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Is IS-7 underpreforming in curent meta game(9.19)?

IS-7 underpreforming tier X balance

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Poll: Is IS-7 balanced in compare with other tier X HT (110 members have cast votes)

You have to complete 250 battles in order to participate this poll.

How would you descirbe IS-7 in comparison to other tier X HT?

  1. It is Over Powered (OP- needs nerf) (6 votes [4.62%] - View)

    Percentage of vote: 4.62%

  2. It is in balance with other tanks (no need for change) (10 votes [7.69%] - View)

    Percentage of vote: 7.69%

  3. It has pros and cons but generaly is OK (maybe just little rebalance) (28 votes [21.54%] - View)

    Percentage of vote: 21.54%

  4. It is underpreforming in compare to other tier X HT (it should be buffed/rebalanced in some way) (63 votes [48.46%] - View)

    Percentage of vote: 48.46%

  5. It is not problem in IS-7 but in other tanks balance (23 votes [17.69%] - View)

    Percentage of vote: 17.69%

What do you find the worst/moust frustrating in current gameplay with IS-7(2 choices)?

  1. Mobility (11 votes [6.55%] - View)

    Percentage of vote: 6.55%

  2. Gun performance (80 votes [47.62%] - View)

    Percentage of vote: 47.62%

  3. HP pool (20 votes [11.90%] - View)

    Percentage of vote: 11.90%

  4. Armor (16 votes [9.52%] - View)

    Percentage of vote: 9.52%

  5. DPM (26 votes [15.48%] - View)

    Percentage of vote: 15.48%

  6. All is as it should be (15 votes [8.93%] - View)

    Percentage of vote: 8.93%

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hEROhitter #1 Posted 24 June 2017 - 04:39 PM

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I am under impression that IS-7 in current version of game is underpreforming because of several reasons which I will list and explain here:
 

1.) It has second worst DPM of 2,237.96 (only Pz.Kpfw.VII has lower 2,190) (Note Type 5 has lower with non derp gun 2,195.49 but nobody uses that gun)


2.) Underpreforming ammunition layout beacuse it has lowest number of shells (30, same as IS-4), third lowest standard shell velocity od 900 (only E-100 with 757 and Type 5 Heavy with 850 on bouth guns), secound lowest gold penetration of 303 mm Kranvagn has 300 (and again Type 5 with gun nobody uses 282)


3.)The worst gun handling. Worst aimtime 2.97(even Type on derp gun has better), joined worst dispersion of 0.38 with E-100 (and again Type on non derp gun, derp gun has lower 0.48 but it is derp gun so it is not comparable), joined second worst gun depresion with IS-4 of 6 degrees (113 has the worst of 5 but it is going to get buffed to 7 in next patch so again IS-7 will have something among the worst)


4.)The worst "sofstats" on terrain resistances


5.) Armor and HP. Dont get me wrong here armor is good but since IS-7 is so low profiled facehuging will work only VS other IS-7, IS-4 or 113, rest od tanks will just shoot down on your upper plate or top of cupola and pen reliably, and with gold your upper plate can be penned with no problem for at least 50% of cases (from my experience even more ), it has thinest tracks of 20 mm (same as IS-4, 113 and T110E5), and it has among the lowest HP with just 2150 (only AMX 50B-2100 and Kranvagn-2000  have less- but they are autoloaders).


I realy like to play with IS-7 but with latests patchs I can't get of this feeling that is outdated for current game. Yes you can bounce, cupola is almoust impenetrable but the moment you show the glimpse of upperplate you are loosing HP (since it has cutted of gluteus maximus you cant effectively reverse sidescrape like with IS-3), poking behind corners is trobulesome since cupola is more centraly mounted on hull, and aiming with gold on  Maus or Type 5 weaksots take sooooo mouch time and even if you fully aimed, hofidic dispersion RNG-s you or lack of penetration with gold does not let you to pen reliably things what are considered to be "weakspots". I am wondering if we made competition player vs player on IS-7 vs Maus, Type (several rounds and then players  swap tanks) and maybe some others how would IS-7 preform in current game version.

 

All stats are from Tanks.gg on 100% crew with no equipment for WoT version 9.19. In the attachment is screenshot from comparison on all standard tier X HT.

Attached Files

  • Attached File   IS-7 comparison.png   969.09K


SABAOTH #2 Posted 24 June 2017 - 04:43 PM

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I think both IS 7 and IS 4 should be buffed a little.

 

Expecially IS 4 should breceive some love.

 

HArder with IS 7, could use a buff but it is delicate topic as it will be easy to break it.



EggyTheGumGumChewer #3 Posted 24 June 2017 - 05:51 PM

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AP penetration combined with poor gun handling is somewhat frustrating. One of the reasons why many IS-7 drivers load 50%+ gold ^^

Edited by EggyTheGumGumChewer, 24 June 2017 - 05:52 PM.


AC130Pilot #4 Posted 24 June 2017 - 06:06 PM

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Yes, it most certainly is underperforming. This might be one of the solutions: http://forum.worldoftanks.eu/index.php?/topic/616774-is-7-w-loading-mechanism-instead-of-nerfing-maus/


Three ways how IS-7 can be rebalanced:

 

1) Making it able to reach its top speed not only when going downhill;

or

2) Increasing the rate of fire;

or

3) Increase armour thickness of the lower frontal plate a bit, so at least tier 8 tanks wouldn't be able to penetrate it with every shot, and IS-7 could face enemies frontally just like the T110E5 does.



Gvozdika #5 Posted 24 June 2017 - 06:13 PM

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All of the above is true - although of all the T10 HTs I'd say the IS-7 isn't as bad as it could be. The armour is still very good on the UFP and turret; so with some positioning you can shrug off a lot of incoming fire - the main downside is the blunderbuss for a main gun.  

 

I'd be more in favour of the IS-4 being buffed - unlike the IS-7 both it's turret and hull are viable targets for pretty much most T10 weapons, even before they press '2'. If you come across a hull-down IS-7 - unless you're packing a Type 5, E 100 or other tank capable of dumping a big HE shell into them - you'll be there a while. In the same situation vs. the IS-4 you just chuckle away as you overmatch his roof over...and over... and over. Remove that weak zone and perhaps buff some of the gun handling/rof and you'll probably make the IS-4 a good 50% better.

 

*Own both by the way.

 



Hyster #6 Posted 24 June 2017 - 06:14 PM

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in my opinion comparing tanks by DPM is not good.

DPM assumes u just site there trading with an enemy as soon as u reload.

any half decent player will not do that (unless they can get hull down (in certain tanks) ),

take a shot - pull back to reload - wait for a "safe" opportunity to poke and shot again



SABAOTH #7 Posted 24 June 2017 - 06:57 PM

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View PostHyster, on 24 June 2017 - 06:14 PM, said:

in my opinion comparing tanks by DPM is not good.

DPM assumes u just site there trading with an enemy as soon as u reload.

any half decent player will not do that (unless they can get hull down (in certain tanks) ),

take a shot - pull back to reload - wait for a "safe" opportunity to poke and shot again

 

Dpm is important when brawling with medium tanks. Heavies, not too much.

HeroThePilot #8 Posted 24 June 2017 - 08:28 PM

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Buff the gun stats. And DPM a little

Strizi #9 Posted 24 June 2017 - 08:37 PM

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IS7 is fine, other heavies are just too strong.

Edited by Strizi, 24 June 2017 - 08:37 PM.


samuelx43a #10 Posted 24 June 2017 - 08:59 PM

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While I dont own the tank I regulary play it on the CT.
My experience on the russian chaos that is the test server:

Pen:meh. 250 isnt the best, and could use a small pen buff.The gold shell should certainly have a better pen. I can think of at least 5-6 tanks with better avg pen then that

As for the gun handling. Couldn't say for sure though.

That is my small contrib to the thread

Edited by samuelx43a, 24 June 2017 - 08:59 PM.


JuliusCheddar #11 Posted 24 June 2017 - 10:38 PM

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It desperately needs gun handling and DPM buff. Armor can stay the same, it is quite bad and can protect you only against bad players but I don't know if I want WG balancing team to touch any armor model again

japtank #12 Posted 24 June 2017 - 11:23 PM

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You can't help the IS-7 without nerfing the turret and side armor, they're too good.



fighting_falcon93 #13 Posted 24 June 2017 - 11:32 PM

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View Postjaptank, on 24 June 2017 - 11:23 PM, said:

You can't help the IS-7 without nerfing the turret and side armor, they're too good.

 

The problem is not with the turret, it's fine as it's now. I can however agree about the side armor, you flank it and still bounce because Soviet spaced armor tavarush :)

AC130Pilot #14 Posted 25 June 2017 - 06:09 PM

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Those who chose "Gun performance", which parameters do you imply? Stabilization, dispersion or aim time?



TankkiPoju #15 Posted 26 June 2017 - 06:11 AM

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View PostEggyTheGumGumChewer, on 24 June 2017 - 05:51 PM, said:

AP penetration combined with poor gun handling is somewhat frustrating. One of the reasons why many IS-7 drivers load 50%+ gold ^^

 

I shoot 100% APCR with IS-7. Most games are still pretty much even credit wise, if I don't miss lot of shots.

 



RamRaid90 #16 Posted 26 June 2017 - 06:41 AM

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View PostAC130Pilot, on 25 June 2017 - 05:09 PM, said:

Those who chose "Gun performance", which parameters do you imply? Stabilization, dispersion or aim time?

 

How about all three.

 

A slight buff to all three and a buff to ground resistances would make the IS-7 ok

 



Hiisi #17 Posted 26 June 2017 - 06:46 AM

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Is-7 is fine, other heavies are just too good.

Nallic #18 Posted 26 June 2017 - 07:07 AM

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Wouldn't mind a little buff to the gun performance, DPM and penetration. It's true that there's just too many better alternatives out there. And of course you can say, those should be nerfed but we all know that isn't going to happen. It would be better to just put the IS7 more in-line with those.

 

As other said, I pretty shoot ACPR only in the IS7 and even then I sometimes still bounce on stuff like E3-4-5 cupolas, E100 flat side of turret, etc. 303 pen with a shitty roll just means the shell is going to get bounced. :(



AC130Pilot #19 Posted 26 June 2017 - 12:44 PM

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View PostRamRaid90, on 26 June 2017 - 05:41 AM, said:

How about all three. A slight buff to all three and a buff to ground resistances would make the IS-7 ok

 

Wouldn't that create problems similar to the ones Maus has in its current (tier 11 worthy) state? IS-7 was designed as an absolute destroyer of everything which, with its initial stats, would've placed it at tier 11, so to avoid that the tank was introduced nerfed by default (the first version of IS-7 was still too powerful).


If IS-7 gets better gun characteristics, its role/play style will change immediately. From a "breakthrough" tank to "sniper", because realistically if you can hit and damage an enemy from a distance what's the point of risking and closing in?


I love taking initiative to lead attacks in the IS-7 when my cowardly teammates pile up in a certain location of the map, for example, valley of Lakeville with 13/15 players being there and me with just 1 ally going to city (falling back shortly after because of lack of support). Changing flank and rushing over the hill hoping that my team will do the same. And they do, resulting in overwhelming victory because sudden and unexpected coordination starts to happen (my team "wolf packs" the first target I shoot and so on).


I would still close in on the enemy if the gun parameters of IS-7 got buffed, but most of the "professional" players wouldn't (what I mean are those occasional E-100s fulfilling the role of a TD near the red line and who "bite back" when asked to move and help considering they most certainly can't hit anything from a distance like that, not to mention doing damage).



Tidal_Force #20 Posted 26 June 2017 - 12:59 PM

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View PostHiisi, on 26 June 2017 - 05:46 AM, said:

Is-7 is fine, other heavies are just too good.

 

This.

Right now, buffing or nerfing any tanks will just mess up balance even further.

Maus and Types need do be nerfed first, after meta stabilises, only then other tanks should be changed.






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