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JagdPanzer E-100 is it too much or it's just me?


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MrTagen #1 Posted 02 July 2017 - 07:27 AM

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who would like to take an average alpha damage (1050) from that pretty accurate gun 3.4 or 3.2 with vents? not to forget it is is 170 caliber gun with shell velocity (925) faster than all high alpha TD except grille 15

i guess this tank broke many player's monitors XD

 

i am not talking about the awesome armor or the noob players that can make great games with this tank i am talking about the alpha i guess it is too much

 

what do you guys think? what do you think of a tank that can block entire flank because they are afraid to take the bee stink XD ?



Goldshock #2 Posted 02 July 2017 - 07:42 AM

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Awesome armor? Nothing in this game have awesome armor when you can press 2 twice. Accuracy, when your shot magically goes to autobounce areas, the tracks o fly 2 metters above your target... ALpha is the only thing this tank have.

Edited by Goldshock, 02 July 2017 - 07:42 AM.


MacD3rpington #3 Posted 02 July 2017 - 08:08 AM

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I rather meet with the JpZ tha any other t10 Td. Only 1 mistake or a bad mm or map and you are done.

SABAOTH #4 Posted 02 July 2017 - 08:10 AM

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View PostMrTagen, on 02 July 2017 - 07:27 AM, said:

who would like to take an average alpha damage (1050) from that pretty accurate gun 3.4 or 3.2 with vents? not to forget it is is 170 caliber gun with shell velocity (925) faster than all high alpha TD except grille 15

i guess this tank broke many player's monitors XD

 

i am not talking about the awesome armor or the noob players that can make great games with this tank i am talking about the alpha i guess it is too much

 

what do you guys think? what do you think of a tank that can block entire flank because they are afraid to take the bee stink XD ?

 

The fear factor of JP E 100 is big, however is not hard to take him down.

 

Is easy to kill and the highest priority target because it's fear factor, sure when is loaded nobody wants to bite the bullet, but as soon as it fired it's a party. :playing:



clixor #5 Posted 02 July 2017 - 08:15 AM

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View PostSABAOTH, on 02 July 2017 - 08:10 AM, said:

 

The fear factor of JP E 100 is big, however is not hard to take him down.

 

Is easy to kill and the highest priority target because it's fear factor, sure when is loaded nobody wants to bite the bullet, but as soon as it fired it's a party. :playing:

 

The fear factor only goes so far. If a team is pressured someone will just take (not gladly though) a hit and flank it with some help. Or a JP misses/bounces and the same will happen. That's exactly the reason why you see so many 0 dmg games from jp e100s.

TsunamiFM #6 Posted 02 July 2017 - 08:39 AM

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It reloads almost 25 sec - that's pretty long time window when no one has to be afraid of it after it shoots. It's pretty much as SABAOTH described it - sometimes it doesn't live long enough to shoot twice in a battle.

Edited by TsunamiFM, 02 July 2017 - 08:43 AM.


MR_FIAT #7 Posted 02 July 2017 - 08:58 AM

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its slow and has no turret i dont see the issue here also it has a insanely long reload, it fires and gets swarmed by meds if its played by a bob (99% of the playerbase) 

Troubledove #8 Posted 02 July 2017 - 08:59 AM

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It could even get slight buff. Bit more armor to superstucture or something. Getting that 1000euro banknote on your tank is irrelevant because after that you return the favor by bypassibg it and jpze100 dies.

 

Only thing OP is the armor model bug when you hug its behind and shells disappear....



JuliusCheddar #9 Posted 02 July 2017 - 09:21 AM

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Do you actually imply jpze100 is op? 

Ah, nevermind, just saw battle count. 


Edited by JuliusCheddar, 02 July 2017 - 09:22 AM.


fighting_falcon93 #10 Posted 02 July 2017 - 09:28 AM

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"Accurate gun" :D Hahahahahaha good one :D

 

I went detective mode and noticed that OP's highest tier is tier 8. So I'm going to guess what happened: OP played a battle in his tier 8 tank when he went in front of the Jg.Pz.E100's gun and got slapped for 1000+ damage. This propably ended his round, so instead of thinking about what he did wrong, he went to the forum to complain about the vehicle being overpowered.

 

OP, unlock the Jg.Pz.E100 and play a few battles in it and we will see if you still think it's overpowered :)



anonym_YNch2j0j5oJ9 #11 Posted 02 July 2017 - 09:36 AM

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JgPzE100 is one of the least scary tier 10 TDs, grille is faster and more sneaky, and hey have you even seen the UK TD's? they do 1750 damage shots with HESH rounds, or 1150 with AP...

Laiskamato #12 Posted 02 July 2017 - 10:37 AM

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View PostMrTagen, on 02 July 2017 - 09:27 AM, said:

who would like to take an average alpha damage (1050) from that pretty accurate gun 3.4 or 3.2 with vents? not to forget it is is 170 caliber gun with shell velocity (925) faster than all high alpha TD except grille 15

i guess this tank broke many player's monitors XD

 

i am not talking about the awesome armor or the noob players that can make great games with this tank i am talking about the alpha i guess it is too much

 

what do you guys think? what do you think of a tank that can block entire flank because they are afraid to take the bee stink XD ?

 

Grille 15 deals 250 less damage on average and reloads 10 seconds faster.

I am more afraid of that than JgPz E100



arthurwellsley #13 Posted 02 July 2017 - 11:59 AM

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JgPz e100 is anything but OP, and could probably do with a small buff.

 

Clearly MrTagen has come to the forum to post because one of his vehicles suffered at the hands of a JgPz e100. Perhaps MrTagen would like to post a replay of this particular battle, and then various forum members might be willing to assist him with game play tips, about how to exploit the well known weaknesses of JgPz e100s, and how to deal with them in general.



HundeWurst #14 Posted 02 July 2017 - 12:11 PM

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I see it the same way as you do. However there is a lot of room for debate.

 

Undoubtebly to high alpha has a bad influence on the gameplay. It makes it more static and less "dynamic". However we also have to keep in mind the mapdesign. If there were lots of opportunities to get around such a vehicle, as in flanking, high alpha would not be an issue as it could be avoided. Obviously the current map design does not allow such actions.

 

It is always a question of diversity vs gameplay. I dont think these super high alpha tanks add much if anything to the gameplay. I would like to see these super high alpha guns changed.

However there will be many people saying that its alright as it is.

These tanks are by no means OP but still have a bad influence due to their alpha damage. I am just not a big fan giving any tank the capability to 2 shot or even 1 shot tanks these guns meet.



Phobos4321 #15 Posted 02 July 2017 - 12:13 PM

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View Postarthurwellsley, on 02 July 2017 - 11:59 AM, said:

JgPz e100 is anything but OP, and could probably do with a small buff.

 

Clearly MrTagen has come to the forum to post because one of his vehicles suffered at the hands of a JgPz e100. Perhaps MrTagen would like to post a replay of this particular battle, and then various forum members might be willing to assist him with game play tips, about how to exploit the well known weaknesses of JgPz e100s, and how to deal with them in general.

 

do you really need tips for it i mean its pretty much common sense for it , lower front plate is a giant weakspot, that little mg bucket is a weakspot, superstructure is rather easy penned by premium ammo, there is no turret/pseudoturret like at the 183, its slow, even a t95 turns faster and the gun is anything but reliable what happens is you hit the side of a obj261 ? you score a critical hit with 0 damage, shot a batchat and the sccuracy make you hit at autobounce angles ...

there are rather few situations where it could shine still in the same situations other tanks might even shine more

 

for a long time Jpz E100 was considered the worst T10 td it just lost that title after Foch155 was nerfed hard  



Zorbiitti #16 Posted 02 July 2017 - 12:31 PM

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For me jpz e100 is a fun tank to play, giving those 1000 packages to unwary victims and silently saying to urself "have a nice game", is just satisfying..

Otherwise the tank is a piece of junk.

MattTheMiz #17 Posted 02 July 2017 - 12:34 PM

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i have it, is a load of ****, armor is good only against tomatoes, an average monkey can easily pen u in low front, or press magic 2 and pen you everywhere, and about the gun.... a pathetic troll useless gun, snaps are IMPOSSIBLE, 50% of 300+ mt shots (full closed) lands on mars and with is 299 pen it can unbelievably bounce everything... lol.. once i bounced batchat...

LR130 #18 Posted 02 July 2017 - 01:19 PM

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View Postfighting_falcon93, on 02 July 2017 - 09:28 AM, said:

OP, unlock the Jg.Pz.E100 and play a few battles in it and we will see if you still think it's overpowered :)

 

OP, please dont...just dont. Or at least wait until you are better at the game....



Syllom #19 Posted 02 July 2017 - 01:37 PM

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Those 2 huge calibers from Jageru and 183 with 1k+  shots have huge down sides.

Try clutch shots with Jagerou. The moment you are missing it, which 9/10 times you will definitely miss,     you have 21 excruciating  seconds that feels an eternity.

I'm talking about the best troll gun in game. Fun to see that 1k+ numbers but hell, will play my pumpkin E3 anytime.

 

P.S: No matter the tier , the alpha dmg or whatever you want OP, Turret less TD's are the least fun to play class  in game nowdays

 



Steeltank141 #20 Posted 02 July 2017 - 02:04 PM

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The jpze100 lol, that thing is like a house on tracks but always able to suprise me on the weirdest locations. Driving with 60km/h around a corner and boom, or sneaking around me suddendly lol. But to much? Nah not imo




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