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New MM Better or Worse ?


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Poll: New MM better or worse (45 members have cast votes)

You have to complete 250 battles in order to participate this poll.

Do you think the new MM is better or worse since last patch.

  1. Yes it's better (14 votes [31.11%])

    Percentage of vote: 31.11%

  2. No it's worse (24 votes [53.33%])

    Percentage of vote: 53.33%

  3. Not noticed any difference (7 votes [15.56%])

    Percentage of vote: 15.56%

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cragarion #1 Posted 16 July 2017 - 08:35 PM

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What do you think ?,

is the new mm in last patch better or worse than before ?,

 

personally i'm now seeing some major screw ups in mm, yes its heavy against heavy med against med and so on but its like a Type4 against a amx 50 120.



smoothpop1 #2 Posted 16 July 2017 - 09:04 PM

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the real problem with the new mm is how t8 is completely fucked. because the algorithm favors 3,5,7 and 3,3,9 match ups t10s get incredible mm while t8s get garbage. ive just started compiling data on mm distribution for t8. and so far its not pretty out of 28 matches 12 have been in t10-8 a further 10 in t9-8, 3 in t9-7, 2 in t8 flat and only 1 in t8-7.

 

this is broadly the same distribution as i was getting last patch when i first compiled data.

 

as it stands the data set is too small to draw major conclusions but once i have over 100 battles of data ill be making a proper thread purely on these findings.

 

if anyone else reads this and wants to help compile data please make a table with all the battle teirs at the top and the class of tank your playing on the left and simply tally up as you play. for it to work you can only play t8s for the period you are gathering data though as it may otherwise squ the results



CoDiGGo #3 Posted 16 July 2017 - 09:13 PM

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IMO better, those mega bottom tier games were awful, now you have some power every game.

 

But still It's suspicious almost every game is one sided because skill/tanks



1ncompetenc3 #4 Posted 16 July 2017 - 09:22 PM

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Do you mean the changes from 9.19.1, or the much bigger change of introducing 3-5-7? Because I don't notice a difference between 9.19.0 and 9.19.1, but the 3-5-7 format itself is absolute arse.

Freg0 #5 Posted 16 July 2017 - 09:24 PM

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View Postsmoothpop1, on 16 July 2017 - 08:04 PM, said:

the real problem with the new mm is how t8 is completely fucked. because the algorithm favors 3,5,7 and 3,3,9 match ups t10s get incredible mm while t8s get garbage. ive just started compiling data on mm distribution for t8. and so far its not pretty out of 28 matches 12 have been in t10-8 a further 10 in t9-8, 3 in t9-7, 2 in t8 flat and only 1 in t8-7.

 

this is broadly the same distribution as i was getting last patch when i first compiled data.

 

as it stands the data set is too small to draw major conclusions but once i have over 100 battles of data ill be making a proper thread purely on these findings.

 

if anyone else reads this and wants to help compile data please make a table with all the battle teirs at the top and the class of tank your playing on the left and simply tally up as you play. for it to work you can only play t8s for the period you are gathering data though as it may otherwise squ the results

 

The new preferencial matchmaking also worth a look or data gathering.

1ncompetenc3 #6 Posted 16 July 2017 - 09:28 PM

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View Postsmoothpop1, on 16 July 2017 - 09:04 PM, said:

the real problem with the new mm is how t8 is completely fucked. because the algorithm favors 3,5,7 and 3,3,9 match ups t10s get incredible mm while t8s get garbage. ive just started compiling data on mm distribution for t8. and so far its not pretty out of 28 matches 12 have been in t10-8 a further 10 in t9-8, 3 in t9-7, 2 in t8 flat and only 1 in t8-7.

 

this is broadly the same distribution as i was getting last patch when i first compiled data.

 

as it stands the data set is too small to draw major conclusions but once i have over 100 battles of data ill be making a proper thread purely on these findings.

 

if anyone else reads this and wants to help compile data please make a table with all the battle teirs at the top and the class of tank your playing on the left and simply tally up as you play. for it to work you can only play t8s for the period you are gathering data though as it may otherwise squ the results

 

Look in the pinned thread, once you've waded through the excrement mods refuse to clean up you'll find some of us have been keeping track of our battles for a while.

 

View PostFreg0, on 16 July 2017 - 09:24 PM, said:

 

The new preferencial matchmaking also worth a look or data gathering.

 

I'm working on it, and it's not fun in any way, shape or form.



happyal #7 Posted 16 July 2017 - 09:38 PM

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I voted better, but they need to sort out the tier 8 problem. It's a problem down the tiers too as you just get so few games as top tier any more.

sulo_bb #8 Posted 16 July 2017 - 11:17 PM

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I didn't notice anything bad/good since the last update. In general it became a bit more fair since a few months ago, but kind of enjoyed it a bit more before the mm system changed radically. E.g. i didn't get bored when I played the same map twice or more in a row, because some people kept reporting about that, that changed too for example...

 

Another thing is; people keep saying and asking for an MM base on win8 of players, it's not only about tiers...but WG seems to close his eyes for this demand. I know it might be hard to realize this, but they can work on it...



smoothpop1 #9 Posted 16 July 2017 - 11:23 PM

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View Post1ncompetenc3, on 16 July 2017 - 09:28 PM, said:

 

Look in the pinned thread, once you've waded through the excrement mods refuse to clean up you'll find some of us have been keeping track of our battles for a while.

 

 

I'm working on it, and it's not fun in any way, shape or form.

 

ahh thanks. started putting my results there also 



Hedgehog1963 #10 Posted 16 July 2017 - 11:33 PM

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View Postsmoothpop1, on 16 July 2017 - 08:04 PM, said:

the real problem with the new mm is how t8 is completely fucked. because the algorithm favors 3,5,7 and 3,3,9 match ups t10s get incredible mm while t8s get garbage. ive just started compiling data on mm distribution for t8. and so far its not pretty out of 28 matches 12 have been in t10-8 a further 10 in t9-8, 3 in t9-7, 2 in t8 flat and only 1 in t8-7.

 

this is broadly the same distribution as i was getting last patch when i first compiled data.

 

as it stands the data set is too small to draw major conclusions but once i have over 100 battles of data ill be making a proper thread purely on these findings.

 

if anyone else reads this and wants to help compile data please make a table with all the battle teirs at the top and the class of tank your playing on the left and simply tally up as you play. for it to work you can only play t8s for the period you are gathering data though as it may otherwise squ the results

 

You mean Tier X are always top tier?

Nexuo #11 Posted 17 July 2017 - 02:15 AM

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Not easy to say it has become better or worst.

 

In terms of distribution (in the widest sense possible) i do think it has become better. There are now more chances to become top tier in a match (albeit without guaranties), whereas in past i had experienced days or maybe even weeks without ever being top tier in a match. What i did noticed is the distribution equality changes greatly depending on the tier tank you have selected. Tier 8 seems to be generally getting poorer MM than the other tiers.

The upside with the new MM system being bottom tier now doesn't has to mean being the only bottom tier tank, e.g. being the only tier 6 in a near full tier 8 battle. Very painful grind if you just arrived in a new higher tier with a stock tank and a 75% crew.

 

But what this new MM still does not prevent happening (not that it was intended) is the very one sided teams. We all had games where more than half the team find their demise without 1 or 2 minutes into the game. An experience that is incredibly frustrating and demotivating to enjoy this game.

I seriously hope WG consider more filters into MM. Just like how we can choose which game-type in the option menu. There should be an option for skill-based (or variation) MM. During prime time where there are lots of players online, we should be able to have an option to pick MM with players near their own level; or better yet, a percentage slider to choose how big a variations. So let say at 100% you get to match up against everyone, where at 5% you only get players very close to your performance statistics. This same option should be visible at the waiting screen for MM, so when MM taking too long, players can adjust the threshold accordingly until they get a match.

That way everyone can get to enjoy this game playing with and against others more at their own skill/experience level.

 

In my opinion: steamrolling really bad players doesn't make anyone good (might feels good tho). But getting steamrolled is absolutely bad for the game and it's population. When the matches are more even that is more interesting in terms of gaining learning experience, at all levels. Also more enjoyable as a victory feels well earned.



Geno1isme #12 Posted 17 July 2017 - 07:30 AM

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9.18 template MM is just braindead (by definition), no matter how many bandaids they're going to apply to make it suck less.

Enforcer1975 #13 Posted 17 July 2017 - 07:36 AM

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View Posthappyal, on 16 July 2017 - 09:38 PM, said:

I voted better, but they need to sort out the tier 8 problem. It's a problem down the tiers too as you just get so few games as top tier any more.

If they gave players a button they can tick for better mm if they wait like 2x 3x 4x 5x the waiting time in queue i bet players would use it. For now they go the way of if you wait too long all the mm rules get kicked out of the window....like in almost every game is what it looked to me...because they think players are too impatient to wait. 


Edited by Enforcer1975, 17 July 2017 - 07:37 AM.


spuriousmonkey #14 Posted 17 July 2017 - 08:40 AM

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If they can find 30 tier 8 tanks they should do a pure tier 8 match. Same for all tiers.

 

That way it becomes pretty obvious really quickly which tanks are unbalanced.

 

Maybe even to WG.



HassenderZerhacker #15 Posted 17 July 2017 - 08:43 AM

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View PostCoDiGGo, on 16 July 2017 - 09:13 PM, said:

IMO better, those mega bottom tier games were awful, now you have some power every game.

 

But still It's suspicious almost every game is one sided because skill/tanks

 

this. exactly this.

Jigabachi #16 Posted 17 July 2017 - 08:51 AM

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It improved or fixed some of the major problems, sooo... yeah. It's an improvement.
The vast majority of the things people complain about now already were broken before the update.

TankkiPoju #17 Posted 17 July 2017 - 08:52 AM

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It's better for tier 4-7 light tanks, but worse for many others like tier 8 tanks.

Asklepi0s #18 Posted 17 July 2017 - 08:58 AM

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Due to the high number of Match Making threads, we want discussions to take place in the main pinned thread here.




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