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Airfield map new meta?


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qpranger #1 Posted 03 July 2017 - 09:02 PM

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Why are heavies en masse going to the southern flank by the sea? More and more often. There is only one outcome of that, stupid defeat. I honestly do not understand what is going on in this game anymore.

Scabolcz #2 Posted 03 July 2017 - 09:07 PM

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Never seen that, generally when  play that map, armored heaviess normally go to the top side of the mini map.

lord_chipmonk #3 Posted 03 July 2017 - 09:09 PM

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Yeah, I've noticed this a bit more. No idea why. 

Press2ForSkill #4 Posted 03 July 2017 - 09:13 PM

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The same reason why they go beach on Overlord = They suck

RamRaid90 #5 Posted 03 July 2017 - 09:20 PM

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In general since the game has been recently overhauled, all those who quit before because they didnt understand the game mechanics have come back because the mechanics they didnt understand have been altered. They now have returned, to continue not understanding the game mechanics and as such you see far more teams go full noob.

IncandescentGerbil #6 Posted 03 July 2017 - 09:53 PM

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I tried the seaward side on Airfield in Type 5. It was a 3-5-7 game and I was able, with great skill, to block about 9k damage, whilst causing much grief in the enemy ranks.
But yeah, it is usually a pretty bad idea in a non cartoon tank.

_EXODUZ_ #7 Posted 03 July 2017 - 09:55 PM

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They get spawned there, so they just go forward. Before heavies used to spawn where they should, now it's all messed up.

ZlatanArKung #8 Posted 03 July 2017 - 10:02 PM

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View PostIncandescentGerbil, on 03 July 2017 - 09:53 PM, said:

I tried the seaward side on Airfield in Type 5. It was a 3-5-7 game and I was able, with great skill, to block about 9k damage, whilst causing much grief in the enemy ranks.
But yeah, it is usually a pretty bad idea in a non cartoon tank.

Did you win?



1ncompetenc3 #9 Posted 03 July 2017 - 10:08 PM

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Maybe people got sick of getting shot by arty in the regular heavy brawling spot and are seeking greener pastures.

IncandescentGerbil #10 Posted 03 July 2017 - 10:13 PM

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View PostZlatanArKung, on 03 July 2017 - 10:02 PM, said:

Did you win?

Yeah. All thanks to, erm, skill. Type 5 not for noobs.



suvicze #11 Posted 03 July 2017 - 10:15 PM

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It is actually not a bad plan to have a few preferably faster heavies go that way together with mediums. Well super heavies work too of course but unless you have plenty of them it is usually better to have them hold the heavy flank.The side with cap on G2 hardly ever has anyone camping opposite to that flank as most td go to the other side to overlook the usual heavy flank. Because of that, the opposition is in most cases pretty light and you can destroy the enemy there pretty easily. That usually disorganize the enemy on the heavy flank and your tanks there has better chance to take advantage of that.

Of course  it might not always work and it is pretty much suicide from the other side but it is definitely more viable than going beach with heavies on overlord as it takes you too long to get back up and enemy has much more time to organize a defense than on airfield.


Edited by suvicze, 03 July 2017 - 10:16 PM.


Alabamatick #12 Posted 03 July 2017 - 10:18 PM

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Afair, when the map was introduced, that flank corridor was the main fighting botting area, then it tailed off

 

obviously it's back now :B



qpranger #13 Posted 03 July 2017 - 10:21 PM

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View Postsuvicze, on 03 July 2017 - 11:15 PM, said:

It is actually not a bad plan to have a few preferably faster heavies go that way together with mediums.

 

That will fail 9 out of 10 times unless you are playing against a team of AFK bots. The enemy will spot your concentration there and they will farm you in a wide arc as soon as you make your heroic push. And if you don't, you are dead weight.



Quintuss #14 Posted 03 July 2017 - 10:54 PM

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View Postqpranger, on 03 July 2017 - 10:21 PM, said:

 

That will fail 9 out of 10 times unless you are playing against a team of AFK bots. The enemy will spot your concentration there and they will farm you in a wide arc as soon as you make your heroic push. And if you don't, you are dead weight.

 

Sadly that makes it simply equual in odds with the north where Arty + redline campers make pushing a waste of effort.

 

Basically the 2 ways to win that map with your usual random "team" these days are camping it out till 8-10 foes got themselves killed by pushing into you OR ramming a lemming-train though one flank in minute 2/3. I cannot even recall the last time i had the misfortune of getting that map where not half of the toptiers camped at the back (typically in highly fragile tanks like Maus, JPE100,....)



Mimos_A #15 Posted 03 July 2017 - 11:06 PM

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View Postqpranger, on 03 July 2017 - 09:02 PM, said:

Why are heavies en masse going to the southern flank by the sea? More and more often. There is only one outcome of that, stupid defeat. I honestly do not understand what is going on in this game anymore.

 

Yeah, especially from the east spawn it seems to be a recent thing to push south and drive across to J4. A great move that gets countered from just about any decent position on the map...

_b_ #16 Posted 03 July 2017 - 11:09 PM

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It's randoms...what do you expect!? Coherent thought and active minimap?? Perhaps even players who haven't pressed V upon start of battle!? ...get real ...

Mimos_A #17 Posted 03 July 2017 - 11:10 PM

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View Postsuvicze, on 03 July 2017 - 10:15 PM, said:

It is actually not a bad plan to have a few preferably faster heavies go that way together with mediums. Well super heavies work too of course but unless you have plenty of them it is usually better to have them hold the heavy flank.The side with cap on G2 hardly ever has anyone camping opposite to that flank as most td go to the other side to overlook the usual heavy flank. Because of that, the opposition is in most cases pretty light and you can destroy the enemy there pretty easily. That usually disorganize the enemy on the heavy flank and your tanks there has better chance to take advantage of that.

Of course  it might not always work and it is pretty much suicide from the other side but it is definitely more viable than going beach with heavies on overlord as it takes you too long to get back up and enemy has much more time to organize a defense than on airfield.

 

Except that it gets covered very well by anyone in the "lookout" bit in e5. You can spot and shoot from there, even without getting spotted if you use the bushes right. If you try to push out, you're going to be out in the open long enough to just get farmed, if you stay in cover you're just going to spend the rest of the game stuck in j4 doing nothing. So that push only works if your tanks in the "heavy corridor" put enough pressure so that the guy(s) in e5 can't just comfortably snipe in, which won't happen if the td's are doing their job there and not countering the south push in the first place.

Edited by Mimos_A, 03 July 2017 - 11:12 PM.


mantazzo #18 Posted 03 July 2017 - 11:17 PM

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Even with my Conqueror I don't go south - I try to be useful in top side. Not always, but sometimes it works wonders (at least the tank has a nice gun and a really decent turret armor in front - even bounces some gold shots :D )

To be fair, haven't played a lot in that map currently, but I still enjoy it.



TankkiPoju #19 Posted 04 July 2017 - 06:54 AM

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I had a platoon of E100s going south in my last Airfield game.

 

But they also both shot HE, so not exactly the brightest players anyway.



Quint_Gen #20 Posted 04 July 2017 - 07:06 AM

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View PostTankkiPoju, on 04 July 2017 - 06:54 AM, said:

I had a platoon of E100s going south in my last Airfield game.

 

But they also both shot HE, so not exactly the brightest players anyway.

 

How do you know what other tanks on your side are shooting?




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