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Update 9.18: All-Round SPG Revision


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Community #1 Posted 19 April 2017 - 03:05 PM

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Discover changes to the stun mechanic and its effects, and more.

The full text of the news item

Oizoo #2 Posted 19 April 2017 - 03:18 PM

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View PostCommunity, on 19 April 2017 - 02:05 PM, said:

Discover changes to the stun mechanic and its effects, and more.
<a href="https://worldoftanks.eu/en/news/general-news/918-spg-revision/">The full text of the news item</a>

 

Arty needed a serious makeover a long time ago so great news. 

Now pls reduce overall RNG and improve accuracy. 



alextalexus #3 Posted 19 April 2017 - 03:18 PM

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:facepalm:

Steiner011 #4 Posted 19 April 2017 - 03:18 PM

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Remove them.

 

</contribution>



uglycousin #5 Posted 19 April 2017 - 03:19 PM

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View PostCommunity, on 19 April 2017 - 05:05 PM, said:

Starting with 9.18, each team has at most three SPGs, and they can’t team up in Platoons. Limiting the number of SPGs per side should stop arty-dominated battles, allowing just enough of them in to effectively support the team without scaring the other side into staying put to avoid being hunted down.

 

You spelled one wrong. :P

 

There should be no more than one arty per team. And if people want to play arty, then they should accept long wait times before battles.


Edited by uglycousin, 19 April 2017 - 03:28 PM.


Satory #6 Posted 19 April 2017 - 03:19 PM

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Great they are going with disgusting stun mechanic. Is this a back door implementation of Rubicon bulls***? This is supposed to be WoT not WoW with tanks..

Can someone recomend F2P game that is not related to WG or Rusian empire?



2f45ls6 #7 Posted 19 April 2017 - 03:19 PM

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No arty platoons? That kills the game for me. You won't mind my inaccuracy when trying to avoid firing at the other platoons on my team then, as I think your ethos applies to all platoons and I should help you in any way I can.

capitanprezzo #8 Posted 19 April 2017 - 03:23 PM

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I hate this stun mechanics, but the worst thing is the Multi-Use Consumables. This game will be "PAY to WIN".

ka5zas #9 Posted 19 April 2017 - 03:24 PM

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This post has been edited by the moderation team due to inappropriate remarks.


Edited by Jahrakajin, 19 April 2017 - 04:45 PM.
Don't post cancer remarks.


ZoRo_1274 #10 Posted 19 April 2017 - 03:26 PM

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This post has been edited by the moderation team due to inappropriate remarks.

 

 


Edited by Jahrakajin, 19 April 2017 - 04:43 PM.
Don't post in all CAPS, use a misleading title, and/or excessive punctuation, etc.


Eaglax #11 Posted 19 April 2017 - 03:28 PM

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View Postka5zas, on 19 April 2017 - 04:24 PM, said:

This post has been edited by the moderation team due to inappropriate remarks.

 

 

quite the opposite in my opinion. I find them even more annoying now than before

Edited by Jahrakajin, 19 April 2017 - 04:47 PM.


SanyaJuutilainen #12 Posted 19 April 2017 - 03:30 PM

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View Postuglycousin, on 19 April 2017 - 03:19 PM, said:

 

You spelled one wrong. :P

 

There should be no more than one arty per team. And if people want to play arty, then they should accept long wait times before battles.

 

"If people want to play a game and have fun, then they shouldn't"

Hey, I have an idea for you. Before every battle in any tank you take, you will have to wait five minutes. Should make it more fun for you, right?

Remember, losing players for WoT means losing enemies for you and increasing queue times. Don't be mean to other players, or it will backfire at you.

Y_O_L_0 #13 Posted 19 April 2017 - 03:31 PM

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So, is this an arty nerf or an arty buff?

panonis #14 Posted 19 April 2017 - 03:31 PM

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-One arty per game is enough!

-They still deal a lot of damage even more than before "nerf"!

-On light thank I lost all my hit points again and again when hit by f p**!

-Arty need to have max 150-200 dmg on all tanks not just on heavy tanks.

-Splash is sick! 1/2 of it is sick too but acceptable! 

-Stun is way too long!

 

This post has been edited by the moderation team due to inappropriate remarks.


Edited by Jahrakajin, 19 April 2017 - 04:46 PM.
Don't post cancer remarks.


Maki711 #15 Posted 19 April 2017 - 03:35 PM

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I really like the new SPG mission!

chuao #16 Posted 19 April 2017 - 03:41 PM

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View Postcapitanprezzo, on 19 April 2017 - 04:23 PM, said:

I hate this stun mechanics, but the worst thing is the Multi-Use Consumables. This game will be "PAY to WIN".

 

How will this be pay to win ? I'm really curious about your arguments.

 

Regarding the arty rebalancing, i like it. I know that is impossible to satisfy everyone. Is definetely an improvent.


Edited by chuao, 19 April 2017 - 03:45 PM.


uglycousin #17 Posted 19 April 2017 - 03:43 PM

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View PostSanyaJuutilainen, on 19 April 2017 - 05:30 PM, said:

 

"If people want to play a game and have fun, then they shouldn't"
 

 

That is not what I have said, and you know it. When there are 3 arties per team a lot of players are not having fun. The most fun games I had where those with one arty or none on both teams. I am curious as how the new arties will feel against, but with the new stun they might become even more annoying. We shall see after the update.

 

Edit: To be honest, I also think this no arty in platoon thing is utter crap. I just realised they implemented that. How about that for people who want to play arty and have fun with their friends?

 

View PostSanyaJuutilainen, on 19 April 2017 - 05:30 PM, said:


Hey, I have an idea for you. Before every battle in any tank you take, you will have to wait five minutes. Should make it more fun for you, right?

Remember, losing players for WoT means losing enemies for you and increasing queue times. Don't be mean to other players, or it will backfire at you.

 

So, you are now proposing an absurdity just because some players who only play arty might get upset and leave the game in case my 1 arty per team limit idea would be implemented?

 

I doubt the server population will be that low if people who played mostly arty would suddenly quit because arty wait times before battles are too long. 

 

FYI I don`t want to be mean to other players, we are all trying to have fun in this game. :)

 

 


Edited by uglycousin, 19 April 2017 - 03:49 PM.


Alderego #18 Posted 19 April 2017 - 03:45 PM

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GJ on remembering the arty-missions, I was half expecting that they would be forgotten and unchanged.

 

Regarding the platoon-ban: it is just utter [edited]. That you do not want 3 man arty platoons I can understand. Just limit it to 1 per platoon or 2. But outright stopping an arty-player from playing with his friends in a multiplayer game is utter [edited]. Your reasoning that they only support their platoon is just a fabrication, they will prefer to support it but will still help the rest of the team, if they are worth their salt. If supporting your platoon is wrong, then you might as well remove platoons altogether: a TD will try to fire more to tanks attacking his platoon-mates, a light will spot for his platoon, a medium will group up and push in together/focus the same target as his platoon and a heavy tank will attack and shield his own platoon-members.

Do you see what I did there? That is the exact reason that you are using to take away the social aspect of this game for 20% of the tanks that you are offering in this game.

 

I'll reserve judgment on the stun-mechanic and increased splash until I see it in live.

On the test-server it just made arty more annoying then the once in a blue moon one-shot.



DragonH19 #19 Posted 19 April 2017 - 03:47 PM

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View PostSatory, on 19 April 2017 - 01:19 PM, said:

Great they are going with disgusting stun mechanic. Is this a back door implementation of Rubicon bulls***? This is supposed to be WoT not WoW with tanks..

Can someone recomend F2P game that is not related to WG or Rusian empire?

 

Armored Warfare?

____LORD____ #20 Posted 19 April 2017 - 03:47 PM

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playing arty will seriously fked up ur wn8 now lol




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