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Win Rate Statistics , Wargaming.net And The Way It Is .

Win Rate Statistics Wargaming.net WN8 ect

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brumbarr #61 Posted 18 April 2017 - 02:30 PM

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View Post_Crusad3r_, on 18 April 2017 - 02:29 PM, said:

 Or is WN8 and avg dmg also controlled by "wargaming"?

pls, is that even a question? 



BravelyRanAway #62 Posted 18 April 2017 - 02:32 PM

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View PostTANKOPPRESSION, on 18 April 2017 - 12:37 PM, said:

If you were tossing a coin and no other variables for 10000 times  you probably wont see much over 51% and that would be rounding it up .

 

This comes to mind .

Wargaming.net  at work .

 

I think you may have seen a PhD on a wall somewhere, perhaps you touched it, but that's as close as you've ever been to one.

Grand_Moff_Tano #63 Posted 18 April 2017 - 02:34 PM

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View PostBravelyRanAway, on 18 April 2017 - 01:32 PM, said:

 

I think you may have seen a PhD on a wall somewhere, perhaps you touched it, but that's as close as you've ever been to one.

 

Give him a break! He worked hard to get that PhD in Stupidity.

TANKOPPRESSION #64 Posted 18 April 2017 - 02:38 PM

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View Posttruoste, on 17 April 2017 - 07:59 PM, said:

 Why do so many players have the skill level setting set too high? I mean surely some players with deeply red stats would love to have easier setting? Why were they chosen to have the highest difficulty setting? Why did you get average setting and why do I have easy mode on? I mean I do not even like to play arty and still I was chosen for easy setting...truly baffling stuff. What do I need to do to get the easiest setting so that I too can become unicorn?

 

Yes indeed .

speedphlux #65 Posted 18 April 2017 - 02:40 PM

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A coin toss eh ? What if I tell you there is an actual real possibility of that coin dropping the same way all 10000 times ? Mind blown, eh ? Each coin drop is a 50-50, so there is that. An actual real chance of it dropping on the same side 10000 times !

I'm not even that good of a player, but I'm sick and tired of carrying lobotomy patients like OP, to undeserved victories in which they contributed nothing but wasting my time having to look after them. Git gud scrub !

Long_Range_Sniper #66 Posted 18 April 2017 - 04:03 PM

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View Posttruoste, on 17 April 2017 - 07:59 PM, said:

Why were they chosen to have the highest difficulty setting?

 

View PostTANKOPPRESSION, on 18 April 2017 - 01:38 PM, said:

Yes indeed .

 

I know it's Easter but did you just claim to be the "chosen one"?



tajj7 #67 Posted 18 April 2017 - 04:15 PM

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This guy can't be serious can he? No one is that stupid. 

Grand_Moff_Tano #68 Posted 18 April 2017 - 04:16 PM

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View Posttajj7, on 18 April 2017 - 03:15 PM, said:

This guy can't be serious can he? No one is that stupid. 

 



Element6 #69 Posted 18 April 2017 - 04:18 PM

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View Posttajj7, on 18 April 2017 - 04:15 PM, said:

This guy can't be serious can he? No one is that stupid. 

Sure they can, just look at the Bell curve/standard distribution... they are few, but they make up the bottom end of the curve.



AngelofAwe #70 Posted 18 April 2017 - 04:50 PM

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I agree that the MM is a coinflip. Flip the "coin" a billion times and the results will even out.

If you were flipping a 15v15 indefinitely, then yes the WR would be indeed be about 49,5% for everyone because of draws.

The problem with your reasoning is that you're not flipping a 15v15 but a 15v14+you. The one thing that sets the WR/WN8/DMG etc of your account apart from every other player in WoT is you.
No matter how many times you flip your coin, you are the constant in every single game. If you're trash you will be dragging down the average every single time and if you're great you will be raising it.

 

The difference between 49,5% WR and your WR is exactly that. Your skill. The single constant among the variables.


Edited by AngelofAwe, 18 April 2017 - 04:50 PM.


Jigabachi #71 Posted 18 April 2017 - 04:58 PM

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View Posttajj7, on 18 April 2017 - 04:15 PM, said:

This guy can't be serious can he? No one is that stupid. 

I guess he was serious with his first post, but given his last replies he seems to have switched to "deliberately playing stupid and claiming that everything was just trolling".



TANKOPPRESSION #72 Posted 18 April 2017 - 06:34 PM

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Sorry , No Way .

Wayneable #73 Posted 18 April 2017 - 06:54 PM

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Image result for laughing gif meme

Gixxer66 #74 Posted 18 April 2017 - 06:57 PM

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View PostTANKOPPRESSION, on 17 April 2017 - 05:15 PM, said:

Wall of meaningless text

 

I'm not good enough to get past 51% WR - Anyone who does must hax

 

 

That's what I read ^ - I cant break 51% WR but it's not hax or any other tin foil theories it's not influencing enough games positively and maybe it's the same for you OP.

 

God Save the Queen - it's a Fascist regime


Edited by Gixxer66, 18 April 2017 - 06:57 PM.


nimlock #75 Posted 18 April 2017 - 07:00 PM

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Nothing to see here, just farming posts like everyone else :P

 

tl;dr there is no mathematical margin for human stupidity, just carry on... carry the brain-dead to victory as always.



AngelofAwe #76 Posted 18 April 2017 - 07:05 PM

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The best evidence of WG rigging games is that OP's teams are able to carry somebody like him to over 50% WR. :trollface:

Jigabachi #77 Posted 18 April 2017 - 07:16 PM

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Right. In reality he is just another 44% bob who got rigged up to 50%.

That's sooo unfair... WG, y u do dis?



_b_ #78 Posted 18 April 2017 - 07:48 PM

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Some days I get the feeling some on forum aren't aware that the pos and neg-reps have gone ... but they are still trying to farm them!?! :teethhappy:

Shnuks #79 Posted 18 April 2017 - 09:16 PM

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View Postshishx_the_animal, on 18 April 2017 - 08:52 AM, said:

 

And I deleted you from my friends list, thanks for giving him more momentum for his brainfart threads...

 

You were just waiting for an excuse anyway

PowJay #80 Posted 19 April 2017 - 09:50 AM

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I was on my holiday when this popped up, and I couldn't be bothered writing one of my long "Why the OP is talking crap" posts.

 

Now that I am back in front of my PC, I still can't be bothered, so I tried to find one or two from the past: and I can't.

 

So, here is the low-down, OP. In agreement with most of the posters on this thread.

 

There are THIRTY players on each team. They are in (up to) five different classes of vehicles and up to three tiers spread with normal MM. They all have an opportunity to influence the battle in a positive way: dealing damage, killing enemy tanks, spotting, capping, resettting- or just being a Steel Wall- or they can not influence it at all: camping, not shooting, missing shots, shooting at heavily armoured targets that they can't penetrate, YOLOing to their deaths shouting "Help" and generally being useless.


Bad players can even negatively influence the outcome for their team by generally getting in the way, ramming allies, blocking allies, shooting allies and getting spotted in front of, or behind an ally who then gets shot instead.

 

Good players who influence battles in a positive way will have higher win rates because they will do more to win each battle. There are times when the good player can do NOTHING to actually win, but will still be streets ahead of the rest of the team when it comes to work achieved. It may have only taken one more shot from one of his allies to actually win the battle. Without that good player, however, it may have been 0>15 in three minutes.

A little example using that popular and versatile class- the Medium tank.

 

A Unicum in a bottom tier MT is (possibly) going to have less positive influence than if he/she were in a top tier MT, but that unicum is still going to try and take every opportunity to do something useful. He will pick his spot or area to go to. He will take controlled risks to get the job done. He will shoot Premium ammo to help damage enemies and he will spot what he can't possibly damage. He will distract enemies and become a threat to them with skilful flanking and targeting. He may even come out on top in damage/assistance/XP and his actions will mean that the team has a far greater chance of winning.

 

The idiot, on the other hand, is going to think that he can't do anything useful as bottom tier and is either going to YOLO, or camp. Either way, he has a greater chance of coming out of the battle with low, or zero damage/assistance. If he dies early, then he is going to have a greater chance of losing because he has already deprived his team of one player. If he camps, then he has denied his team another gun and another set of eyes on the battlefield.

 

But what about top tier? Well, the unicum is going to carry that battle as hard as he or she can. The idiot is still going to camp- because he is an idiot- or he is going to think that he is invincible because he is top tier and will YOLO to his death depriving the team yada, yada, yada.


Good players do everything that they can to win. They do more damage, they kill more enemies and they assist their teams more effectively. Therefore, they win more often. Bad players, camp, YOLO, miss their shots, fail to take advantage of weak-spots, don't watch the mini-map, play their vehicles in entirely the wrong way for the class/tier- a scout sitting next to arty for example as I have just seen not thirty minutes ago- etc.


GOOD players have good win-rates, although they can be skewed by platooning. BAD players will have bad win-rates because they are BAD PLAYERS.

 

To try and compare this to a coin flip which has almost a 50% chance of landing on one of two sides- and an incredibly small chance (very, very small chance) of landing on its edge- is nothing short of absolute b******s.


If I had either the time or the energy, I would carry on, but I think I've left my heavy-duty tin-foil penetration arguments in the car, and I want some toast.







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