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Is is the hard hitting arties that benefitted most from the change?


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Secuter #1 Posted 21 June 2017 - 11:00 PM

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I'm interrested in your opinions about this.

 

First, off though, the change of artillery is good for the game in my opinion, but what I want to discuss here is if the less hard-hitting arties really benefitted from this change. I will take the Bat Chat 155 55 (tier 9) French artillery as my prime example.

 

The French arty line was pre-change known as Accurate and fast firing, but also that they usually didn't damage much in comparison to other lines. However, after the patch, they remain the same with only minor changes.

Now, on the other hand, they are still accurat and fast firing, but they don't damage anything and their splash is still minor.

Other lines have had 7-8 seconds of reloading shaved off. Naturally, their Alfa has sometimes gone from 2000 to 1100, but that still allows for damage around 400-500 sometimes more per shot. That, in my opinion, is not the case with the somewhat more lightly armed artilleries who usually hit at 150-300 damage.

 

It seems to me that the hard-hitting arties benefitted the most as they now will hit more often, their reload is considerably reduced and they still damage a respectful amount.

 

Is the French arty line redundant - with, perhaps, the exception of tier 10?


Edited by Secuter, 21 June 2017 - 11:01 PM.


ZeeAa #2 Posted 21 June 2017 - 11:33 PM

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No, I don't think the changes made much difference to balance of different arties.

 

Batchat didn't lose the ability to make 1800 damage with penning AP shell, the hard hitting arties mostly had AP which was useful in certain situations.

 

With weaker HE shells you need now to pay more attention to what and where from you are hitting. The difference is big for other arties as well. You don't want to make 50-200 damage when at different angle againts same target, you can make 400-600. For Batchat the difference is about doing 0-50, to doing maybe 250-400.


Edited by ZeeAa, 21 June 2017 - 11:33 PM.


WindSplitter1 #3 Posted 21 June 2017 - 11:54 PM

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Shoot at the ground right next to the vehicle you want to target: ~400HP

Shoot directly at the vehicle you want to target: ~200-300HP

 

The reason? Hull floor is thinner. Your ArtaChat has the potential to do more DPG, as ZeeAa stated. But aiming at weakspots is now more important. With the accuracy boosts, I would think this is even mandatory.



HeidenSieker #4 Posted 22 June 2017 - 01:27 AM

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View PostSecuter, on 21 June 2017 - 11:00 PM, said:

It seems to me that the hard-hitting arties benefitted the most as they now will hit more often, their reload is considerably reduced and they still damage a respectful amount.

 

By exactly how much has their reload been reduced?

_Anarchistic_ #5 Posted 22 June 2017 - 01:29 AM

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not so sure

 

I have gone to small gun on M53 for example, faster, more consistent than bigger gun

 



Suurpolskija #6 Posted 22 June 2017 - 05:43 AM

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I agree somewhat that for bigger guns the change was probably more noticeable.

Secuter #7 Posted 22 June 2017 - 01:47 PM

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View PostHeidenSieker, on 22 June 2017 - 01:27 AM, said:

 

By exactly how much has their reload been reduced?

 

If I recall correctly the reload has been changed for the tier 9 german arty for about 8 seconds. While the reload on the batchat arty only has gone 1 second down.




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