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Am I playing arty wrong?


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Poll: Target high tiers first. (26 members have cast votes)

You have to complete 250 battles in order to participate this poll.

The correct target is the highest tier available

  1. Yes highest tier target available, within reason. (14 votes [53.85%] - View)

    Percentage of vote: 53.85%

  2. No lowest tier available for the highest dmg. (1 vote [3.85%] - View)

    Percentage of vote: 3.85%

  3. I'm an useless arty-hater who cant read simple requests (11 votes [42.31%] - View)

    Percentage of vote: 42.31%

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captainpigg #1 Posted 31 March 2017 - 09:39 AM

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Very simply, I always aim at the highest value target I can(ie tier) when playing arty, other than to remove a gun from the battle or if there are no other shots/targets available. So my question to decent arty players is, am I targeting the wrong enemy?

My order of priority is 1 arty 2 top tier heavy/tds 3 low health gun removal 4 lights(self defense) 5 whatever else is available.

I am maintaining my global wr or exceeding it in my artys so I don't believe I too far off the mark.

So my question to good/decent arty players is am I wrong, or should I target the low target vehicles first, as every youtuber seems to complain about?

 

Stats on current arty in garage included for reference only.

 

Ps arty-haters(esp snakefood) you're not wanted here, doors thataway. 

 

FV304 UK SPG 6 745 57.58% 876 2.64 0.11 1.15 40% 419 311912 Ace Tanker 1796
FV207 UK SPG 8 601 53.74% 1282 13.51 0.03 1.01 37% 435 261275 Ace Tanker 1812

 

S-51 U.S.S.R. SPG 7 427 54.8% 1086 10.04 0.04 0.99 33% 480 205052 Ace Tanker 1409
G.W. Panther Germany SPG 7 364 51.92% 1126 2.72 0.05 1.09 37% 435 158498 Ace Tanker 1497

 

M12 USA SPG 7 180 51.11% 1037 0.75 0.04 0.9 37% 400 72041 3rd Class 1292
Lorr. 155 50 France SPG 7 55 43.64% 946 0 0.13 0.67 35% 377 20734 3rd Class 1060

 

 

 

 

 


Edited by captainpigg, 31 March 2017 - 09:40 AM.


rustysprite #2 Posted 31 March 2017 - 09:56 AM

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I only play Bert and Bish, but this is what I do...

 

Look for the heavies normal locations at beginning of game and hit them if possible.

 

If there are enough of my team to handle them I look around for easy soft targets that I might be able to one shot or kill.

It's always good to remove a gun from the game and also demoralise the enemy.

This also helps to stop Med's flanking my heavies

 

I don't bother with the opposing arty until the end because of Bert and Bish range

 



RandomThot #3 Posted 31 March 2017 - 11:54 AM

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I think the problem is that you're playing arty to begin with. 

 

But on a more serious note, focus tanks that your team struggle with, as you already are doing. Unfortunately you can't really carry your team in arty. Just keep on shooting dangerous crap and hope for the best or platoon with someone that can actually carry the game and do your best to support them while doing so. 

 

Kind regards, W1SH.


Edited by W1SH, 31 March 2017 - 12:05 PM.


VeryRisky #4 Posted 31 March 2017 - 01:48 PM

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I don't set out to pick targets at the start, I shoot the red tanks as they show up.   Given a choice I tend to hit TDs first, then HTs, preferably not anything fast unless they are moving very predictably.   But if there's a good reason to shoot something else, I'm on it.   



Arty_Loves_You #5 Posted 07 April 2017 - 08:10 AM

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Install XVM, hit purple first, blue, green then yellow. hit the red guys last.

 

True story bro.......

 

:P

 

on a more serious note, you're not doing much wrong. If you see a tank that's very strong frontally I'd be shooting that one first to help out. After that? Take guns out of the game..



spamhamstar #6 Posted 07 April 2017 - 05:57 PM

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I'd never claim to be a terrific arty (or otherwise) player, but I've done ok & certainly have plenty of experience. 

 

While arty should be assisting with highly armoured targets like a T95 or Maus, that your team are going to struggle with otherwise, in my opinion it's far more situational than that.  For example, T95's will often just camp around cap & have little impact until later in the game depending on the map & so should move down your list of priorities in that case.

 

I tend to watch where my team go & where I expext the enemy to go, then make a decision based on who I think is going to either need my support or benefit from it most.  If we're pushing 1 flank it may be best to support them & hope for a quick break through, or alternatively supporting the weaker flank in the hope they can hold the enemy up long enough for your other flank to win through.  Every game is different depending on the map/tanks/players & so it's all about trying to read the map & deciding where you can have the biggest impact for your team.  I always keep an eye out for enemy who're trying to flank my team mates as well, as they're likely to cause a lot of damage & possibly change the outcome in that situation.  A well placed shell usually reminds them that they should be camping.  Rather than shoot any specific tank type or tier I try to aim for the 1 that I think will help my team out most at that time.

 

This could all change following the next update tho.  The larger splash radius, increased accuracy & stun mechanic could well mean that anyone trying to active scout could also be fair game with a more realistic chance of at least tracking them.  + shooting tanks round corners could also be fun with the larger splash radius.

 

It doesn't seem like you're far off the mark anyway tho.



captainpigg #7 Posted 08 April 2017 - 02:28 PM

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View PostArty_Loves_You, on 07 April 2017 - 07:10 AM, said:

Install XVM, hit purple first, blue, green then yellow. hit the red guys last.

 

True story bro.......

 

:P

 

on a more serious note, you're not doing much wrong. If you see a tank that's very strong frontally I'd be shooting that one first to help out. After that? Take guns out of the game..

 

Actually I follow the standard rpg rules here, trash-mobs first and then only the boss. They not to do as well without their meat-shields I find.

Plus wtf snakefood made a sensible post, so I guess the the long post war is really between 2 players who just can't get along then?


Edited by captainpigg, 08 April 2017 - 02:39 PM.


captainpigg #8 Posted 08 April 2017 - 02:50 PM

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View PostW1SH, on 31 March 2017 - 10:54 AM, said:

I think the problem is that you're playing arty to begin with. 

 

But on a more serious note, focus tanks that your team struggle with, as you already are doing. Unfortunately you can't really carry your team in arty. Just keep on shooting dangerous crap and hope for the best or platoon with someone that can actually carry the game and do your best to support them while doing so. 

 

Kind regards, W1SH.

 

Well the only tank that I have a better wr with(200 games plus {T2Light doesn't count}) than my Bert is the T29, and only by 0.5%. And as I don't normally platoon, I would say that I am in fact carrying my team in it most of the time. Heck even got my 2nd Kolobanovs in it.

cellaman7 #9 Posted 08 April 2017 - 08:51 PM

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Also a Bishop & Bert player I just shoot at what is spotted and in my 500M range whether it's a Heavy, Medium or TD. Not much point in chasing a light around the map on somewhere like Prokorhovka.

 

They could be Unicum or Tomato. Any gun out of the game is good and gives your team an extra +1 on the scores.

Shoot the ones that just sit still in the open regardless what they are.



Arty_Loves_You #10 Posted 10 April 2017 - 02:56 PM

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View Postcellaman7, on 08 April 2017 - 07:51 PM, said:

Also a Bishop & Bert player I just shoot at what is spotted and in my 500M range whether it's a Heavy, Medium or TD. Not much point in chasing a light around the map on somewhere like Prokorhovka.

 

They could be Unicum or Tomato. Any gun out of the game is good and gives your team an extra +1 on the scores.

Shoot the ones that just sit still in the open regardless what they are.

 

This is rubbish, me and cella have tooned together and we have a list of priority targets (Arty haters) who, if in the game are targeted first. :P

 

We then hunt the unicorn..... Which is NOT a metaphor for anything at all....... :hiding:



cellaman7 #11 Posted 10 April 2017 - 07:57 PM

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View PostArty_Loves_You, on 10 April 2017 - 01:56 PM, said:

 

This is rubbish, me and cella have tooned together and we have a list of priority targets (Arty haters) who, if in the game are targeted first. :P

 

We then hunt the unicorn..... Which is NOT a metaphor for anything at all....... :hiding:

 

Shhhhhh! Don't give away our tactics Arty. :hiding:

Darth_Clicker #12 Posted 12 April 2017 - 06:35 AM

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View PostArty_Loves_You, on 10 April 2017 - 02:56 PM, said:

 

This is rubbish, me and cella have tooned together and we have a list of priority targets (Arty haters) who, if in the game are targeted first. :P

 

We then hunt the unicorn..... Which is NOT a metaphor for anything at all....... :hiding:

 

The last time I was involved in a platoon with you two, I remember that we used the Whine list published in the "Clicker News" weekly newsletter.

cellaman7 #13 Posted 12 April 2017 - 08:14 PM

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View PostDarth_Clicker, on 12 April 2017 - 05:35 AM, said:

 

The last time I was involved in a platoon with you two, I remember that we used the Whine list published in the "Clicker News" weekly newsletter.

 

The online version was great because you had to click your way through the list. Coupled with the monthly "Salty Cheese" newsletter the info was invaluable.



Zirakss #14 Posted 20 August 2017 - 02:47 PM

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Removing guns from the game is always valuable. My priorities:

  1. Arty
  2. Light tanks - those guys like to rush you and they make vision for the opponent. Don't be afraid to splash them out.
  3. TDs - well hidden and stationary. When you see them, shoot them.
  4. Medium tanks - no armor, your shots will hurt a lot
  5. Heavie tanks - those guys you shoot, when nothing else is available. That is most of the time effectivly your primary target.

 

If you have XVM installed, focus the better players before the not so great ones. Skill is the most important factor.



Somnorila #15 Posted 01 January 2018 - 11:56 PM

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Usually focus the biggest threats. I prioritize threats to me, meaning fast and aggressive tanks. Then weak armored preferably stationary targets, mostly autoloaders. Then spotted snipers also according to their armor thickness. And of course enemy arties whenever they are spotted or i find a tracer. I usually target flankers or other dangerous enemies to help allies survive longer. I don't play with mods but if one particular enemy gets my attention for bullying my allied tanks i focus him disregarding all the other "rules" about how to prioritize.

In other conditions where the targets are shy from heavy camping or weak allied spotting i target anything i can see while searching for tracers and preaiming where i believe the enemy will show, or hitting possible passive spotter places.



lronbeast #16 Posted 10 February 2018 - 03:15 PM

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"Biggest immiadite threat that I have good chance to actually do something about and nobody or not many others are reacting to, yet."  -gets another vote. Its situational,  when it is. Usually there's one and only one target to aim at a time,  others are either in cover/out of range,  or getting chewed up already. 

 

To answer the OP bit better,  you should shoot at which ever you think you can get down with one shot. Or if other is much closer and more immiadite threat. If neither and if both are at full HP,  I'd shoot the one that's an easier target. If they are both immobile and not in cover,  the situation is not very dire so it doesn't matter much,  so I'll see if I have a mission undone. 


Edited by lronbeast, 10 February 2018 - 03:21 PM.


PhooBar #17 Posted 12 February 2018 - 10:20 PM

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Picking the 'right' target is always situational but if the situation allows, try this.

Keep an eye on the enemy team's board to see who is getting the most kills. Target that guy.

The first red tank to get 2 kills is usually worth focusing on...  As long as your team can spot him.

 

Just my 2p.

I haven't used XVM in years...


 






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