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Ranked Battles changed Randoms...


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HaZardeur #1 Posted 28 June 2017 - 11:32 AM

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Anyone else got the impression that since WG introduced "ranked battles" randoms changed for the worse ?

Entire teams going full camp on red line in high tiers seems now the new "kewl strategy" to do... me sad.



Raffy5 #2 Posted 28 June 2017 - 11:34 AM

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Where you gonna practice for Ranked if not in randoms.

In ranked is risky, you might lose chevrons but in random you can practice all you want.



gpalsson #3 Posted 28 June 2017 - 11:35 AM

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It was always like that in randoms?

Long_Range_Sniper #4 Posted 28 June 2017 - 11:42 AM

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Server stats since ranked battles started has shown that tier X usage has gone up to 2.24% of all vehicles. It's usually around 1.5%. 

 

If you then assume that most of that increase is within the compressed hours of ranked battles then that's a lot of tier X vehicles that would normally be providing tanks for random MM at tiers 8-10.

 

But they're now in ranked battles. The question is what impact does that have on MM in terms of how it balances vehicles. But also, what impact it might have in terms of the players who are playing ranked battles but now not in randoms. We all know the game anecdotes about playing tier X late at night when all the unicums are online, or tier V just after the schools finish in the afternoon.



malachi6 #5 Posted 28 June 2017 - 12:29 PM

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View PostLong_Range_Sniper, on 28 June 2017 - 11:42 AM, said:

Server stats since ranked battles started has shown that tier X usage has gone up to 2.24% of all vehicles. It's usually around 1.5%. 

 

If you then assume that most of that increase is within the compressed hours of ranked battles then that's a lot of tier X vehicles that would normally be providing tanks for random MM at tiers 8-10.

 

But they're now in ranked battles. The question is what impact does that have on MM in terms of how it balances vehicles. But also, what impact it might have in terms of the players who are playing ranked battles but now not in randoms. We all know the game anecdotes about playing tier X late at night when all the unicums are online, or tier V just after the schools finish in the afternoon.

 

 

It also questions the veracity of those people that insist they are always bottom tier when playing tier 8.



trispect #6 Posted 28 June 2017 - 12:38 PM

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Is MM now better for Tier10 tanks during Ranked Battle hours? =) Meaning there are less full tier 10 battles.

truoste #7 Posted 28 June 2017 - 12:40 PM

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View Posttrispect, on 28 June 2017 - 11:38 AM, said:

Is MM now better for Tier10 tanks during Ranked Battle hours? =) Meaning there are less full tier 10 battles.

 

Indeed. If one wants to play tier 8 garbage (non premiums or older premiums) ranked time is the best time to play them. There is remote possibility not to be bottom tier constantly.

Edited by truoste, 28 June 2017 - 12:42 PM.


Balc0ra #8 Posted 28 June 2017 - 12:41 PM

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I thought it was the other way around. As randoms have always been like that. And random pulled that into ranked to ruin that.

Long_Range_Sniper #9 Posted 28 June 2017 - 12:46 PM

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View Postmalachi6, on 28 June 2017 - 11:29 AM, said:

It also questions the veracity of those people that insist they are always bottom tier when playing tier 8.

 

I'm not sure about that. If there are fewer tier X tanks in randoms while ranked battles are on then won't MM try for its default 3/5/7 team more often because it doesn't have the pool of tier X/XI tanks to create a game without tier XIII?



_EXODUZ_ #10 Posted 28 June 2017 - 01:05 PM

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I have a different impression. I always offer a tactic to my team at the start of the battle. Couple of pings and an explanation. Nowadays, I get more people saying Affirmative and actually listening.

C_S_ #11 Posted 28 June 2017 - 03:17 PM

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camping galore in my few recent games that i played with random mm. I have forgotten how to carry. at least with current mind set of player in random battles. alot more pushing and parkinjg in front too. I hadnt played this game in a while came back for ranked.

Aikl #12 Posted 28 June 2017 - 03:18 PM

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Haven't noticed much camping in either ranked or randoms, though I only play ranked to double my T10 tank grinds. :P

CmdRatScabies #13 Posted 28 June 2017 - 03:22 PM

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View PostLong_Range_Sniper, on 28 June 2017 - 11:42 AM, said:

The question is what impact does that have on MM in terms of how it balances vehicles. But also, what impact it might have in terms of the players who are playing ranked battles but now not in randoms. We all know the game anecdotes about playing tier X late at night when all the unicums are online, or tier V just after the schools finish in the afternoon.

 

 I've found Ranked hours has been a really good time to play Randoms with respect to the matchmaker & I've been getting way better results while Ranked was on.  But, this week I suspect we're seeing more players giving up on Ranked & creeping back into Randoms as it doesn't seem as good so far.

CmdRatScabies #14 Posted 28 June 2017 - 03:24 PM

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View PostLong_Range_Sniper, on 28 June 2017 - 12:46 PM, said:

 

I'm not sure about that. If there are fewer tier X tanks in randoms while ranked battles are on then won't MM try for its default 3/5/7 team more often because it doesn't have the pool of tier X/XI tanks to create a game without tier XIII?

 

I've been getting better T8 MM - players that would be playing T8 credit grinders & T9/10 have been in Ranked.

call_me_ShockZz #15 Posted 28 June 2017 - 03:47 PM

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been playing my IS-7 yesterday eve and noticed First of all no arty in every game I played and only 2 games where I got the 1-digit mm out of.. about 7 games 

Long_Range_Sniper #16 Posted 28 June 2017 - 05:21 PM

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View PostCmdRatScabies, on 28 June 2017 - 02:24 PM, said:

 

I've been getting better T8 MM - players that would be playing T8 credit grinders & T9/10 have been in Ranked.

 

Well this is the comment from WG that's just gone on their news page.

 

The 3/5/7 template serves its purpose of allowing every tanker to contribute in battle. You always get comparable opposition, regardless of whether you’re placed at the top, middle, or bottom of the list. Remember the less-than-desirable scenario of playing Tier VIII and getting matched against Tier X? Now think how it feels in the game as it stands today. Having a few top-tiers on the other camp no longer makes you question the point of battling. Stronger opposition is fewer in number than vehicles in the middle, there’s a similar number of top-tiers on your side, and there’s no need for you to go up against them.

 

I wonder why so many perceive this to be different.



CmdRatScabies #17 Posted 28 June 2017 - 05:53 PM

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View PostLong_Range_Sniper, on 28 June 2017 - 05:21 PM, said:

 

Well this is the comment from WG that's just gone on their news page.

 

The 3/5/7 template serves its purpose of allowing every tanker to contribute in battle. You always get comparable opposition, regardless of whether you’re placed at the top, middle, or bottom of the list. Remember the less-than-desirable scenario of playing Tier VIII and getting matched against Tier X? Now think how it feels in the game as it stands today. Having a few top-tiers on the other camp no longer makes you question the point of battling. Stronger opposition is fewer in number than vehicles in the middle, there’s a similar number of top-tiers on your side, and there’s no need for you to go up against them.

 

I wonder why so many perceive this to be different.

 

It's a mystery.  Almost as if WG marketing dep't was talking total bollocks.

JocMeister #18 Posted 28 June 2017 - 05:56 PM

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View PostLong_Range_Sniper, on 28 June 2017 - 11:42 AM, said:

Server stats since ranked battles started has shown that tier X usage has gone up to 2.24% of all vehicles. It's usually around 1.5%. 

 

If you then assume that most of that increase is within the compressed hours of ranked battles then that's a lot of tier X vehicles that would normally be providing tanks for random MM at tiers 8-10.

 

But they're now in ranked battles. The question is what impact does that have on MM in terms of how it balances vehicles. But also, what impact it might have in terms of the players who are playing ranked battles but now not in randoms. We all know the game anecdotes about playing tier X late at night when all the unicums are online, or tier V just after the schools finish in the afternoon.

 

Isnt the increase in TX battles more likely due to T8 being completely broken right now rather than RB?

 

I for one try to avoid T8 as much as possible which means I play a lot more T9 and TX. I can only assume many do the same.



Long_Range_Sniper #19 Posted 28 June 2017 - 09:02 PM

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View PostJocMeister, on 28 June 2017 - 04:56 PM, said:

 

Isnt the increase in TX battles more likely due to T8 being completely broken right now rather than RB?

 

I for one try to avoid T8 as much as possible which means I play a lot more T9 and TX. I can only assume many do the same.

 

It could be. More players move to tier IX (I have some nights) and then at worst you're in the middle. So, again with a 3/5/7 split, it's tipping the balance more against tier 8. Who knows?

 

When we had the pre 9.18 arty there was an argument that players didn't really suffer that much due to the actual percentage of HE they suffered overall. The thing is, you can't argue stats against a feeling.

 

A lot of players seem to "feel" that tier 8 is getting a raw deal with the current MM, and I can't believe that when WG published their supposed Q&A it wasn't an answer. It probably wouldn't be an issue but if players feel that tier 8 isn't working, and that's where WG sell their main premium tanks it may backfire on them. If they let the perception grow that tier 8 isn't worth playing then their short term gain of pushing players into tier IX/X (and spending more credits) is a long term loss as tier 8 premiums don't sell. Look at the rash of recent ones that just appear back again and again in the shop.

 

If the rumour (fact or not) takes hold that tier 8 is broken then WG will have shot themselves in the foot again, by not addressing it early when they had the chance. I mean the one thing they've reacted to was arty not being able to toon.......PRIORITIES!!!

 

View PostCmdRatScabies, on 28 June 2017 - 04:53 PM, said:

It's a mystery.  Almost as if WG marketing dep't was talking total bollocks.

 

 No Foching chance of that ever happening eh?

 


Edited by Long_Range_Sniper, 28 June 2017 - 09:03 PM.


EggyTheGumGumChewer #20 Posted 28 June 2017 - 09:12 PM

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Yes, imo it does feel like randoms have been slightly affected by the new "ranked battle tactics".




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