Jump to content


Excessive module damage / crew killed


  • Please log in to reply
12 replies to this topic

O_verdose #1 Posted 12 July 2017 - 06:39 PM

    Corporal

  • Player
  • 40621 battles
  • 109
  • [RO-DM] RO-DM
  • Member since:
    09-24-2014

For the last weeks i've seen an increase in module damage / crew killed during battle. It's almost guaranteed to have a crew killed or module damaged the first time you get hit!

 

Can't stop wondering if this is another way for wg to milk players into buying premium time and premium tanks.

 

Anyone noticed this too?


Edited by O_verdose, 12 July 2017 - 06:41 PM.


wEight_Tanker #2 Posted 12 July 2017 - 07:03 PM

    Staff Sergeant

  • Player
  • 7538 battles
  • 459
  • [VI90M] VI90M
  • Member since:
    11-13-2016
Which tanks?

O_verdose #3 Posted 12 July 2017 - 07:15 PM

    Corporal

  • Player
  • 40621 battles
  • 109
  • [RO-DM] RO-DM
  • Member since:
    09-24-2014

Every fckn single tank! No way i am able to finish a battle without having casualties or damaged module!

 

And all of this fits perfectly with the new 90 sec kit re-activation. I mean if you survive that long why not use as many repair kits as possible?

 


Edited by O_verdose, 12 July 2017 - 07:17 PM.


MarcoStrapone #4 Posted 12 July 2017 - 08:01 PM

    Warrant Officer

  • Player
  • 36392 battles
  • 725
  • Member since:
    08-11-2013

View PostO_verdose, on 12 July 2017 - 05:39 PM, said:

For the last weeks i've seen an increase in module damage / crew killed during battle. It's almost guaranteed to have a crew killed or module damaged the first time you get hit!

 

Can't stop wondering if this is another way for wg to milk players into buying premium time and premium tanks.

 

Anyone noticed this too?

 

by this, we guarntee that you will  lost every battle all repairs and we will try to milk your credits as much as we can, and force you to buy credits or prem account or prem tank, whatever will take to make you pay us. regards, WG milking county.

Yakito #5 Posted 13 July 2017 - 09:35 AM

    Second Lieutenant

  • Player
  • 18873 battles
  • 1,349
  • Member since:
    05-03-2011
I agree on this. Every game makes me łoże somebody. Usually a radio mam. In various tanks. French, British, American.

imendars #6 Posted 13 July 2017 - 09:43 AM

    Second Lieutenant

  • Player
  • 10983 battles
  • 1,086
  • Member since:
    04-17-2014

View PostYakito, on 13 July 2017 - 11:35 AM, said:

I agree on this. Every game makes me łoże somebody. Usually a radio mam. In various tanks. French, British, American.

 

Stop being so greedy, give your crew better food and increase wages.

They should stop trying to run from you.



RockyRoller #7 Posted 13 July 2017 - 09:52 AM

    Second Lieutenant

  • Player
  • 32391 battles
  • 1,250
  • [NR-NS] NR-NS
  • Member since:
    06-15-2016

I've only ever noticed it at certain times of the week when the most players are online.

 



O_verdose #8 Posted 29 July 2017 - 10:48 PM

    Corporal

  • Player
  • 40621 battles
  • 109
  • [RO-DM] RO-DM
  • Member since:
    09-24-2014

My dear fellow players.

 

Please watch carefully.

 

These greedy ****** from Belarus have definetly changed the way modules and crew are damaged/killed during battles. Don't have a statistic yet but i think in over 90% of the cases first hit that penetrates whatever i'm driving results in either 1 module or crew killed. What's even more incredible is after i repair/heal it happens again if i survive long enough.

 

This is by far the most disgusting things wg has ever done....

 

Dear WG when enough will be enough? What is your revenue target? Let's get things into the open. Tell us how much you'd like to make this year?

 

 

 



HaZardeur #9 Posted 29 July 2017 - 10:52 PM

    Second Lieutenant

  • Beta Tester
  • 33473 battles
  • 1,186
  • Member since:
    08-14-2010

View PostO_verdose, on 29 July 2017 - 10:48 PM, said:

My dear fellow players.

 

Please watch carefully.

 

These greedy ****** from Belarus have definetly changed the way modules and crew are damaged/killed during battles. Don't have a statistic yet but i think in over 90% of the cases first hit that penetrates whatever i'm driving results in either 1 module or crew killed. What's even more incredible is after i repair/heal it happens again if i survive long enough.

 

This is by far the most disgusting things wg has ever done....

 

Dear WG when enough will be enough? What is your revenue target? Let's get things into the open. Tell us how much you'd like to make this year?

 

 

 

 



O_verdose #10 Posted 30 July 2017 - 10:40 AM

    Corporal

  • Player
  • 40621 battles
  • 109
  • [RO-DM] RO-DM
  • Member since:
    09-24-2014

View PostHaZardeur, on 29 July 2017 - 10:52 PM, said:

 

 



Pansenmann #11 Posted 30 July 2017 - 10:45 AM

    Field Marshal

  • Player
  • 34130 battles
  • 12,637
  • [WJDE] WJDE
  • Member since:
    08-17-2012

@ OP

 

yes, you are right.

There is more module damage to make people pay more for rep kits.

 

 

I guess that's the answer you wanted to hear.

the truth is: you are imagining things.



Jigabachi #12 Posted 30 July 2017 - 10:46 AM

    Field Marshal

  • Player
  • 17927 battles
  • 19,072
  • [T-D-U] T-D-U
  • Member since:
    08-12-2011

View PostO_verdose, on 29 July 2017 - 10:48 PM, said:

Don't have a statistic yet 

Sooo... why did you bother posting this nonsense again?



Spurtung #13 Posted 30 July 2017 - 11:17 AM

    Major General

  • Player
  • 63805 battles
  • 5,900
  • [GW-UP] GW-UP
  • Member since:
    07-05-2013

View PostO_verdose, on 30 July 2017 - 11:40 AM, said:

View PostHaZardeur, on 29 July 2017 - 10:52 PM, said:

 

 

Couldn't have said it better if I tried.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users