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Win Rate Statistics , Wargaming.net And The Way It Is .

Win Rate Statistics Wargaming.net WN8 ect

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Ulicum #41 Posted 18 April 2017 - 09:06 AM

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Just look at OP post history. I am pretty sure this is some kind of AI project gone horribly wrong as I have not met people like this in real world.

 



shishx_the_animal #42 Posted 18 April 2017 - 09:06 AM

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View PostOraoZoveKondora, on 18 April 2017 - 07:58 AM, said:

but than again you are arty hater which means you have no brain either

 

Wow... he was kidding man. Calm down, it was just a šnuks moment...

 



dennez #43 Posted 18 April 2017 - 09:09 AM

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View PostOraoZoveKondora, on 18 April 2017 - 08:58 AM, said:

but than again you are arty hater which means you have no brain either

 

Schnuks is just mad he cant do Lefh toons anymore after next week's patch.. Just give him some time to get over it.

Temid23 #44 Posted 18 April 2017 - 09:32 AM

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View PostTANKOPPRESSION, on 17 April 2017 - 06:15 PM, said:

...silly staff...

 

 

As many wise players already noticed you can't win/lose ~30-35% of your games (depending on tier) anything in between depend mostly on skill and platoons.

 

Go back to your hole bad troll...

 



Element6_TheSprout #45 Posted 18 April 2017 - 09:54 AM

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So, I spent the first couple of thousand battles to get a 45-46% WR, and then "randomness" used about 20.000 battles to mitigate me towards 50% WR where I am now? That means I have had a very very long good streak of battles, yay :medal:

1ncompetenc3 #46 Posted 18 April 2017 - 09:59 AM

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Considering I can get 55% solo win rate by getting high and generally screwing around, I'd be pretty damn suspicious if better and altogether more sober players were not capable of winning 60%+ of their battles.

By the way, you cleverly forgot that platooning with decent players boosts overall WR, and WR statistic includes CW and company battles. :rolleyes:



shishx_the_animal #47 Posted 18 April 2017 - 10:04 AM

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View Post1ncompetenc3, on 18 April 2017 - 08:59 AM, said:

Considering I can get 55% solo win rate by getting high and generally screwing around, I'd be pretty damn suspicious if better and altogether more sober players were not capable of winning 60%+ of their battles.

By the way, you cleverly forgot that platooning with decent players boosts overall WR, and WR statistic includes CW and company battles. :rolleyes:

 

Not really, that was excluded a long time ago.

ZlatanArKung #48 Posted 18 April 2017 - 10:05 AM

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View PostShnuks, on 18 April 2017 - 08:48 AM, said:

I agree with OP.

 

Since the Glorious Leader of -MM agrees, I take that as the formal stance of clanu -MM

Long_Range_Sniper #49 Posted 18 April 2017 - 10:47 AM

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View Postdennez, on 18 April 2017 - 08:09 AM, said:

Schnuks is just mad he cant do Lefh toons anymore after next week's patch.. Just give him some time to get over it.

 

He seems to be coping quite well judging by his recent games........:trollface:

 

ffff.jpg

Editorial note: It is only three games, but who cares in a thread ignoring stats!



imperiumgraecum #50 Posted 18 April 2017 - 11:10 AM

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View PostTANKOPPRESSION, on 17 April 2017 - 07:15 PM, said:

58% win rate after say 10000 battles . No way

 

How cute



shishx_the_animal #51 Posted 18 April 2017 - 11:24 AM

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View Postimperiumgraecum, on 18 April 2017 - 10:10 AM, said:

 

How cute

 

You were just lucky or cheated!

jabster #52 Posted 18 April 2017 - 11:28 AM

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View Postshishx_the_animal, on 18 April 2017 - 10:24 AM, said:

 

You were just lucky or cheated!

 

Stranegly enough if the game is rigged then using cheats doesn't matter nor does gold ammo or platooning as your win-rate has already been decided.

Kozzy #53 Posted 18 April 2017 - 11:30 AM

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View Postshishx_the_animal, on 18 April 2017 - 10:24 AM, said:

 

You were just lucky or cheated!

 

Oh you forgot one more; the nubs' favourite: "the game is rigged".  That's right, WG has chosen a select few to receive beneficial MM and RNG so that they can get better stats and the tomatoes have so suffer because of it (not because they simply suck a the game, of course).

TANKOPPRESSION #54 Posted 18 April 2017 - 01:37 PM

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View PostBravelyRanAway, on 17 April 2017 - 06:10 PM, said:

If it was just coin tossing with the same type of coin and no other variables.....I would agree with you.

But this game is not just coin tossing the same coins in every game.......every coin is different, it's weight, shape, throw, energy etc.....read as co-ordination, reaction, skill, eye sight, reflexes, memory etc...not to mention computer type, internet connection etc....

 

You have tried to simplify something that is more complicated than you think..................and failed.

If you were tossing a coin and no other variables for 10000 times  you probably wont see much over 51% and that would be rounding it up .

 

This comes to mind .

Wargaming.net  at work .


Edited by TANKOPPRESSION, 18 April 2017 - 01:39 PM.


jabster #55 Posted 18 April 2017 - 01:41 PM

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View PostTANKOPPRESSION, on 18 April 2017 - 12:37 PM, said:

If you were tossing a coin and no other variables for 10000 times  you probably wont see much over 51% and that would be rounding it up .

 

This comes to mind .

Wargaming.net  at work .

The no other variables is the important part.



Chipmunk_of_Vengeance #56 Posted 18 April 2017 - 01:43 PM

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View PostBravelyRanAway, on 17 April 2017 - 06:10 PM, said:

If it was just coin tossing with the same type of coin and no other variables.....I would agree with you.

But this game is not just coin tossing the same coins in every game.......every coin is different, it's weight, shape, throw, energy etc.....read as co-ordination, reaction, skill, eye sight, reflexes, memory etc...not to mention computer type, internet connection etc....

 

You have tried to simplify something that is more complicated than you think..................and failed.

 

A better way to put it, is tossing a coin and rolling 2 20 sided die at the same time.

 

Coin determines what side of the map you are, the first die determines who's on what team, what map you are on and whether it's standard, assault or encounter, and the second die determines the skill level of your team, what they're rig is and how good their internet connection is.


Edited by Chipmunk_of_Vengeance, 18 April 2017 - 01:49 PM.


Schmeksiman #57 Posted 18 April 2017 - 01:49 PM

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View PostTANKOPPRESSION, on 18 April 2017 - 01:37 PM, said:

If you were tossing a coin and no other variables for 10000 times  you probably wont see much over 51% and that would be rounding it up .

 

This comes to mind .

Wargaming.net  at work .

 

So say I was racing Usain Bolt or Michael Johnson, are you telling me that the result would be only coin flip and their skill would have no influence on the outcome?



Jigabachi #58 Posted 18 April 2017 - 02:28 PM

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View PostTANKOPPRESSION, on 18 April 2017 - 01:37 PM, said:

If you were tossing a coin and no other variables for 10000 times  you probably wont see much over 51% and that would be rounding it up .

Oh, wow. You should really visit a school once.

Do you really think that a match in WoT compares to a mere coin flip?

 

Hint: The comment you quoted even told you why the comment you posted as an answer is nonsense...

 

edit: Still no numbers, still no evidence.


Edited by Jigabachi, 18 April 2017 - 02:30 PM.


Ankara_Aatu #59 Posted 18 April 2017 - 02:29 PM

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View PostSchmeksiman, on 18 April 2017 - 01:49 PM, said:

 

So say I was racing Usain Bolt or Michael Johnson, are you telling me that the result would be only coin flip and their skill would have no influence on the outcome?

 

Dude don't you know that the 100m dash has been rigged by the International Olympic Committee for ages :P

_Crusad3r_ #60 Posted 18 April 2017 - 02:29 PM

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So skill cannot affect w/r but it can affect WN8 and avg dmg? Or is WN8 and avg dmg also controlled by "wargaming"?





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