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The "Balanced" nature of the Type5 heavy in one picture

What surprise!

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shishx_the_animal #21 Posted 20 May 2017 - 04:36 PM

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"Absolutely brilliant thread. We would read it again!" 10/10

 

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shishx_the_animal #22 Posted 20 May 2017 - 04:37 PM

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"Tune in next time, when Cobra6 hunts down a reroll that is not a unicum!" 8/8

 

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Cobra6 #23 Posted 20 May 2017 - 05:22 PM

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My my you have become a troll Shishx, the rumours are true then :D

 

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PayMore #24 Posted 20 May 2017 - 05:30 PM

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View PostCobra6, on 20 May 2017 - 10:20 AM, said:

Came across this gem of a player in one of my matches and when looking at his profile I noticed something which should not come as a surprise to anyone really, but it was funny in a tragic way nonetheless.

I honestly think this single screenshot illustrates quite well what the problem with the Type5 heavy (and the Maus for that matter) is.

 

The stats on the right are his T-150 stats, not the Type5 stats :teethhappy:

 

 

Cobra 6

 

ye, nerf arty too

KillingJoker #25 Posted 20 May 2017 - 05:35 PM

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When i see a type 5 i dont think twice... i press the 2 key and i kill it...

 



shishx_the_animal #26 Posted 20 May 2017 - 05:50 PM

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View PostCobra6, on 20 May 2017 - 04:22 PM, said:

My my you have become a troll Shishx, the rumours are true then :D

 

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You're just salty because he figured out and mastered the game at the Type 5 Heavy.

Ceeb #27 Posted 20 May 2017 - 05:56 PM

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Which is why I think they have introduced these into the game... to give these poor little darlings a feeling of accomplishment. 

 

Keeps them still playing. and if they are still playing then there is a good chance they are paying. 

 



Cobra6 #28 Posted 20 May 2017 - 07:08 PM

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View Postshishx_the_animal, on 20 May 2017 - 04:50 PM, said:

 

You're just salty because he figured out and mastered the game at the Type 5 Heavy.

 

Yeah he was just too good, maybe I can pick some pro-tips up from him. I'll ask!

 

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Nazgarth #29 Posted 20 May 2017 - 07:15 PM

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View PostCobra6, on 20 May 2017 - 11:36 AM, said:

 

2000 average damage with a 1,12 armour use efficiency.

 

 

Not at all, I just found this very funny in a tragic way as I said.

But it's not the tomato's fault, it's WG's fault for catering to them, you are right.:teethhappy:  Like with these overbuffs to the Type5 and Maus for instance.

 

Cobra 6

 

Yea, not surprising he can do that damage, after all with the derp you can just auto aim and cause 600dmg a shot to some of the most heavily armoured tanks in the game. Balanced.

Nishi_Kinuyo #30 Posted 20 May 2017 - 07:46 PM

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View Postbrumbarr, on 20 May 2017 - 10:40 AM, said:

View PostCobra6, on 20 May 2017 - 11:36 AM, said:

 

2000 average damage with a 1,12 armour use efficiency.

 

 

So blocking around 3K dmg, much skill, much wow

My Type 2604 blocks on average some 2.1-2.2k damage as well, and that armour is far worse. (got almost 1.7k DPM on Type 2604)

The issue is more with people not using tactics and/or gold.

I've had one match where no less than three enemies were firing regular AP(CR) at my front from a distance of 400+ metres and didn't even consider to flank or load gold despite there being the opportunity for either (it was on Swamps).

 

Is it OP? No. Broken? Quite so; both for its armour (it works against regular, it barely does against gold), and its weapons (14cm is barely viable, derp is broken).

Nazgarth

 Yea, not surprising he can do that damage, after all with the derp you can just auto aim and cause 600dmg a shot to some of the most heavily armoured tanks in the game. Balanced.

 Oh please, a derp needs as much aiming as an AP-firing gun to get the most potential out of it.

Blindly hitting the strongest armour of an enemy tank isn't going to make you a unicum.

A Type 2605 derping the front of another Type 2605 with premium HE will only do around 400-450 damage unless you aim for "weakspots" and good luck doing any damage if you hit spaced armour.


Edited by Nishi_Kinuyo, 20 May 2017 - 07:49 PM.


Nazgarth #31 Posted 20 May 2017 - 07:53 PM

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View PostNishi_Kinuyo, on 20 May 2017 - 07:46 PM, said:

My Type 2604 blocks on average some 2.1-2.2k damage as well, and that armour is far worse.

The issue is more with people not using tactics and/or gold.

I've had one match where no less than three enemies were firing regular AP(CR) at my front from a distance of 400+ metres and didn't even consider to flank or load gold despite there being the opportunity for either (it was on Swamps).

 

Is it OP? No. Broken? Quite so; both for its armour (it works against regular, it barely does against gold), and its weapons (14cm is barely viable, derp is broken).

 Oh please, a derp needs as much aiming as an AP-firing gun to get the most potential out of it.

Blindly hitting the strongest armour of an enemy tank isn't going to make you a unicum.

A Type 2605 derping the front of another Type 2605 with premium HE will only do around 400-450 damage unless you aim for "weakspots" and good luck doing any damage if you hit spaced armour.

 

Sure I can auto aim at the front of lets say ST-I turret with AP and cause 600 damage, oh wait no I can't. You are right to get the most out of it with any regularity you do have to aim, but at the same time baddies can just lol around trashing everything in-front of them with no thought at all. On a platform which you have to load premium in order to pen.


 

So a broken tank with a broken gun shooting a broken tank with broken armour still nets you a load of damage. Stronk argument.


 

So if you don't aim at all you might do 0 damage? I'm sure no other tanks in the game have that problem, oh, yea... Balanced.



Mr_Thursday #32 Posted 20 May 2017 - 07:57 PM

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It's because people don't shoot enough Gold Ammo, so sayeth WG...

TungstenHitman #33 Posted 20 May 2017 - 10:28 PM

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The image also shows that he got destroyed, stupid always finds a way to die or lose in WoT




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