TungstenHitman, on 21 April 2017 - 03:21 PM, said:
O.. I'll my 2 cents though.. if you're playing tier10 you will obviously enjoy the benefits of being top tier and for me.. in a stronk tank like say a T29, when I'm top tier.. I have an absolute field day stomping lower tiers! However if you don't play top tier then your win rate very much does get influenced heavily by what tier you get in.. for example that same T29 I would stomp a KV1 with and win more often as top tier.. will get wrecked vs tier9 stronk tank.. no matter how good I try it would want to be an absolute garbage turd of a player to throw away that performance advantage.. which does happen but.. you get the point
I'll double your 2 cents
Even if you are bottom-tier, you are still hp the enemy has to deal with. So, let's say you die without doing damage, but you take shots instead of a tier9 heavy on your team, who then lives longer which increases the odds he will do something useful. Opposed to you camping and dying isolated this is a way to influence (ableit slightly) a certain situation
Then scenario 2: in your t29 you go hulldown and bounce a few shots, then the enemy has (again) to deal with your hp. The result is you influence a situation even more and gives your team some space to adjust.
And that's all even without considering any possible dmg you can do. This is also exactly why it's so a moronic thing to do to be in a spot on the map where your team can't take advantage of it (unless you are optimistic about your chances of dealing with stuff).
And on the oppossed side, if you have a noob tier10 on your side, it's still hp they have to cut through (sorry to repeat this). Then you asses the situation (looking at clan names or xvm) and guestimate how many shells/time this is going to take and how aggressive they are going to be (good players are likely to pen more and recognize an advantage position). If you happen to be on another flank then you know how aggresive YOU have to be.
Obviously this is not an exact science and everybody fails, but think of it like this, if you can influence a situation 1/100 of a time more than you do now, your wr goes up by 1%.