So after having Paris in the game for some time now, most people have been able to form their opinion on it.
The map is highly focused on heavy tank combat, and if you dont have armour then you can pretty much just go back to the garage. The "field" is just a suicide range and the "city" is for tanks that can soak a good ammount of damage. Personally i think this among the worst maps ever to be added to the game, and thats why i wonder what other people think about it.
The map is completely unplayable if you are bottom tier, even even worse if a bottom tier light, medium, paper td and so on.
The map is completely locked down until one of the flanks get opened up, and its simply not possible to leave your position without being exposed to fire.
I think the map could be better, but it needs a lot of improvements, the first thing i would like to see is a heavy tank corner with more rubble and stuff on the ground to use as cover , because the map is clean and smooth everywhere. So many tanks struggle because the only thing they can do is trade shots. If you look at himmelsdorf, the map has lots of rubble and scrap everywhere, which makes it easy and a lot more comfortable to move around. The "field" on paris needs more cover aswell, higher hills and more static objects, because currently its almost impossible to move across the field without taking fire, very similare to malinovka. This is the reason why tanks without armour feel trapped on this map, the heavy corner will get them killed, and the field is just requireing them to wait until a flank opens up.
In general i think we need to stop with the corridor map madness, its ok to have a few of them. but when almost all the maps in circulation at the moment are corridors, then its just too much.
Edited by FsAviX, 17 February 2017 - 05:07 PM.