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Sandbox Heads into Phase 3


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Marlekin #21 Posted 27 February 2017 - 06:42 PM

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View PostBambi90, on 27 February 2017 - 06:01 PM, said:

and you again test stupid stun on arty?!?!?! Are you awere that is total retarded?????

 

Most players liked it, thats why its being kept around. 

spamheat #22 Posted 27 February 2017 - 06:50 PM

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I was accepted into phase 2 and i can log in to phase 3 just fine, just launch your SB launcher

LeGujan #23 Posted 27 February 2017 - 07:16 PM

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when does the public test come into public play??



LeGujan #24 Posted 27 February 2017 - 07:17 PM

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Ho do i know that i was accepted?

Gremlin182 #25 Posted 27 February 2017 - 07:26 PM

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Why this animosity for the Stun mechanic.

Current system.

Get hit by arty lose between 50-100 % of health be tracked with 2 crew killed or lose a couple of modules.

Near miss lose probably 10-20% of health be tracked

 

Suggested system.

Get hit by arty lose between maybe 20-30% of health probably no crew casualties or module damage though it does happen just far less frequently.

Near miss  more likely due to increased splash radius.low chance of damage and very low chance of crew or module damage.

 

Hits and near misses generally cause a stun effect where your crew operates at -25% for a short time currently this is about 10-15 seconds.

 

Bonus all kits are reusable so you can repair damage wounded/killed crew and put out fires multiple times in a single game.

All SPGs damage reduced by 50% penetration lowered and all ammo other than HE removed.

 

All of that is good

But it seems some prefer to be one shotted and whine about it rather than have their crew operate at 75% for a whole 15 seconds

 

edit

Driving the tier 10 French SPG today on the sandbox

9 shots fired 6 direct hits 2 splashes

2 tanks knocked out.one damaged total damage dealt 1109


Edited by Gremlin182, 27 February 2017 - 07:33 PM.


gunslingerXXX #26 Posted 27 February 2017 - 07:34 PM

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I like this news, especially the cancellation of accuracy  nerf and lower pen over distance. Also good arty will be "more fair"

Suggested changes to accuracy, penetration falloff, and alpha damage didn’t work as intended. We’ll take some time to iterate on them internally. As for arty, we’ll pick up where we left off in the 3rd phase, which begins Feb. 27, this time with a larger selection of vehicles (Tiers VIII–X). At the same time, we’ll fine-tune these new elements improvements for Tier V–VII SPGs as part of a Supertest.



Lahna_ #27 Posted 27 February 2017 - 08:00 PM

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All is good except that arty stun system.

Slightly longer reload time, better accuracy and and slightly shorter aim time its good balance.

that stun system is just childish and that damage output what is that?

Arty must now rely on team more than ever no more 1 shotting lights or something like that even slightest self defense ability taken away



Morgan_the_Reaper #28 Posted 27 February 2017 - 08:07 PM

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View PostXannies, on 27 February 2017 - 02:42 PM, said:

They never accept application, its just for russians players, at least this what i think since i wasnt accepted to 2nd and now 3d sandbox phase.

 

you are wrong. i am accepted for all sandbox tests

gunslingerXXX #29 Posted 27 February 2017 - 08:19 PM

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View Postcapitanprezzo, on 27 February 2017 - 04:52 PM, said:

i tried every sandbox... stun mechanics is a way to kill this game. Play with arties now is frustrating, but with stun is BOOORING. 

 

View PostLahna_, on 27 February 2017 - 08:00 PM, said:

All is good except that arty stun system.

Slightly longer reload time, better accuracy and and slightly shorter aim time its good balance.

that stun system is just childish and that damage output what is that?

Arty must now rely on team more than ever no more 1 shotting lights or something like that even slightest self defense ability taken away

Good. The beginning of the end of arty is here.



308_Helb #30 Posted 27 February 2017 - 08:37 PM

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View PostLeGujan, on 27 February 2017 - 06:17 PM, said:

Ho do i know that i was accepted?

 

​You get a e-mail saying Sandbox Access Granted

wsatnutter #31 Posted 27 February 2017 - 08:49 PM

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im looking forward to getting stuck  in

 



CmdRatScabies #32 Posted 27 February 2017 - 09:08 PM

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New French tier 8 light doesn't look very good and it's the gateway to three tank lines - lights, AMX 30 and Batchat.  It looks like a lot of pain to me if you haven't already unlocked them.

Ober__ #33 Posted 27 February 2017 - 10:44 PM

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View PostTacPenguin, on 27 February 2017 - 07:16 PM, said:

I set up all T10 lights

 

Played first game in Russian T10 light i died so exit game to find all T10 lights "unavailable " in garage

 

When the battle that the Russian T10 light was in ended then it also became "unavailable"

 

So now all T10 lights "unavailable"

 

T10 meds .HT ,Arty all able to play

 

Sandbox is a brand new install with no mods at all

 

TacP

 

 

PS

 

Client restarted T10 lights "unavailable"

 

 

Off to play WOT as only interested in T10 lights

 

1 game with X light, than you have to play 2 games with other tanks, than X light will be available again. 

 

I have question, how WG gonna do- for example if I have RU and researched to Leopard1, so I will get already researched X tier light or I need to research it?



CmdRatScabies #34 Posted 27 February 2017 - 10:48 PM

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View PostOberfuhr, on 27 February 2017 - 10:44 PM, said:

 

1 game with X light, than you have to play 2 games with other tanks, than X light will be available again.

 

I have question, how WG gonna do- for example if I have RU and researched to Leopard1, so I will get already researched X tier light or I need to research it?

 

Leopard 1 will still be there so why would they give you XP on a Tier X light without needing to grind?

TaKSC #35 Posted 27 February 2017 - 10:50 PM

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why is the stun thingy still being tried? its only fun for arty players, not on the recieving end. its stupid. 

johncl #36 Posted 27 February 2017 - 10:52 PM

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View PostCommunity, on 27 February 2017 - 03:05 PM, said:

The test continues with Tiers VIII–X and Tier X light tanks.
<a href="http://worldoftanks.eu/en/news/general-news/sandbox-phase3/">The full text of the news item</a>

 

Yes another fraud in the making ,.,,Take the 152mm gun from the T49 put it on the T10 so i have to grind 200k XP & 6.1m credits for something i already have ,,,,Do one WG do one

Gremlin182 #37 Posted 27 February 2017 - 11:00 PM

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Wargaming please give the players a choice.

 

Stick with the same high damage model for arty where players get one shotted and or lose half their crew and modules use their repair kit and be useless for the rest of the game.

 

Or the terrible inconvenience of having a slightly less able crew for 15 seconds.

A crew that can still drive their tank aim and fire while stunned.

They don't seem to have realised that stun can be removed using the med kit and that they can do that again and again during the game.

 

Personally I think they are crazy not to back these changes but that's up to them.

 



Beltalowda #38 Posted 28 February 2017 - 12:59 AM

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View PostGremlin182, on 27 February 2017 - 10:00 PM, said:

Wargaming please give the players a choice.

 

Stick with the same high damage model for arty where players get one shotted and or lose half their crew and modules use their repair kit and be useless for the rest of the game.

 

Or the terrible inconvenience of having a slightly less able crew for 15 seconds.

A crew that can still drive their tank aim and fire while stunned.

They don't seem to have realised that stun can be removed using the med kit and that they can do that again and again during the game.

 

Personally I think they are crazy not to back these changes but that's up to them.

 

 

If you think they will ever listen to any of us then you are being naive. They will always do what they want to do, frak the community it's not like they care.

Korah #39 Posted 28 February 2017 - 01:07 AM

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I see that you are slowly ruining this game ^^ good job!

Polski11 #40 Posted 28 February 2017 - 01:30 AM

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T10 LT :teethhappy: I tried WZ T10 and first battle 3,4k dmg on Karelia, thx WG for raping machine... :hiding: those T10 LTs are driving like a crazy, fast and furious 10, amazing traverse, awesome weight/power ratio... like little bees on steroids... my feedback:  T9 and T10 Lights... btw u will ruin actual T8 lights (coz new T9 for them is dead tier) :angry:


Edited by Polski11, 28 February 2017 - 01:31 AM.





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