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GLD: what does it do?!


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anonym_uktlgGKuDbuG #1 Posted 06 July 2017 - 11:53 AM

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I've searched this forum countless times and I still can't figure out how the GLD works.

 

If you equip one in game, it seems to simply reduce the aimtime of your gun by 10%, which is nice. But it doesn't work when moving your turret/tank, according to the description? Is this just poor English from WG or is there really something to it?

 

For example, if you're driving at full speed and go slower, the aim circle shrinks. Does the GLD also speed this up? If it simply reduces raw aimtime then it should. If it really doesn't work unless your tank is 100% stationary then it's almost useless.



SABAOTH #2 Posted 06 July 2017 - 12:05 PM

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View PostTr0gledyte, on 06 July 2017 - 11:53 AM, said:

I've searched this forum countless times and I still can't figure out how the GLD works.

 

If you equip one in game, it seems to simply reduce the aimtime of your gun by 10%, which is nice. But it doesn't work when moving your turret/tank, according to the description? Is this just poor English from WG or is there really something to it?

 

For example, if you're driving at full speed and go slower, the aim circle shrinks. Does the GLD also speed this up? If it simply reduces raw aimtime then it should. If it really doesn't work unless your tank is 100% stationary then it's almost useless.

 

It increase the speed the reticle shrinks, but not to 100% only a fraction of it (it is indicated in the wiki iirc)

 

It does not influence the dispersion however that is vstab's job. I guess that works even when you are moving but within the limits due to dispersion on the move so it is less noticeable.

But you do not need to be stationary according to the guides.



Isharial #3 Posted 06 July 2017 - 12:06 PM

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it works only when its stationary, reducing the raw aimtime, which is why its only truly useful on sniper tanks

I run it on my T-34-1 because long range shots are annoyingly bad and the bloom is poor, it reduces the aimtime from bloom, so if your bloom is so bad it can end up at 4/5 seconds, GLD will help to counter that

still, it only works when stationary, which is why gld isn't that useful


 



anonym_uktlgGKuDbuG #4 Posted 06 July 2017 - 12:39 PM

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If you drive at 60 km/h and slow down to 30km/h for example, the aiming circle shrinks. Does the GLD affect the speed at which this happens? I just want a yes or no lol. Wargaming-English doesn't explain this very well.

 

I'm not 100% convinced it really only works when completely stationary.


Edited by Tr0gledyte, 06 July 2017 - 12:40 PM.


Isharial #5 Posted 06 July 2017 - 12:41 PM

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View PostTr0gledyte, on 06 July 2017 - 12:39 PM, said:

If you drive at 60 km/h and slow down to 30km/h for example, the aiming circle shrinks. Does the GLD affect the speed at which this happens? I just want a yes or no lol. Wargaming-English doesn't explain this very well.

 

 

I've always believed it does nothing unless you are stopped and your turret is not turning

ive not seen anything saying otherwise

 



anonym_uktlgGKuDbuG #6 Posted 06 July 2017 - 12:43 PM

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View PostIsharial, on 06 July 2017 - 12:41 PM, said:

 

I've always believed it does nothing unless you are stopped and your turret is not turning

ive not seen anything saying otherwise

 

 

That's because of the description WG has given the GLD. But we all know their descriptions can be a little off. I've experimented with a GLD on my Defender and it seems to somehow help even when I'm not completely stationary.

Edited by Tr0gledyte, 06 July 2017 - 12:44 PM.


SABAOTH #7 Posted 06 July 2017 - 12:44 PM

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View PostTr0gledyte, on 06 July 2017 - 12:39 PM, said:

If you drive at 60 km/h and slow down to 30km/h for example, the aiming circle shrinks. Does the GLD affect the speed at which this happens? I just want a yes or no lol. Wargaming-English doesn't explain this very well.

 

I'm not 100% convinced it really only works when completely stationary.

 

Since it is not specified (like for example camo net or bino) I guess it should work for the shrinking.

 

But on the move the dispersion is larger so even if it does it might be barely noticeable. Cannot find anything that gives 100% sure answer though :unsure:

 

 

edit- what I mean is the stationary mechanic is coded in the game as starting after few seconds of being stationary. However the turret and gun traverse influence the reticle as well, so is more messy to check if it does work only for the turret traverse or also while moving.


Edited by SABAOTH, 06 July 2017 - 12:47 PM.


anonym_uktlgGKuDbuG #8 Posted 06 July 2017 - 12:46 PM

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View PostSABAOTH, on 06 July 2017 - 12:44 PM, said:

 

Since it is not specified (like for example camo net or bino) I guess it should work for the shrinking.

 

But on the move the dispersion is larger so even if it does it might be barely noticeable. Cannot find anything that gives 100% sure answer though :unsure:

 

Am I the only one who finds this vagueness ridiculous after 6 years?

SABAOTH #9 Posted 06 July 2017 - 12:48 PM

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View PostTr0gledyte, on 06 July 2017 - 12:46 PM, said:

 

Am I the only one who finds this vagueness ridiculous after 6 years?

 

No, but after all we have perfectly working MM for tier 8 and there is no problem at all.

 

So I think we can categorize this as innocent laziness. :coin:



EscapeArtist #10 Posted 06 July 2017 - 01:17 PM

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GLD works off your aimtime, which means you have to be stationary for it to make a difference.

 


Edited by EscapeArtist, 06 July 2017 - 01:26 PM.


TankkiPoju #11 Posted 06 July 2017 - 01:25 PM

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GLD reduces aiming time.

 

And since aiming time works even if you are not stationary, GLD also works when you are not stationary.



EscapeArtist #12 Posted 06 July 2017 - 01:58 PM

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View PostTankkiPoju, on 06 July 2017 - 02:25 PM, said:

GLD reduces aiming time.

 

And since aiming time works even if you are not stationary, GLD also works when you are not stationary.

 

No, GLD doesn't give flat 10% reduction. It only kicks when you're stationary and and aiming with a locked turret.

That's why you should never use it, unless you have nothing else to mount.

 

http://forum.worldof...mation/#topmost

http://forum.worldof...e-gld-vs-vents/


Edited by EscapeArtist, 06 July 2017 - 02:11 PM.


Jackarl #13 Posted 06 July 2017 - 02:01 PM

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It only has an effect when stationary and fully aiming. As soon as you start moving it does nothing.

_Anarchistic_ #14 Posted 06 July 2017 - 02:03 PM

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it wastes 500000 credits

 

or 250000 I guess as you will most likely sell it later

 



Jackarl #15 Posted 06 July 2017 - 02:05 PM

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View PostStewie2ie, on 06 July 2017 - 02:03 PM, said:

it wastes 500000 credits

 

or 250000 I guess as you will most likely sell it later

 

 

It's actually quite useful over vents on tanks with 2.8s+ aimtime or poor soft stats on the gun. Or if you simply can't mount Vstabs

Edited by Jackarl, 06 July 2017 - 02:06 PM.


Nishi_Kinuyo #16 Posted 06 July 2017 - 02:11 PM

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Relevant video:



_EXODUZ_ #17 Posted 06 July 2017 - 02:12 PM

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View PostStewie2ie, on 06 July 2017 - 02:03 PM, said:

it wastes 500000 credits

 

or 250000 I guess as you will most likely sell it later

 

 

Useful on arty, some auto loaders (AMX 50 100, T57 in my case), some derp guns (KV-2, etc.). Had one on my IS-3 for ages. :hiding:

_Anarchistic_ #18 Posted 06 July 2017 - 02:14 PM

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View Post_EXODUZ_, on 06 July 2017 - 02:12 PM, said:

 

Useful on arty, some auto loaders (AMX 50 100, T57 in my case), some derp guns (KV-2, etc.). Had one on my IS-3 for ages. :hiding:

 

actually is-3 might need that more than vstabs.  I 3 marked is-3 with vents optics and rammer.  no food

anonym_uktlgGKuDbuG #19 Posted 07 July 2017 - 01:02 PM

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So..  a little off-topic, if it really really (really) only kicks in when completely stationary then it's almost useless on my Defender. Vents give bonuses I don't notice so I'll go back to optics if I don't notice a serious difference with the GLD. Yes, optics on a Russian heavy, shoot me (I'll spot you :P).

 

I like to use the r and f keys to slowly poke out and reduce bloom, that's why I asked this question. If the GLD works in these situations then it would be pretty useful.

 

They should buff the GLD. Actually they should buff a lot of the equipment and make different combos feasible.. 


Edited by Tr0gledyte, 07 July 2017 - 01:05 PM.


anonym_uktlgGKuDbuG #20 Posted 07 July 2017 - 01:07 PM

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View PostStewie2ie, on 06 July 2017 - 02:14 PM, said:

 

actually is-3 might need that more than vstabs.  I 3 marked is-3 with vents optics and rammer.  no food

 

Vents optics and rammer? I suppose this does maximize its damage potential (DPM and assist) but was it worth losing the Vstab? I've been putting Vstab on everything since..  forever so I don't even know how my tanks handle without it.


Edited by Tr0gledyte, 07 July 2017 - 01:07 PM.





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