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Update 9.18: Common Test


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Community #1 Posted 30 March 2017 - 05:55 PM

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Help us test a major update featuring new Tier X light tanks and addressing two of the game's most significant issues: the matchmaker and artillery.

The full text of the news item

ThePixOne #2 Posted 30 March 2017 - 05:58 PM

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thats big!

gunslingerXXX #3 Posted 30 March 2017 - 06:06 PM

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Looking forward to 9.18, some promising changes!

 

Not sure if I will like the new matchmaker, as you will be bottom tier more often.



Bucifel #4 Posted 30 March 2017 - 06:07 PM

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i hope you buffed Sheridan 152mm gun...

Edited by Bucifel, 30 March 2017 - 06:08 PM.


Dragonlordcv #5 Posted 30 March 2017 - 06:14 PM

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Should i write to support for lefh refund?

monxteri #6 Posted 30 March 2017 - 06:14 PM

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"Finally, changes to the branch structure won’t affect XP you’ve earned on light tanks. They stay at the Tier they were earned on."

 

Do I get it right?

- the XP I have on my tier 8 tank (T49, for example) currently, will stay at tier 8 and will not move up with the tank to tier IX?

Wut?



Vedrano #7 Posted 30 March 2017 - 06:14 PM

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Some scary changes... 

Edited by Vedrano, 30 March 2017 - 06:15 PM.


SyJoMa #8 Posted 30 March 2017 - 06:18 PM

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Block Quote

" Medium and heavy tanks still get distributed randomly"

 

I've never had too big problems with uneven TD distribution. My biggest problem with the matchmaker is when the other team gets way more top tier heavy tanks. Giving that the maps are mostly corridors, or such that the most crucial battle is fought in a corridor, the team with more top tier heavies tends to win. 



siramra #9 Posted 30 March 2017 - 06:20 PM

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Sry, but I`m not looking forward to the stupid stun Edited . And no, I`m not swapping out any equipment for a spall liner.

Just remove the stun.....just waiting for the arty platoons that spams 1 area and permastun, permatrack and do damage. Soooo fun.

 

This post has been edited by the moderation team due to swearing.


Edited by VMX, 31 March 2017 - 12:38 PM.


Zwiebak #10 Posted 30 March 2017 - 06:21 PM

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If I understand this correctly you will get the tier VIII LTTB if you currently own the tier VII LTTB.

 

How will things look like with the AMX 13 75? It would be fair to get the tier VIII B-C 12t then, not the new tier VII AMX 13 75.

 

Will the experience I may have on my current LTTB move up to the tier VIII LTTB or stay on the tier VII LTG?



FelixJG #11 Posted 30 March 2017 - 06:23 PM

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Looking forward to this, its taken far too long for arty to get changed.

dejvism #12 Posted 30 March 2017 - 06:25 PM

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What is going to happen with arty mission? Are they going to stay the same?



HotVenom #13 Posted 30 March 2017 - 06:28 PM

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I really love this update, and i really look forward to these arty changes, i wouldn't like that they remove arty but i love this new lowered dmg and pen. IMO they did a great job

Gremlin182 #14 Posted 30 March 2017 - 06:28 PM

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Excellent

storm4710 #15 Posted 30 March 2017 - 06:30 PM

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not working right,
no xp or gold

fighting_falcon93 #16 Posted 30 March 2017 - 06:31 PM

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Everything looks nice except one thing... Arty should be removed, not tweaked. The stun feature doesn't solve the main problem of arty, player Bob with 10 WN8 will still be able to safely sit in base with one of his hand in his pants while clicking a much more skilled player to death, just because that player wanted to contribute to the battle instead of hugging a rock for the entire time.

 

:izmena: #RemoveArta2017 :izmena:



SousaBot86 #17 Posted 30 March 2017 - 06:32 PM

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nice no more 1 shoot arty and focus on unicums players

fighting_falcon93 #18 Posted 30 March 2017 - 06:34 PM

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View PostDragonlordcv, on 30 March 2017 - 06:14 PM, said:

Should i write to support for lefh refund?

 

No, that is your punishment for actually buying that stupidly broken clown tank :great:

eekeeboo #19 Posted 30 March 2017 - 06:35 PM

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Still not got the free xp/gold working on the test client but the credits are there. The free exp and gold are "loading" continuously 

 

edit 1-Just come up and online. 

 

edit 2 - And now it's fluctuating up and off. 

 

edit 3 - Free exp and gold is definitely now offline and the ping to the server/packet loss is absolutely dire. 

 

edit 4 - Apologies I can't keep trying to monitor this when testing new vehicles even arti is impossible with 250 ping and packet loss 50+% of the time. The free xp and gold is still not online sometimes it will pop up for a second but even waiting for that to ninja purchase/research does not work. I will be back when things are stable and working. 

 

edit 5 - So things are working and seemingly stable after trying again early hours of the next morning to a queue for 5k people for 2 hours. From what I can tell the trick for people is to make sure that you not only have the tier 8 lights researched but also purchased. The crew will remain at tier 8 as will any earned experience. I owned all tier 8 lights except the chinese and that was the only tier 9 light I didn't have researched or purchased. All other lights I had the tier 8 and 9 fully researched and purchased. One Thing i suggest if you have the time is for you to start training a secondary crew now (at least you can do it 1 crew at a time) and then retrain them when the patch is released so that you have crew with some camo/sixth sense. 

 

Arty changes... the reload feels quite long for the damage you do and the area of effect stun is great if the enemy team stacks but this only works on high radius arty like the conq GC, the fv304 you are just as well direct hitting. Also as a tier 10 scout I was able to take a point blank face hit from an object 261 and lose less than 1/4 hp (yes crew were stunned) and fire twice before the poor guy could reload. Knowing tactics of salty people letting the enemy team straight through to kill your arty, this reduced capability of self defence moves arti further into the RNG/Team dependency that will make this class difficult to find rewarding. 

 

I also suggest taking things with a grain of salt so far on the test serve as I played the scouts I did aggressively and in ways that tested them in unique situations, and there's just too many around on the server right now stacked with gold consumables etc but not playing in a realistic fashion. 

 

One thing i will say the ground resistance on the tier 10 french scout is a pain in the arse when it comes to climbing and on rocks etc, you will just slide right back down. The tier 10 Chinese has a strong tendency to roll/flip and seems to use every bump as a ramp for trying to reach space. The tier 10 German light has a very nice gun and depression while being easy to control with no drama like the aforementioned 2. The tier 10 Russian is flat stable and the best way I can describe it is as a perfectly balanced performance race car with it's ability to maintain speed and turn without tilting/rocking or sliding. The gun is extremely effective but I feel will struggle at rapid active scouting compared to the German and Chinese ones. The tier 10 American I'm not sure on yet... it doesn't feel right to me so far being so large and easy to see that anything with a decent aim like a grille will tear you a new one. 


Edited by eekeeboo, 01 April 2017 - 01:26 AM.


DaSpood #20 Posted 30 March 2017 - 06:35 PM

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I have a few questions:

-How are you ALREADY adding the new arty mechanics when they haven't been properly tested below tier f****** VIII ?! On CT everyone plays tier X how the hell are you gonna see if it works at tier 2-7 ??? Spoiler: you can't ! You'll just destroy the class, at that point just remove it and compensate players with xp and credits, that'll save us all a lot of time !

-Have you even adjusted the personnal missions ? Pretty much all arty missions are simply undoable with the new mechanism, and because of the new mm some missions for other tanks are gonna be significantly harder as well ! No info about it in the patch notes, and you cannot make these changes without adapting the missions ! I am really close to Object260, and if nothing is changed in personnal missions while all these new things are added, well I will simply be unable to finish personal missions for a whole update (3 months...).

 






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