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is the new arty good or bad...

new arty is arty stunned op over powerd

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Poll: is the new arty good or bad? (73 members have cast votes)

You have to complete 250 battles in order to participate this poll.

do you like the new arty?

  1. yes (25 votes [34.25%] - View)

    Percentage of vote: 34.25%

  2. no (39 votes [53.42%] - View)

    Percentage of vote: 53.42%

  3. no opinion (9 votes [12.33%] - View)

    Percentage of vote: 12.33%

do you like the stunned mechanic?

  1. yes (21 votes [28.77%] - View)

    Percentage of vote: 28.77%

  2. no (46 votes [63.01%] - View)

    Percentage of vote: 63.01%

  3. no opinion (6 votes [8.22%] - View)

    Percentage of vote: 8.22%

would it be better to remove arty in total?

  1. yes (34 votes [46.58%] - View)

    Percentage of vote: 46.58%

  2. no (36 votes [49.32%] - View)

    Percentage of vote: 49.32%

  3. no opinion (3 votes [4.11%] - View)

    Percentage of vote: 4.11%

do you spend more credits on repair, and med kits now, with this new arty in place?

  1. yes i spend more (29 votes [39.73%] - View)

    Percentage of vote: 39.73%

  2. no i dont spend more (32 votes [43.84%] - View)

    Percentage of vote: 43.84%

  3. no opinion (12 votes [16.44%] - View)

    Percentage of vote: 16.44%

is the new arty over powerd?

  1. yes (18 votes [24.66%] - View)

    Percentage of vote: 24.66%

  2. no (51 votes [69.86%] - View)

    Percentage of vote: 69.86%

  3. no opinion (4 votes [5.48%] - View)

    Percentage of vote: 5.48%

do you think new arty made game play better?

  1. yes (26 votes [35.62%] - View)

    Percentage of vote: 35.62%

  2. no (39 votes [53.42%] - View)

    Percentage of vote: 53.42%

  3. no opinion (8 votes [10.96%] - View)

    Percentage of vote: 10.96%

Vote Hide poll

coolmeltdown #1 Posted 04 July 2017 - 05:26 AM

    Corporal

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is the new arty good or bad? plse take the poll!!

iam curiouse what u guys think!

cheers 

 


Edited by coolmeltdown, 04 July 2017 - 05:27 AM.


Sfinski #2 Posted 04 July 2017 - 05:53 AM

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Could have had question is the arty broken rather than over powered. Well, voted OP, meant broken. Neither is good anyway.

 

// Like that Jabster style of answering. Have no opinion but had to share his non-opinion anyway...


Edited by Sfinski, 04 July 2017 - 05:54 AM.


gpalsson #3 Posted 04 July 2017 - 06:35 AM

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New arty is still really bad, but not as completely full *edited* way of implementing it as old arty.

Edited by Jbnn, 06 July 2017 - 07:39 AM.
This post has been edited by the moderation team due to inappropriate remarks.


ellua #4 Posted 04 July 2017 - 06:51 AM

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Currently tier 10 arty unit on open map can easy make 3-4k dmg so arty is way too strong now. I think total arty removal is best option to make WoT better game, more skill based.

 

And most sad part is fact arty is punishing active and aggressive players like never before.


Edited by ellua, 04 July 2017 - 06:58 AM.


lord_chipmonk #5 Posted 04 July 2017 - 07:25 AM

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Current arty is a massive improvement over the previous version and arty is currently in the best place it has ever been. 

Megahard #6 Posted 04 July 2017 - 08:10 AM

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View Postellua, on 04 July 2017 - 06:51 AM, said:

Currently tier 10 arty unit on open map can easy make 3-4k dmg so arty is way too strong now. I think total arty removal is best option to make WoT better game, more skill based.

 

And most sad part is fact arty is punishing active and aggressive players like never before.

 

​Oh please, tier x arty can make 3k ooooooooh nooooo.... Any smarter person with a Maus can do 4k game after game and you are cry about arty being OP. Here's a funny story tier 9 BC can't do *edited* against Maus. Tier 8 arties can't do *edited* against Maus. Wanna hear another funny story - tier 9 BC can't pen a *edited*Scorpion G and usually does something like 300 or less. Tier 9 BC has no *edited*splash.

 

This is how an average game in a tier 9 BC looks like now: You fire at Maus you do 0 (a direct hit) team starts crying for you to help them, you try to explain that you can't do anything against a Maus. You try again you hit Maus and you feel lucky because you did 200 to Maus. Now he doesn't have 3000 HP, he ˝only˝ has 2800 HP left. That will help your team A LOT.


​So you say *edited* that and you start shooting tier 8's. Wild Scorpion G gets spotted a tank with 30 mm or armor, your shells have 42mm of pen... you shoot direct hit... but it doesn't pen... why? I really really don't know. The biggest mystery in WoT currently is why a tier 9 arty with 42 mm of pen can't pen a Scorpion with 30 mm or armor.

 

All in all that is how an average game in a tier 9 BC looks like: you do something like 1.5k on average... Which is not bad but currently BC can't one shot anything. Which is ok, I was against arties being able to one shot things... but not being able to do anything against Maus... come on... not being able to pen a*edited*tier 8 Scorpion... come on.

 

Some arties are OP like M53/55 that thing got de facto buffed when the accuracy on arties got improved. But most of arties trully got nerfed. I can't remember when was the last time I had a 3k game in tier 9 BC. Usually you are happy is you do 2k, and on average you do 1.5k. Is doing 1.5k on average in a tier 9 arty ˝broken˝ - nope.


Edited by Jbnn, 06 July 2017 - 07:42 AM.
This post has been edited by the moderation team due to inappropriate remarks.


leggasiini #7 Posted 04 July 2017 - 08:15 AM

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Hightier arties are improvement. However, not so sure about tier 5-7 which have like only 200 worse alpha instead of almost double like at tier 10, while having all the benefits of new arty (acccuracy, splash, stun, reload). Their stun is quite short, though.

 

Arty is not good at all but its overall better. Low/midtier arties with splash needs damage nerf.



NiemandXL #8 Posted 04 July 2017 - 08:29 AM

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It always was a broken mechanic that took most of the fun out of the game, and it still is. So no real changes here. Slightly less broken is still broken. After 2 huge and unsuccessful artillery nerfs I doubt that there is a way to fix artillery short of removing it.

h4ctor #9 Posted 04 July 2017 - 08:31 AM

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doesnt bother me in randoms at all,very few games even with 2 arties

 

but they pretty much killed ranked battles for me,its just not fun to play against 3 every game


Edited by h4ctor, 04 July 2017 - 08:31 AM.


T_H_F #10 Posted 04 July 2017 - 09:17 AM

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That arty fix is in right direction,,,, but reload and aim is still to good consider the big splash circle.especially if there is more then one arty in game...

Hammerhead20 #11 Posted 04 July 2017 - 09:25 AM

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SPG's are complete *edited* in this game.

 

And now with that idiotic "stun" efect, SPG's are even more annoying than before.

 

I still see situations where these broken things "steal" more than 1,000 HP with a single shell...

 

Just like yesterday. Type 61 player lost over 1,100 HP with a single shot. And that happened between the buildings on Ensk map!!!

 

Yeah, SPG's now are really "balanced". Thanks, WG.


Edited by Jbnn, 06 July 2017 - 07:44 AM.
This post has been edited by the moderation team due to inappropriate remarks.


BlekX #12 Posted 04 July 2017 - 11:50 AM

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View Postellua, on 04 July 2017 - 06:51 AM, said:

Currently tier 10 arty unit on open map can easy make 3-4k dmg so arty is way too strong now. I think total arty removal is best option to make WoT better game, more skill based.

 

And most sad part is fact arty is punishing active and aggressive players like never before.

 

It is much harder to hit the active players => its not so hot as you said, WHAT MORE, arty is not the core of the problem!

The real problems are

the rats hiding behind you,  who prefer losing and teamkilling, if they can die 10 seconds later for it.

Camping in general, because there are too many people who think they camp like others, but they actually only sleep in corner.

...



Cobra6 #13 Posted 04 July 2017 - 11:54 AM

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It's definitely better by far, but it still needs either the accuracy increase, the aimtime increase *OR* the splash radius nerfed because it's way too accurate now.

 

Cobra 6



HeidenSieker #14 Posted 04 July 2017 - 12:42 PM

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SPGs can only fire HE, can only participate singly in platoons, have had penetration halved, and their play-style completely changed by the "stun" change.

 

They're much more fun to play, better team members, and better to play against, since with the new style of operation they are more a support vehicle than a direct damage dealer (team game, remember - the team take advantage of the stunned enemies), and the incidence of one-shots has been virtually removed.

 

The new and re-usable consumables assist a lot when neutralising the effects.

 

The issue it seems is that many people still persist with ancient dogma, and cannot adapt. Oh well.



Argedeava #15 Posted 04 July 2017 - 01:18 PM

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View Postellua, on 04 July 2017 - 06:51 AM, said:

 

 

And most sad part is fact arty is punishing active and aggressive players like never before.

Most sad part is punishing scouts.



Jigabachi #16 Posted 04 July 2017 - 01:55 PM

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Hah. Cunning.
You added the question about arty being OP to find out how many if the voters are even credible, because everyone who chooses "yes" has obviously no idea about anything.
That was a very smart move.

MattieW #17 Posted 04 July 2017 - 02:30 PM

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Arty is good.

It stops players from camping behind bushes and waiting for the enemy to attach first.

 

If you don't like arty then stop sitting out of cover and stop trying to red line snipe.



WindSplitter1 #18 Posted 05 July 2017 - 01:40 AM

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I did not expect the poll to have MORE people saying against removing people than for.

 

Just proves my thesis that even though some people dislike it, they would rather not see it removed. Clever indeed.



Yaccay #19 Posted 05 July 2017 - 06:34 AM

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View Postellua, on 04 July 2017 - 06:51 AM, said:

Currently tier 10 arty unit on open map can easy make 3-4k dmg so arty is way too strong now. I think total arty removal is best option to make WoT better game, more skill based.

 

And most sad part is fact arty is punishing active and aggressive players like never before.

 

This is the usual exaggeration . 

Now look after some real life data. 

 

http://www.vbaddict.net/statistics.php?tier=10&tanktype=0&nation=0&premium=0&modeid=0&team=0&battles=1000&groupby=0&fieldname=damage_dealt&server=

 

The are 49 tier X vehicles. Arties are literally the worst damage dealers. From the last 8 vehicles from the bottom of the list, 5 are arties (all of the tier X arties) and the other 3 are light tanks. 

Example: BC 155 58 has 1283 damage. 

While Maus has 2339 damage, Type5 has 2229 damage, strv 103b has 2395 damage.

 



Pandabird #20 Posted 05 July 2017 - 07:10 AM

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What i don't like about new arty:

 

Hitting a type 5 for 14 damage.

 

No really hear me out.

 

I'm supposed to help my team right, provide support fire and stuff.

 

Why bother hit the biggest threat for 14 when i can just blindshoot scout bushes and deal 300+ easily with a high chance of a full 750 dmg pen

 

Also my arty is very accurate now so it just makes sense. Shoot the light armored tanks like sniper meds, TD's and scouts. You know, those that shouldn't be priority targets to begin with....

 

Meanwhile the type/maus gets to roll forward and crush my team's heavies, because it really doesn't matter if i mess up their aim with a meh stun effect when they stand 50m in front of their targets anyway.

 

Stunning a light tank on the move literally cripples it as well in comparison, almost always resulting in assist damage from our snipers compared to the herpy derps that just shrug off shells like candy even when tracked sideways.


Edited by Pandabird, 05 July 2017 - 07:16 AM.





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