Well this isn't a thread I thought I'd be creating if you asked me like, a year ago. Nonetheless, thanks to the amazing help of Milkym4n and Falkonett, here we are. Unlike my other threads, I hope to keep any remodels of mine strictly to this one thread rather than creating numerous. That said, I will not be moving remodels like the Tiran 5Sh to this thread (though I might perhaps redo the Tiran myself now that I can). Before we get to the remodel/s (since I've only done one thus far), I want to get a few things out of the way;
-I am a newb to remodelling. As such, I will likely be making some mistakes. Please bear with me in that regard, and if you notice anything you think shouldn't be as it is on a model or have any issues, please inform me. Oh, and as such, DO NOT ask me how to do remodelling. Really, just don't.
-I will NOT be taking requests. However, I am open to suggestions, just don't be offended if I turn them down. Especially with regards to custom-creating parts. I would like to for example add sideskirts to the Crusader, but that's not something I'll be able to do for awhile so for now I'll be sticking to mostly kitbashing tanks together to make them look pretty.
-Still sort of a "request" thing but enough of it's own thing that I'm making it a separate point. I won't be making any "HD Remodels" or importing anything from other games. Just don't even ask.
-I have no intention on any of my models to specifically be "historically accurate". "Historically inspired", maybe, but definitely not 100% Historical.
-I am entirely open to you taking my models and adding your own reskins or perhaps even editing the model yourself. Just so long as I'm credited it and you're not advertising it entirely as your own, I'm fine with it.
And of course, one other thing before we get to remodels. As always, my links to some more professional skinners/remodellers;
While I said I wouldn't take requests, I did take note of a thread asking for a M4 Sherman remodel on the NA Forums by rogueHysteria and so here we go.
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It's not the same tank I previewed on the Remodelling Reposts thread, and I personally have no plans on remaking that, but I still hope it interests some. Due to the tracks on the left side of the turret, I have removed the decal from that side, but otherwise decals/inscriptions should work perfectly fine. Additionally, camouflage has been applied to the Chassis model, since y'know, it looks cool. I'm not super sold on that part right now, as I feel it should be darker perhaps, but I'll probably mess with that more in the future.
As this is my first remodel, I highly expect problems. If you have any, please do inform me.
Well, it didn't take long for me to make another one. Though this one is pretty simple, it's just taking the sideskirts from the Panther and adding them to the Jagdpanther.
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I don't own the Jagdpanther myself (I'm not spending like half a mil. credits just to get it either, just for screenshots like the M4 Sherman) so I haven't tested everything, but I'm fairly sure it should be working fine with camouflage, inscriptions and whatnot. It comes with the addition of Chassis camouflage and edited gui icons. Of course, if there are any problems, please inform me. Otherwise, enjoy.
One more for the road, it's the M18 Hellcat remodel I previewed on the Remodelling Reposts thread.
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It's the Hellcat with modified sideskirts and the Sheridan net/whatever on the front of the tank, with some other additions here and there. The inscription and clan emblem on the front of the tank have been moved accordingly since otherwise they'd be completely hidden or just look plain dumb where they originally are, and Camouflage has been applied to the Chassis model. Otherwise, enjoy and inform me of any problems.
This one was a remodel of the Wolverine and HD Remodel of the Jackson, but as 9.19.1 Is bringing us a HD Model of the Jackson, I've changed it up a bit. Now it's only the Wolverine, and I've redone the hull (nothing else) as I want it and the Jackson to look different from each other and I'll be using most of the parts from the original one on the new Jackson remodel. Not really much else to say.
This is probably the one that took the longest tbh, which is ironic because at Tier IV I doubt anyone really cares for it and I sure as hell won't play my Pz. III Just because of this. That said, goddamn is it beautiful. If you didn't catch on already, I remodelled the Pz. III J To better resemble a Pz. III M (a la, added schurzen on the turret and hull; two versions, the "full Schurzen" or the "Battle-Hardened", your choice). I was contemplating adding a text change to rename it too, but decided against it (who knows, might add it in later?).
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It includes applique track armour on the front of the hull (doesn't actually add armour or anything of course, just makes it look cooler), modified emblems/inscriptions to fit the changes (albeit, the hull inscriptions is in a bad spot and I might move it) as well as modified camouflage scaling to better fit the Pz. III IMO. Also, Chassis camouflage, as always. Enjoy and inform me of any issues.
Just a small M26 Pershing remodel, adding a few parts to the tank and an option to remove the sideskirts. Y'know, just because. Couldn't really think of anything else to add to it to be honest. As always, any problems, please inform me.
I didn't really do much to this beyond the removed sideskirts and adding Milkym4n's Strv 81 Gun canvas remodel to it. But yeah, Centurion 7/1, wooo. As always, inform me of any problems you encounter.
Just a remodel to make one of the sexiest tanks in the game even sexier, though sadly that doesn't make it any more fun to actually play. It includes some extra stuff to the turret and hull, as well as sexy zimmerit thanks to FastestClassic.
Panzer 58 Mutz Reskin/Remodel (+Schwarzpanzer 58 Remodel)
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This one is actually at the moment, not entirely credible to me. The remodel itself is by Milkym4n, while the reskin is my own work. I am however intending to modify it now that I can remodel myself, further adding to the tank's appearance to make it more resemble a "Panzer 61", which is why I'm putting it above the rest here (yes, I'll say it now. Here is a preview:
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If you don't like the remodel, you can even just use a version strictly for the reskin. There's also a version for the Schwarzpanzer 58, though I am not likely to make that work when I redo it myself, unless people specifically request me to continue that. You can download both below:
This took way too long, but it's finally out. Since the Jackson got it's HD Model I of course wanted to make a separate remodel for it from the Wolverine one, but illness, laziness and other cats apparently worked against me to keep me from doing such. Nonetheless, it's done at last. Some parts I'm not super happy with (namely the wire on the front, since I had to edit it a bit because of the additions on the lower glacis and now it looks off, but I didn't want to remove it entirely because then it'd be even more "fun" editing it out of the textures.
Unlike the last few stuff, this wasn't something I delayed for months on end. Hurrah I guess. You know initially I had no intention of ever doing a Type 58 Remodel, but after finding an image of a real one with a DShK MG And also not wanting to put that on my T-34-85 Remodel, I decided I had to do one. Everything else just sort of happened afterwards, since just adding the DShK Would be kinda boring. Nonetheless, while it gives an amazing new look to the tank, I don't think I could play it again just because of that.
This one was a complete surprise and not planned at all. But I'm going to be playing it a lot, so I felt I needed to add something to it. It's not historical, it doesn't even look good but EH. Fun fact, it all started just from me adding the DT Machine gun to the turret and then wanting to add more to it. I was tempted to try to remodel it similar the captured KV-1 (Pz. 754 ® or whatever, I don't remember the name) but felt that would be too annoying and probably not all too possible for me. Oh well.
Unlike the KV-1 Above, this one was planned, but not so soon. I dunno why I decided to do this now, but eh, I'm really quite happy with it. Like my Pz. III M Remodel awhile back, there are two variants, a "standard" version and a "veteran" one. But wait, there are two downloads, why's that? Well, one which is like any other remodel, while the second is slightly different in that it has zimmerit applied to it thanks to FastestClassic. It only applies when equipping the top turret though, which is a first for me so if this causes any problems please inform me. Anyway, there's not much else to really say on it.
Just a small remodel by Milkym4n that adds sideskirts to the British Crusader. I must be absolutely clear that this is not my work, but Milkym4n's. Nonetheless, it includes a Bronze Green version that is my work, but that's my only contribution to this basically. Oh, and no Chassis camouflage, since 9.21 Customisation basically removed that ability sadly.
Anyway, previews and download below (and in the OP):
Always wanted sideskirts on your StuG III, since the StuG IV Is a piece of trash? Ever wanted more to the tank just in general to make it look sexier? Well here you go, one extra sexy StuG III G Coming right up. It's not perfect of course, but I think it's pretty nice if I do say so myself. Won't make me buy it back mind you, but hey, that's just me. Nonetheless, it's a StuG III G With added sideskirts, MG, tracks and a bunch of other small details really. Enjoy.
Just a similar job to the mighty Flatpanzer like I did the StuG. Added tracks to the front, sides and rear, some other junk and also removed the sideskirts for an optional additional version (which IMHO Looks better). Not much else. Emblems work, but I believe I turned off the inscriptions because I didn't like where else I could place them, but honestly I can't actually remember (and I don't want to buy it back just to fix it unless it's a problem) so yeah, let me know on that.
I meant to reserve this post for editing in the future anyway, but atleast I have some use of it now. Already noticed an issue with the Sherman, I didn't bother to preview every inscription and clearly I paid for it.
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I don't mean to be lazy, but I'll fix that another day and hopefully keep that in mind next time. I lied, I couldn't go to bed thinking about it, so it's fixed now. Already updated to v1.1, probably the fastest time I've updated something.
Edited by Desyatnik_Pansy, 03 May 2017 - 05:12 AM.
It is nice that now we can find all your work on one thread, not so long ago I did a lot of searching for the Mutz remodel...the one with the wrapped gun. I will surely be following and recommending this thread as well as Milky's and Falkonett's one. (edited )
Besides that however: Nice to see that you opened your own remodel thread aswell now Desy. Don't forget to update the signature
Depends. I haven't changed it in awhile since they changed signatures slightly and so I'll have to remove a bunch of the links for it to allow it, hence I never added the IS Or such to the signature. Considering what to do with it though with this.
TheFalkonett, on 03 May 2017 - 12:01 PM, said:
The spare tracks on the hull & turret don't fit to the M4A1'd chassis, but the crew might not have cared about that and only wanted the added armor (I like to imagine why certain parts are, where they are).
Mentioned that in the OP, but I do myself like the idea of them (the crew) using them just for spaced armour. That said, I will change it, just not now or anything.
Jagdpanther w/ Sideskirts added to the OP. Nothing really else to it other than of course, Chassis camouflage and modified gui images to add the sideskirts. Let me know if there's any problems.
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Also, I'll add this to the OP. Like Milkym4n and probably anyone else, I'm totally fine with anyone wanting to take these and edit them. Reskin, or add something else, I don't really mind so long as I'm credited for it and you're not advertising it entirely as your own one like a certain someone.
Edited by Desyatnik_Pansy, 03 May 2017 - 12:48 PM.
Hold your beer, because I'm not finished just yet today. Here's the Hellcat I previewed on the Remodelling Reposts thread. I might update the M4 Sherman with the tracks later tonight if I get the chance, but otherwise this'll probably be the last unless I get really bored and start working on the Wolverine of Pz. III M.
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As always, encounter any issues, please inform me.
The M4 Sherman Remodel has been updated in the OP, switching the tracks to now be more in line with.. y'know, the M4 Sherman. I feel like the shadow or whatever on the new tracks (on the hull/turret) when they're not directly exposed to sunlight is a bit too dark which is probably something to do with that they're not likely supposed to be seen from these angles. I might mess with that in the future, but for now, I'll leave it as is. Otherwise, I hope you enjoy.
Hi mate, first thx for your nice remods you've done for us
I've just donloaded your M4 Remod which gives the "naked" me some nice "trousers"
After unpacking it there is a 2nd compressed folder which I've unpackes too and there is a folder with the remod files inside.
In your readme your've described that the remod files are from different tank textures, but what you've uploaded has only files from the m4 Thunderbold insides.
Is that a little mistake or did you made som changes to your remod ?? Would be nice to get an info about that, mate.
Sgt_Krollnikow51, on 04 May 2017 - 02:18 PM, said:
Hi mate, first thx for your nice remods you've done for us
I've just donloaded your M4 Remod which gives the "naked" me some nice "trousers"
After unpacking it there is a 2nd compressed folder which I've unpackes too and there is a folder with the remod files inside.
In your readme your've described that the remod files are from different tank textures, but what you've uploaded has only files from the m4 Thunderbold insides.
Is that a little mistake or did you made som changes to your remod ?? Would be nice to get an info about that, mate.
Greetz, Sarge
I was tired yesterday since I've had a ****ed up sleep schedule for awhile, so I probably messed up the upload. I'll check it now (since I just woke up).
EDIT: Odd, because I downloaded it from the link myself and deleted the files I had on my WoT, then installed the mod and it works fine. The files are all there for me. IIRC It should be something like this within the "M4 Sherman Remodel" zip:
res_mods -> 0.9.18.0 -> scripts -> item_defs -> vehicles (or whatever it is) -> usa -> A05_Sherman.xml
vehicles -> american -> A05_Sherman - > normal folder as well as textures for the Sherman Chassis, Thunderbolt hull and Thunderbolt turret IIRC -> edited Chassis/Hull/Turret_02 Model/Primitives/Visuals respective in the lod0 folder inside the normal folder
I dunno what your problem could be. I feel bad going back to the old classic but can you do two things for me? Try maybe redownloading the mod and trying it again (when I'm actually at my PC Later, I'll check it again), and if there's still a problem, can you get screenshots of the folder layout? ;x;
EDIT2: I removed all of the stuff for the three remodels I have, downloaded them from this page and installed them all with no problems. M4 Sherman looks exactly how it should and has the right files for me, so I'm really baffled as to what your problem is.
Also, there's an error on the M4 Sherman's hull (thanks to Milky for pointing it out). Notice the tiny line above the tracks on the hull and compare it to the same spot on the base M4 Sherman?
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I'll try fixing that later tonight, so bear with it.
Edited by Desyatnik_Pansy, 04 May 2017 - 06:24 PM.
M4 Sherman Remodel updated again, fixing the above problem hopefully.
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Additionally, I edited the AO For the tracks and the little parts holding them in place to hopefully be more in line with the rest of the tank. As always, any other issues, please inform me. Oh, and I'll be attempting to modify the M10 Wolverine in a similar way at latest on Saturday. Only reason I'm specifically mentioning that is I will be attempting to create it in 3ds Max instead of Blender, so since I'll be a complete newb to that, be especially careful about issues with that whenever I upload it unless I change my mind.
Oh, and Krollnikow, please inform me if you have the same problem with the updated download.
EDIT: Wow, I spotted an error by myself. Isn't that impressive. I'll have to look into this another night;
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Edited by Desyatnik_Pansy, 05 May 2017 - 12:55 AM.
This was only a test (I did it all in 3ds Max. Feels a bit odd, but I hope to get the hang of it), and I'll be doing this to the Pz. III M Anyway so I'm not uploading this, but yeah.
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Looks kinda cool if we ignore the overlapping clan emblem. The tracks on the lower plate will also be lower since that bar is there for them anyway, and I'll probably add more for effect. The tracks above them are floating a tiny bit as a result of me not wanting them to clip into each other, but hopefully that won't be the case in the finished product. Almost makes me want to start the Pz. III M Now, but I want to do the Wolverine first.
I was tired yesterday since I've had a ****ed up sleep schedule for awhile, so I probably messed up the upload. I'll check it now (since I just woke up).
EDIT: Odd, because I downloaded it from the link myself and deleted the files I had on my WoT, then installed the mod and it works fine. The files are all there for me. IIRC It should be something like this within the "M4 Sherman Remodel" zip:
res_mods -> 0.9.18.0 -> scripts -> item_defs -> vehicles (or whatever it is) -> usa -> A05_Sherman.xml
vehicles -> american -> A05_Sherman - > normal folder as well as textures for the Sherman Chassis, Thunderbolt hull and Thunderbolt turret IIRC -> edited Chassis/Hull/Turret_02 Model/Primitives/Visuals respective in the lod0 folder inside the normal folder
I dunno what your problem could be. I feel bad going back to the old classic but can you do two things for me? Try maybe redownloading the mod and trying it again (when I'm actually at my PC Later, I'll check it again), and if there's still a problem, can you get screenshots of the folder layout? ;x;
EDIT2: I removed all of the stuff for the three remodels I have, downloaded them from this page and installed them all with no problems. M4 Sherman looks exactly how it should and has the right files for me, so I'm really baffled as to what your problem is.
Also, there's an error on the M4 Sherman's hull (thanks to Milky for pointing it out). Notice the tiny line above the tracks on the hull and compare it to the same spot on the base M4 Sherman?
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I'll try fixing that later tonight, so bear with it.
Hi my friend, thx for your quick answer and............keep cool my friend, don't bother, I've tried out your M4 remod today again and it look's like it should I suppose..........
I was a bit confused about finding only the "Thunderbolt" files inside the skin folder. But I think this was my fault because I've read something about some other texture files too (M4A3E8 f.e.)
and now, after reownloading it again, everything is fine, so no probs at all in my Garage
What the Sarge probably meant, is that (for example) your Jagdpanther only contains the "JagdPanter_chassis_01_AO" files, although the hull.visual_processed loads the Panther's hull textures for the sideskirts. If I had a skin for the Panther, that would now also apply to the Jagdpanther's sideskirts.
What the Sarge probably meant, is that (for example) your Jagdpanther only contains the "JagdPanter_chassis_01_AO" files, although the hull.visual_processed loads the Panther's hull textures for the sideskirts. If I had a skin for the Panther, that would now also apply to the Jagdpanther's sideskirts.
I know what you mean with that, though that is deliberately like that.
This is just for anyone who wants to make a skin for any of these that doesn't overlap other models, you'd need to edit the visual_processed files (Notepad++ works for this, though there's probably other programs that can also do the same job) and let's just use the Jagdpanther as an example, modify the part where it says "vehicles/german/G03_PzV_Panther/G03_PzV_Panther_hull_AM.dds" and swap it to "vehicles/german/G18_JagdPanther/G03_PzV_Panther_hull_AM.dds". I wouldn't replace the other parts like the ANM, GMM and AO Unless you're also editing them in some way, and you won't be needing any more than the hull textures for the Panther which you can find in the "shared_content_sandbox" packages (only the top turret textures and whatnot are in the Tier VII Package, so yeah).
M10 Wolverine is pretty much done, but I will be editing the textures a bit since I moved a few things before I upload it. I feel quite happy with it, but as always, please point out any issues you have with it.
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Additionally, since I did the Wolverine, you'll likely see this maybe tomorrow, maybe later. We'll see how fun it is to edit.
Well, I think it looks fine. I'll need to mess with the textures since again I moved a few things and then test how camouflage and whatnot looks, but yeah.
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I was considering a "naked" version (so without the stuff on the turret and the base Wolverine hull) but then I realised because the Hellcat turret was designed with the extra stuff on it, that it'll be a fair bit of editing to make it look good and I can't be bothered with that.
Wolverine and Jackson are pretty much done, I'll be adding them to the OP Shortly. For now I just want to highlight that there will be problems, though mostly in the textures I think because I've never really edited textures before (aside from y'know, reskinning, which is pretty piss-easy) and so some parts will definitely look wrong.
The one that I think most stands out is this, which I'll be trying to fix a bit before uploading but it might still look bad in the finished version. Bear with me in that regard.
M10 Wolverine and M36 Jackson added to the OP (they're the same download, so yeah). As always, inform me of any issues, as I'm heavily expecting some. Also, I might try to edit the camouflage scaling on the Jackson's turrets later as I'm not a fan of it at the moment.
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Oh, and one other thing. I mentioned this to Fett in a PM. I'll be switching the folder layouts inside the zips from "res_mods -> 0.9.18.0 -> scripts/vehicles/whatever" to just the "scripts/vehicles/whatever)" and what follows. Mostly just means in theory, I won't have to update the downloads just because of a new patch even if the model still works perfectly fine.
EDIT: Some in-game beauty shots of the Jackson, courtesy of Strappster for being there so I could actually go into a training room with a 50% Crew in it.
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EDIT2: Updated the Jagdpanther download in the OP. This has done nothing more than change the folder layout and add the Panther hull AM Textures (with the Hull.visual_processed file edited accordingly) to better help people who want to make a skin for it.
Edited by Desyatnik_Pansy, 06 May 2017 - 11:37 PM.