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I dislike ISU-152 Nerf.

ISU-152 BL-10 9.20 Supertest Nerf

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Poll: Should ISU-152 Be nefred? (292 members have cast votes)

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Should ISU-152 Be nerfed?

  1. NO!! (151 votes [51.71%])

    Percentage of vote: 51.71%

  2. YES!! (141 votes [48.29%])

    Percentage of vote: 48.29%

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Bucifel #21 Posted 14 July 2017 - 06:59 PM

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View PostSearch_Warrant, on 14 July 2017 - 04:32 PM, said:

 

Yes it does. S1 dont get 750 alpha. no turret. less armor, about same pen due to APCR and generally crap DPM for the platform. but you cna click someone and delete 750 AVERAGE damage on a tier 6-10 tank and ruin there game in a single shot. the alpha should be nerfed along with the dam pen. you dont need to snipe with that gun, just hit the target anywhere.

 

sure...lets make more similar tanks and destroy diversity and FUN just because someone gets one-shot in few games

 

:facepalm:

and of course...promote more and more premium ammo spam by decreasing standard ammo pen..

 

NO THX !


Edited by Bucifel, 14 July 2017 - 07:00 PM.


Enforcer1975 #22 Posted 14 July 2017 - 07:13 PM

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Looks like OP has to start actually learning how to play now and not just be useless in his tank clicking enemies for 960 average damage...

Enforcer1975 #23 Posted 14 July 2017 - 07:18 PM

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View PostPlinie, on 14 July 2017 - 03:57 PM, said:

Do you even realize how much 260 pen is? (The new gun).

260 is nothing....i mean it's "only" 5th best in pen now being one out of two having 750 alpha but 45 more pen than the other tank...yep...260 pen is nothing. 



ZlatanArKung #24 Posted 14 July 2017 - 07:20 PM

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Not nerfed, remadem

NUKLEAR_SLUG #25 Posted 14 July 2017 - 07:25 PM

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If you can't make 260 pen work at tier 8 the problem is not the ISU.

Search_Warrant #26 Posted 15 July 2017 - 01:17 AM

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Ill take 260pen nerf on my S1 for 750 alpha....

kripton69 #27 Posted 15 July 2017 - 01:30 AM

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View PostDava_117, on 14 July 2017 - 05:33 PM, said:

 

Still you need to actually hit the target, and with 0.40+ accuracy it's not allways easy. Have you ever tryed it? I have it, and it can be a real pain tank. Yes it can slam almost every tank you find, but only at close range. SO if you don't pay attention you get punished very badly.

 

Once again, I am not saying it's overpowered or good in any way. I am saying that 750 alpha and 286 standard AP penetration is never going to be balanced at tier 8. Even if it had 0.60 accuracy it would be a stupid, unhealthy tank. Broken, not overpowered. Learn the difference.



Toni112007 #28 Posted 15 July 2017 - 05:38 PM

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View PostMattieW, on 14 July 2017 - 02:56 PM, said:

This must be the only tank in the game that actually deserves a nerf.

A tier 8 tank destroyer with a tier 10 gun, 286 pen and 750 alpha dmg?  And that isn't even with gold ammo!

 

It has a better gun than on most tier 10 tanks across the board.

 

"Only" lmao this guy never heared of Skorpion, Defender, etc...

Toni112007 #29 Posted 15 July 2017 - 05:40 PM

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If you want to nerf it's gun which is only strenght it really has, fine. But make it's accuracy better. 0.41 is **** and with 260 penetration it will be even worse. And ISU has like 48% global winrate, so it's not really overpowered. Those who say it's OP are probably tomato noobs and don't know how to play.

Edited by Toni112007, 15 July 2017 - 05:42 PM.


Toni112007 #30 Posted 15 July 2017 - 05:45 PM

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As I said I wouldn't mind if you nerf penetration, but improve gun handling then.

Toni112007 #31 Posted 15 July 2017 - 05:53 PM

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Btw after next patch don't whine when full premium ammo ISU hits you. 

Edited by Toni112007, 15 July 2017 - 05:53 PM.


Balc0ra #32 Posted 15 July 2017 - 06:28 PM

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View PostToni112007, on 15 July 2017 - 05:40 PM, said:

If you want to nerf it's gun which is only strenght it really has, fine. But make it's accuracy better. 0.41. And ISU has like 48% global winrate, so it's not really overpowered. Those who say it's OP are probably tomato noobs and don't know how to play.

 

No it's mostly driven by tomatoes and noobs that think the pen is auto win. That and it's one of the worst stock grinds in the game. As it's not ideal with even the 122mm guns it has to be able to carry or fight anything until that BL-10 comes along. As you said... it's only strength is the gun. 

 

But it's 152mm. It fires AP and has 750 alpha damage. It can overmatch just about anything as top tier with the new MM. And even more if it goes for the side or rear if now. That combo with the pen is just stupid. And tossing more gun handling into that is just silly.

 

View PostToni112007, on 15 July 2017 - 05:53 PM, said:

and with 260 penetration it will be even worse
Btw after next patch don't whine when full premium ammo ISU hits you. 

 

And how will 260 pen make it worse? If you can't work with 260 pen, then you can't play 90% of the tier 8 tanks and will fling premium ammo in any tier 8 as is then. So business as usual. As it was the 3th highest on pen of any of the tier 8 tanks. Now it's 4th. As only the Charioteer goes past it. The Swedish tier 8 TD's was the only two that beat it before.

 

 

View PostToni112007, on 15 July 2017 - 05:38 PM, said:

 

"Only" lmao this guy never heared of Skorpion, Defender, etc...

 

Premiums can't be nerfed. So no point arguing about it. But as tier 8 normal tank goes. Then yes... it's one of the few that needs a nerf.

 

 



Toni112007 #33 Posted 15 July 2017 - 06:44 PM

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View PostBalc0ra, on 15 July 2017 - 05:28 PM, said:

 

 

No it's mostly driven by tomatoes and noobs that think the pen is auto win. That and it's one of the worst stock grinds in the game. As it's not ideal with even the 122mm guns it has to be able to carry or fight anything until that BL-10 comes along. As you said... it's only strength is the gun. 

 

But it's 152mm. It fires AP and has 750 alpha damage. It can overmatch just about anything as top tier with the new MM. And even more if it goes for the side or rear if now. That combo with the pen is just stupid. And tossing more gun handling into that is just silly.

 

 

And how will 260 pen make it worse? If you can't work with 260 pen, then you can't play 90% of the tier 8 tanks and will fling premium ammo in any tier 8 as is then. So business as usual. As it was the 3th highest on pen of any of the tier 8 tanks. Now it's 4th. As only the Charioteer goes past it. The Swedish tier 8 TD's was the only two that beat it before.

 

 

 

Premiums can't be nerfed. So no point arguing about it. But as tier 8 normal tank goes. Then yes... it's one of the few that needs a nerf.

 

 

So then if they nerf pen to 260, why not make accuracy for example 0.39? Instead keeping it 0.41? 

Also premiums can be nerfed. If I am correct Type 59 was nerfed in the past.



Dava_117 #34 Posted 15 July 2017 - 06:46 PM

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View PostBalc0ra, on 15 July 2017 - 06:28 PM, said:

And how will 260 pen make it worse? If you can't work with 260 pen, then you can't play 90% of the tier 8 tanks and will fling premium ammo in any tier 8 as is then. So business as usual. As it was the 3th highest on pen of any of the tier 8 tanks. Now it's 4th. As only the Charioteer goes past it. The Swedish tier 8 TD's was the only two that beat it before.

 

The problem are not tier 8 tanks. THe problem is WG idea of balancing things. The good thing of that gun is that can pen Maus and Type4/5 without gold. Nerfing it to 260 pen won't change anything at tier 6-8, will just force ISU player to use gold to do their job vs super heavys. That's why this pen nerf is useless and wrong.

Edited by Dava_117, 15 July 2017 - 06:47 PM.


tajj7 #35 Posted 15 July 2017 - 08:08 PM

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It shouldn't have 286 pen in the first place, not with 750 alpha as well. The Swedish TDs have the same pen with 390 alpha, pretty much EVERY other tier 8 TD is then in the 240 - 260 pen region, with less alpha. The only other tank with 750 alpha has 212 base pen. 

 

What it should get is alpha nerf, 750 alpha on tier 8 is broken. 



kripton69 #36 Posted 16 July 2017 - 04:22 AM

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View PostToni112007, on 15 July 2017 - 06:40 PM, said:

If you want to nerf it's gun which is only strenght it really has, fine. But make it's accuracy better. 0.41 is **** and with 260 penetration it will be even worse. And ISU has like 48% global winrate, so it's not really overpowered. Those who say it's OP are probably tomato noobs and don't know how to play.

 

I think the real "tomato noobs" are those who can't make a difference between "broken" and "overpowered" even after it's been explained in two different threads about the same subject. Nobody is whining because ISU is performing too well. People are whining because it's an unhealthy tank that encourages bad, campy gameplay. 90% of the ISU players sit in the corner of the map because with 286 penetration and 750 alpha even a player who is terrible at aiming, takes positions where he can't utilize his DPM, who does not know the weak spots, well guess what, he's still getting rewarded. He only needs 1 click at the peeking enemy tank and the shot is still usually penetrating even if the bot doesn't know where to aim at all. This is the way to minimize the value of any and all skill from the game. It hurts the gameplay but hey it's ok, as long as bot programs with a basic script can play the game it's all good!

 

As result we have these camper bots who not only uselessly hardcamp themselves but drag others down as well because nobody wants to make peeks with the risk of losing half of their health. The end result is timid, passive, campy gameplay that nobody enjoys.

 

And "tomato noobs who don't know how to play" I think is a brilliant way to describe 90% of the players playing ISU-152. The one and only reason to play ISU beyond the grind or 3 marks is because one is too useless to play anything that takes a brain. Anyone who wants to utilize any of his skills will play something more flexible and anyone who gives any priority to actually winning games will steer away from ISU. And the worst part is that anyone who is bad but wants to learn should never ever ever play a tank like ISU so the baddies who play ISU never get better but stick to their bad habits because every 10 games they get rewarded for it. So ISU is a bad tank choice for anyone who has a brain, it's not a good tank for anyone who wants to win games, and it's not a good tank for a new player who's looking to improve. What's left are the camper bots who don't care about winning, being useful, helping the team or anything but dealing 1-2 cheap shots of damage without ever having to learn a damn thing. Yeah, we totally need this in the game in its current form!


Edited by kripton69, 16 July 2017 - 04:27 AM.


Toni112007 #37 Posted 16 July 2017 - 05:29 AM

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Says the guy who barely played 1000 battles and have no idea how this game works. You are talking like ISU is only tank in the game which sits in the back and camps, while many other tank destroyers do it as well. I don't see your point. And ISU is actually not really easy tank to play like it was before, because current meta is against casemate TDs, there are less camping maps and so on... So ISU is forced to move close to action to get few shots before it gets destroyed by everyone focuse firing it. 

kripton69 #38 Posted 16 July 2017 - 06:19 AM

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View PostToni112007, on 16 July 2017 - 06:29 AM, said:

Says the guy who barely played 1000 battles and have no idea how this game works. You are talking like ISU is only tank in the game which sits in the back and camps, while many other tank destroyers do it as well. I don't see your point. And ISU is actually not really easy tank to play like it was before, because current meta is against casemate TDs, there are less camping maps and so on... So ISU is forced to move close to action to get few shots before it gets destroyed by everyone focuse firing it. 

 

Ever thought of reading signatures? Ever heard of a "post account"? You have like it was pointed out to you in the other thread but you're playing that ancient card because you don't have anything to say that's worth saying. Just for the record, I have a much better knowledge of this game than you do.

 

The reason why ISU is more troublesome than the other TDs people like to camp with is that it hits for 750 damage and lolpens most tanks. All you need is one unlucky peek and half of your health is gone if you're playing a same tier heavy. If it was, let's say a Swedish TD instead you'd lose 390 health which is a fair amount but doesn't ruin your game. There's a pretty thick line between losing 390 health instantly and losing 750 health instantly.

 

"It's not really an easy tank to play." Really? For the classic "im td must camp base cuz hodor" player it's the wet dream in its current shape because it's by far the biggest anti-skill tank of the whole tier. Even arty is harder to play. Yes, the meta is against casemate TDs which is why you almost never see good players play ISU. They rather play something that allows them to use their skills instead of an inflexible turd with an overpowered gun that takes no skill at all to use. Playing ISU would waste large portions of his skill so he won't play it. On the other hand the worst players of the game see the anti-skill cannon as a shortcut from 45% win rate to 47% with no effort needed. It's just the way these things work. A player with skill wants a tank that allows him to utilize it while a bot wants a tank that can be played to half-ok effectiveness(for them that's like 46-47% WR) without a need to ever learn anything.

 

This is exactly why it's such an unhealthy tank. It brings nothing but negatives to the game. It rewards bad, camping bots and prevents them from learning and hurts active gameplay.



Toni112007 #39 Posted 16 July 2017 - 07:42 AM

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View Postkripton69, on 16 July 2017 - 05:19 AM, said:

 

Ever thought of reading signatures? Ever heard of a "post account"? You have like it was pointed out to you in the other thread but you're playing that ancient card because you don't have anything to say that's worth saying. Just for the record, I have a much better knowledge of this game than you do.

 

The reason why ISU is more troublesome than the other TDs people like to camp with is that it hits for 750 damage and lolpens most tanks. All you need is one unlucky peek and half of your health is gone if you're playing a same tier heavy. If it was, let's say a Swedish TD instead you'd lose 390 health which is a fair amount but doesn't ruin your game. There's a pretty thick line between losing 390 health instantly and losing 750 health instantly.

 

"It's not really an easy tank to play." Really? For the classic "im td must camp base cuz hodor" player it's the wet dream in its current shape because it's by far the biggest anti-skill tank of the whole tier. Even arty is harder to play. Yes, the meta is against casemate TDs which is why you almost never see good players play ISU. They rather play something that allows them to use their skills instead of an inflexible turd with an overpowered gun that takes no skill at all to use. Playing ISU would waste large portions of his skill so he won't play it. On the other hand the worst players of the game see the anti-skill cannon as a shortcut from 45% win rate to 47% with no effort needed. It's just the way these things work. A player with skill wants a tank that allows him to utilize it while a bot wants a tank that can be played to half-ok effectiveness(for them that's like 46-47% WR) without a need to ever learn anything.

 

This is exactly why it's such an unhealthy tank. It brings nothing but negatives to the game. It rewards bad, camping bots and prevents them from learning and hurts active gameplay.

 

Yes, but I guess you don't have problem with tank like Skorpion which is massively overpowered?

Toni112007 #40 Posted 16 July 2017 - 07:43 AM

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View Postkripton69, on 16 July 2017 - 05:19 AM, said:

 

Ever thought of reading signatures? Ever heard of a "post account"? You have like it was pointed out to you in the other thread but you're playing that ancient card because you don't have anything to say that's worth saying. Just for the record, I have a much better knowledge of this game than you do.

 

The reason why ISU is more troublesome than the other TDs people like to camp with is that it hits for 750 damage and lolpens most tanks. All you need is one unlucky peek and half of your health is gone if you're playing a same tier heavy. If it was, let's say a Swedish TD instead you'd lose 390 health which is a fair amount but doesn't ruin your game. There's a pretty thick line between losing 390 health instantly and losing 750 health instantly.

 

"It's not really an easy tank to play." Really? For the classic "im td must camp base cuz hodor" player it's the wet dream in its current shape because it's by far the biggest anti-skill tank of the whole tier. Even arty is harder to play. Yes, the meta is against casemate TDs which is why you almost never see good players play ISU. They rather play something that allows them to use their skills instead of an inflexible turd with an overpowered gun that takes no skill at all to use. Playing ISU would waste large portions of his skill so he won't play it. On the other hand the worst players of the game see the anti-skill cannon as a shortcut from 45% win rate to 47% with no effort needed. It's just the way these things work. A player with skill wants a tank that allows him to utilize it while a bot wants a tank that can be played to half-ok effectiveness(for them that's like 46-47% WR) without a need to ever learn anything.

 

This is exactly why it's such an unhealthy tank. It brings nothing but negatives to the game. It rewards bad, camping bots and prevents them from learning and hurts active gameplay.

 

As I said before I wouldn't mind nerf if gun handling was improved. Actually I'd rather have it's alpha damage nerfed but now I'll prolly sell it.

Edited by Toni112007, 16 July 2017 - 07:44 AM.





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