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UI Improvements and Platoons


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Community #1 Posted 17 February 2017 - 03:37 PM

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We’re detailing a number of tweaks to Garage UI, vehicle filters, platoons, and more.

The full text of the news item

Zeebad #2 Posted 17 February 2017 - 03:44 PM

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Nice changes. Good work getting them into the main client from mods.

8126Jakobsson #3 Posted 17 February 2017 - 03:45 PM

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It's all good, especially this one:

 

To save you some time when checking additional stats, we implemented a few new information blocks for vehicle slots: Mastery badges, win ratio, and Marks of Excellence. Just hover over the vehicle slot to view them.

 

:great:

 



ammarmar #4 Posted 17 February 2017 - 03:54 PM

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I'm still waiting for negative filters. For example, I'd like to look for all tier VI heavy tanks that are NOT elited.

 

XVM had those.



ullandon #5 Posted 17 February 2017 - 04:20 PM

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View Postammarmar, on 17 February 2017 - 03:54 PM, said:

I'm still waiting for negative filters. For example, I'd like to look for all tier VI heavy tanks that are NOT elited.

 

XVM had those.

 

The lack of non-elite filter is the single most mind boggling omission in a game where almost everything defies logic. :P

adharus #6 Posted 17 February 2017 - 04:20 PM

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View Postammarmar, on 17 February 2017 - 03:54 PM, said:

I'm still waiting for negative filters. For example, I'd like to look for all tier VI heavy tanks that are NOT elited.

 

XVM had those.

 

 right!

in normal proces of the game,i need to select those vehicols i need to work on,in order to develop them,not those  that are allready made ellite!

 



Polski11 #7 Posted 17 February 2017 - 04:22 PM

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View Postammarmar, on 17 February 2017 - 03:54 PM, said:

I'm still waiting for negative filters. For example, I'd like to look for all tier VI heavy tanks that are NOT elited.

 

XVM had those.

 

View Postadharus, on 17 February 2017 - 04:20 PM, said:

 

 right!

in normal proces of the game,i need to select those vehicols i need to work on,in order to develop them,not those  that are allready made ellite!

 

 

Primary selection works for me... just turn ON primary on those vehicles which you want, or u dont want... those ,,not primary,, are on end of the list

airbornefilip #8 Posted 17 February 2017 - 04:33 PM

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View PostPolski11, on 17 February 2017 - 04:22 PM, said:

Primary selection works for me... just turn ON primary on those vehicles which you want, or u dont want... those ,,not primary,, are on end of the list

 

Too much right-click-left-clicking then it moves screen if you did it on selected tank then you have to scroll back but you have 100 tanks from which you want to show 20 and so on and on. In the end you alt+f4 because [edited]it. Primary reason I get xvm. I have no icons but Recycle Bin on the desktop and half of programs I use have keyboard shortcuts by which I run them. I really, really like filtering and sorting and mix of those options and shortcuts and search and and, you get my point? :D
Having elite and not having non-elite is mind-boggling by all accounts.



ammarmar #9 Posted 17 February 2017 - 04:51 PM

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View PostPolski11, on 17 February 2017 - 04:22 PM, said:

 

 

Primary selection works for me... just turn ON primary on those vehicles which you want, or u dont want... those ,,not primary,, are on end of the list

 

I've already done this. But it still gets messy because I also marked some of my premium tanks as "primary" and there is no way to look for "All primary tanks that are NOT premium".

BlackHordes #10 Posted 17 February 2017 - 04:59 PM

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View Post8126Jakobsson, on 17 February 2017 - 03:45 PM, said:

It's all good, especially this one:

 

To save you some time when checking additional stats, we implemented a few new information blocks for vehicle slots: Mastery badges, win ratio, and Marks of Excellence. Just hover over the vehicle slot to view them.

 

:great:

 

 

I just wish they could leave the Ace on the tank permanently instead of the need to hoover over it.

jagdcommander #11 Posted 17 February 2017 - 05:18 PM

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Nice cosmetic tweaks .....

 

HOW ARE THE NEW MAPS COMING ALONG?



theApparatus #12 Posted 17 February 2017 - 05:23 PM

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How about allowing you to have a separate mission per tank (tier) active.

DoomHerald #13 Posted 17 February 2017 - 05:24 PM

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What about a whole new set of personal missions? A lot of players already obtained obj. 260, some of them a long time ago. Or any other way to get more female crew members?

Gremlin182 #14 Posted 17 February 2017 - 05:28 PM

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I like all these changes and it seems the game is moving towards adding all the popular mod effects into the game client.

 

One criticism when you add them into the game try to keep the same level of functionality as the mod you are replacing.

 

I am still using a couple of mods just because they are just better by far than the version included.

The zoom mod you added is imo truly awful.

The base zoom was 8 and you have added X8 X16 as an option but the zoom does not reset to a default when you exit zoom then reenter it.

For this reason I use a mod.

I can get rid of my carousel mod just as I have got rid of the damage done and received mods so Im down to a zoom in mod a better aiming reticle and a better sixth sense warning.

 

This time last year I probably had 10 mods running


Edited by Gremlin182, 17 February 2017 - 05:29 PM.


Xeideo #15 Posted 17 February 2017 - 06:16 PM

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We need a "Non Elite Tank" filter :izmena:

Add this and i stop using XVM because it the only way for me to find the non elite tanks in my 144 slot garage



Blindfreddie #16 Posted 17 February 2017 - 06:39 PM

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Platoons—Spawning and Postmortem Camera< so WG made improvements to these frustrating experiences as consequence of player feedback. 

Troll Platoons, Fail Platoons< whatever you want to call them, eg: Tier I in Tier VI platoon. Player feedback on this is massive and has been frustrating as $%!* for years.

Any improvements on this coming our way anytime soon? 



_Banana_Republic_ #17 Posted 17 February 2017 - 06:49 PM

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yep, they will need probably 5 patches more that they will implement NON ELITED filter.. ffs.. :facepalm:

ZimbaBimba #18 Posted 17 February 2017 - 07:30 PM

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I love the garage vehicle filter updates. One of my favorite and most useful tool in the garage(and i have 50 tanks, what about the guys with 150 and more.. :)).

And on the line of personal missions. After the artillery changes, there must be change on the artillery personal missions right?



Maxxym10 #19 Posted 17 February 2017 - 07:31 PM

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View Postjagdcommander, on 17 February 2017 - 04:18 PM, said:

Nice cosmetic tweaks .....

 

HOW ARE THE NEW MAPS COMING ALONG?

 

 

if we keep asking they may, just may, listen and start putting some effort into it. These sall UI changes are good but NEW MAPS are way up the list of requirements.



Maxxym10 #20 Posted 17 February 2017 - 07:33 PM

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Along with the negative search option how about a way to hide vehicles. My list is cluttered with tanks I very rarely use, I just want to tuck them away out of sight.




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