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Consumables in 9.18?

consumables consumable 9.18 recent cost credits repair medic fire

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lumberjack500 #1 Posted 19 April 2017 - 11:34 AM

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So I know that in patch 9.18 consumables will regenerate allowing you to use them every 60-90 seconds but what about prices? 

I was wondering if every time used you lose a repair kit or just one every game. 

If we lose one every time we use it will the price drop to maybe 1,000cr or stay at 3,000cr. 

Personally I won't have this problem as with sales I have 1000 spare of each plus using premium account means I never run short on credits. 

This is however a problem for some of my clan mates who don't run premium accounts and i was wondering how they would fare in the next patch.



basin79 #2 Posted 19 April 2017 - 11:40 AM

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It's 1 price for the game not for each time you use them.

lumberjack500 #3 Posted 19 April 2017 - 11:45 AM

    Lance-corporal

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Thank God also love your animals post i'm sure my clan mates will be relieved

Zaros_2014 #4 Posted 19 April 2017 - 11:52 AM

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This video might go to help answer other questions you might have:



Strappster #5 Posted 19 April 2017 - 03:47 PM

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View Postlumberjack500, on 19 April 2017 - 10:34 AM, said:

... allowing you to use them every 60-90 seconds ...

 

Probably worth noting that all kits have been set to a 90-second countdown before available for re-use. Initially it was 60 seconds for premium kits and 90 seconds for regular, then 90 seconds for both first aid kits while keeping 60 seconds for the repair and fire extinguisher premium kits, then 90 seconds for all of them.







Also tagged with consumables, consumable, 9.18, recent, cost, credits, repair, medic, fire

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