We'll use this thread to keep you up to date with all important information about the tournament.
Captains must follow this topic while it's highly recommended for everyone else stay up to date.
We'll use this thread to keep you up to date with all important information about the tournament.
Captains must follow this topic while it's highly recommended for everyone else stay up to date.
Map pool for WoT European Championship:
Mines, Ruinberg, Himmelsdorf, Lakeville, Ensk, Cliff, Steppes, Ghost town
We've added an additional country to Euro Cup - Georgia
As it was a last minute addition it will not feature a link on the map, nor be included in the rules. Also, we'll not make any further modifications to the list of participating countries.
Cheers!
Groups were drawn. We have 8 groups of 4 or 5 teams.
Groups 1-4 will play today and groups from 5-8 will play tomorrow.
All 34 tournament teams were added, if anyone has complaints please post them in Q&A topic.
3+7 reserves you see on the tournament page was added because we will add our streamers to the games. It doesn't mean you can add 7 reserves.
Maps for each round:
1. Mines
2. Steppes
3. Ruinberg
4. Cliff
5. Ghost Town
Last round of tournament will be played on 22nd July - Saturday beginning at 17:00 (in case of additional games it may start at 16:00)
Teams are invite to join the discord at 16:00 the latest
Map pool for Saturday:
1. Round - Ruinberg - RO16
2. Round - Cliff - Quarterfinals
3. Round - Ghost Town - Semifinals
4. Round - Mines - Finals
Tiebreaker - Himmelsdorf
EDIT:
Additionally, in order to provide better chances for teams fighting for 1st place and 3rd place, we've decided to make these games BO5
Edited by Berbo, 22 July 2017 - 01:10 PM.
As it wasn't clear for everyone
Updates in this topic are overruling the actual rules, that's why we call it information and updates
The map and tiebreaker had the rules defined for previous stages and for this one tiebreaker is himmelsdorf.
Also a full elaboration of Attack defense and voting for tiebreaker. I realize it wasn't explained fully and properly:
- Tiebreaker voting is decided by who wins the attack side faster, not just any game
- If no teams win in attack, then their damage made in attack will be taken into consideration
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