wn8 but in game thanks to this mod i can see it as blue and blue theoretically should start from 1900.

 

It depends which color scale you comparing, this mod uses WoTLabs 10 colors color scale for wn8 by default, but for example xvm color scale is theoretically daily updated and can be checked here. Anyway you can adapt the wn8 color scale in config to your needs.



Ober__ #1362 Posted 19 November 2019 - 09:43 PM

    Warrant Officer

  • Player
  • 61584 battles
  • 832
  • [KAZNA] KAZNA
  • Member since:
    09-01-2014
the real blue stats from about 2400.

Dado_Ze #1363 Posted 19 November 2019 - 11:26 PM

    Warrant Officer

  • Player
  • 75733 battles
  • 564
  • Member since:
    06-05-2012
Archive paths updated for 1.6.1.4

Dado_Ze #1364 Posted 21 November 2019 - 07:12 PM

    Warrant Officer

  • Player
  • 75733 battles
  • 564
  • Member since:
    06-05-2012
Updated colored messages for mini patch 1.6.1.4 #82.

Dexatroph #1365 Posted 28 November 2019 - 07:26 PM

    Colonel

  • Player
  • 48469 battles
  • 3,846
  • Member since:
    02-09-2013
The well deserved reward stuff and the super hellcat was added in the latest minipatch and so are missing in the current text files of the mod. Maybe you can find a way how such minipatches  (text updates) will not conflict with your mod. Would make your life much easier. :)

Dado_Ze #1366 Posted 28 November 2019 - 07:47 PM

    Warrant Officer

  • Player
  • 75733 battles
  • 564
  • Member since:
    06-05-2012

Updated colored messages for mini patch 1.6.1.4 #93.

 

View PostDexatroph, on 28 November 2019 - 08:26 PM, said:

The well deserved reward stuff and the super hellcat was added in the latest minipatch and so are missing in the current text files of the mod. Maybe you can find a way how such minipatches  (text updates) will not conflict with your mod. Would make your life much easier. :)

 

ATM I have no alternative and need to update the mod (colored messages) every time if the get-text files get updated by WG.



Scanmen #1367 Posted 28 November 2019 - 09:14 PM

    Sergeant

  • Player
  • 25614 battles
  • 244
  • [WNB] WNB
  • Member since:
    10-14-2011

After installing YasenKrasen Base 1.6.1.4 b error in python.log. ScriptLoader Pro v1.33 points to mod_stat.pyc 

(XVM ver:  xvm_8.1.9_3_wot-1.6.1.4_12fae59bcec18f209b51c60aa5932f39d64c182f)

 

2019-11-28 21:20:50.661: INFO: Loading mod: YasenKrasen Session Statistics 1.6.1.4b (http://forum.worldof...?/topic/583433-)
2019-11-28 21:20:50.668: ERROR: [EXCEPTION] (mod_stat, 1):
Traceback (most recent call last):
  File "mod_stat", line 1, in readConfig
  File "mod_stat", line 1, in loadJsonFile
  File "scripts/common/Lib/json/__init__.py", line 338, in loads
  File "scripts/common/Lib/json/decoder.py", line 366, in decode
  File "scripts/common/Lib/json/decoder.py", line 384, in raw_decode
ValueError: No JSON object could be decoded

2019-11-28 21:20:50.668: INFO: [YasenKrasen mod_stat] load config.json has failed
2019-11-28 21:20:50.668: INFO: [SL_PRO] Skipped Script: mod_stat.pyc
2019-11-28 21:20:50.669: INFO: 
2019-11-28 21:20:50.669: ERROR: [EXCEPTION] (<string>, 580):
Traceback (most recent call last):
  File "<string>", line 568, in _findValidMODs
  File "scripts/common/Lib/importlib/__init__.py", line 37, in import_module
  File "mod_stat", line 1, in <pjorion_obfuscated>
AttributeError: 'SessionStatistic' object has no attribute 'useMessenger

.............

2019-11-28 21:21:50.892: ERROR: [EXCEPTION] (scripts/client/gui/shared/event_bus.py, 47):

Traceback (most recent call last):
  File "scripts/client/gui/shared/event_bus.py", line 45, in handleEvent
  File "mod_stat", line 1, in yk_handleLobbyViewLoaded
TypeError: 'NoneType' object is not callable



It was my fault. Problem solved. :honoring:

 


Edited by Scanmen, 28 November 2019 - 09:50 PM.


RaJCeL #1368 Posted 29 November 2019 - 08:46 AM

    Captain

  • Player
  • 25935 battles
  • 2,143
  • Member since:
    10-14-2011

View PostDexatroph, on 28 November 2019 - 07:26 PM, said:

The well deserved reward stuff and the super hellcat was added in the latest minipatch and so are missing in the current text files of the mod. Maybe you can find a way how such minipatches  (text updates) will not conflict with your mod. Would make your life much easier. :)

I am working on this topic, but haven't had time to finish it with a valuable solution yet.



Todeskult #1369 Posted 10 December 2019 - 05:59 PM

    Second Lieutenant

  • Player
  • 33940 battles
  • 1,158
  • [GTCHA] GTCHA
  • Member since:
    07-22-2012

It doesn't work with 1.7, crashing the client to desktop while loading. Checked with plain XVM.

17:00 Added after 0 minute

http://forum.worldof...9#entry17430549

 

View PostHeliomalt, on 10 December 2019 - 02:11 PM, said:

The mod is broken since today, because of the update to 1.7. Another modmaker tell me, that every mod with config file has to be fixed. But dont ask me what.

 



Dado_Ze #1370 Posted 10 December 2019 - 10:23 PM

    Warrant Officer

  • Player
  • 75733 battles
  • 564
  • Member since:
    06-05-2012

Updated for 1.7.0.0

 

Happy hunting :)



TheDarkMyFavorite #1371 Posted 10 December 2019 - 11:56 PM

    Private

  • Player
  • 15176 battles
  • 10
  • [ELPS] ELPS
  • Member since:
    07-26-2016
Oh thans for the 1.7v

SicFunzler #1372 Posted 11 December 2019 - 12:03 AM

    Major

  • Player
  • 51155 battles
  • 2,636
  • [D-S-S] D-S-S
  • Member since:
    07-20-2013

Big THX for your work ;)

 

MFG

SicFunzler



Majisek #1373 Posted 11 December 2019 - 07:11 AM

    Staff Sergeant

  • Player
  • 69731 battles
  • 347
  • [_VOLE] _VOLE
  • Member since:
    07-25-2013
Base version still does not work and crash

Scanmen #1374 Posted 11 December 2019 - 08:02 AM

    Sergeant

  • Player
  • 25614 battles
  • 244
  • [WNB] WNB
  • Member since:
    10-14-2011

View PostMajisek, on 11 December 2019 - 07:11 AM, said:

Base version still does not work and crash

 

For me, the base version works perfectly with 1.7.0.0
Scriptloader Pro did not reported any bugs with this mod either.


Edited by Scanmen, 11 December 2019 - 08:11 AM.


SicFunzler #1375 Posted 11 December 2019 - 08:57 AM

    Major

  • Player
  • 51155 battles
  • 2,636
  • [D-S-S] D-S-S
  • Member since:
    07-20-2013

View PostMajisek, on 11 December 2019 - 08:11 AM, said:

Base version still does not work and crash

all works TOP

 

MFG

SicFunzler



Marynarz_323 #1376 Posted 11 December 2019 - 03:12 PM

    Private

  • Player
  • 19933 battles
  • 30
  • Member since:
    05-28-2016
No it does not.

RaJCeL #1377 Posted 11 December 2019 - 04:52 PM

    Captain

  • Player
  • 25935 battles
  • 2,143
  • Member since:
    10-14-2011

View PostMajisek, on 11 December 2019 - 07:11 AM, said:

Base version still does not work and crash

 

View PostMarynarz_323, on 11 December 2019 - 03:12 PM, said:

No it does not.

So post python.log that we can all see what is the error.


Edited by RaJCeL, 11 December 2019 - 04:53 PM.


Todeskult #1378 Posted 11 December 2019 - 07:44 PM

    Second Lieutenant

  • Player
  • 33940 battles
  • 1,158
  • [GTCHA] GTCHA
  • Member since:
    07-22-2012

There is a minor bug in the side-presented statistics of the tank:

 

In first row says "Wins/Battles" while should "Battles/Wins" :ohmy:

Just saying... :hiding:

 



123GAUSS #1379 Posted 11 December 2019 - 07:52 PM

    Staff Sergeant

  • Player
  • 63193 battles
  • 426
  • [D-5-5] D-5-5
  • Member since:
    12-24-2013

View PostTodeskult, on 11 December 2019 - 06:44 PM, said:

There is a minor bug in the side-presented statistics of the tank:

 

In first row says "Wins/Battles" while should "Battles/Wins" :ohmy:

Just saying... :hiding:

 

 

No Win-Ratio =  Wins/Battles
Ex. 0 Wins. 1 Battle => 0/1 = 0 = 0% ==> OK 
Battles/Wins = 1/0 = undefined 

 



Dado_Ze #1380 Posted 11 December 2019 - 08:46 PM

    Warrant Officer

  • Player
  • 75733 battles
  • 564
  • Member since:
    06-05-2012

View PostMajisek, on 11 December 2019 - 08:11 AM, said:

Base version still does not work and crash

View PostMarynarz_323, on 11 December 2019 - 04:12 PM, said:

No it does not.

 

Could it be that you using the not updated version?

Otherwise post your python.log so we can find the issue and fix it.

 

View PostTodeskult, on 11 December 2019 - 08:44 PM, said:

There is a minor bug in the side-presented statistics of the tank:

 

In first row says "Wins/Battles" while should "Battles/Wins" :ohmy:

Just saying... :hiding:

 

 

There is few other places in mod that is using text "Wins/Battles" in that order and for me it was not logical to use for this case "Battles/Win", i just leave it like it is till i get better idea, that's why it seems not correct...but it's not a bug, it's a text in config file that you can edit to your liking's.






8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users