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another rant about accuracy


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a_noob_in_his_ #1 Posted 23 July 2017 - 08:45 PM

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there's no such thing in the game

 

getting really tired of guns that don't go where you're aiming them

 

even when stationary and fully aimed, accuracy means nothing

 

it would be funny if it wasn't so frustrating

 

i await your opinions on this matter

 

not your opinions of me as a player

 

peace



xx984 #2 Posted 23 July 2017 - 08:45 PM

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git 

 

gud

 

:popcorn:



Jigabachi #3 Posted 23 July 2017 - 09:20 PM

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Sooo... it doesn't matter if you play a KV-2 or a Grille? Accuracy doesn't matter? That would be new to me.

 

btw: Please learn to write like a normal human being. Kids learn that at the age of eight these days.



a_noob_in_his_ #4 Posted 23 July 2017 - 09:53 PM

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View PostJigabachi, on 23 July 2017 - 08:20 PM, said:

Sooo... it doesn't matter if you play a KV-2 or a Grille? Accuracy doesn't matter? That would be new to me.

 

btw: Please learn to write like a normal human being. Kids learn that at the age of eight these days.

was anything i wrote too confusing for you?

 

i thought it was pretty clear

 

tell me more

 

peace



1ncompetenc3 #5 Posted 23 July 2017 - 10:08 PM

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Accuracy is subject to way more random nonsense than needed (like most things in the game) so yes you'll see "accurate" guns miss shot after shot whilst derp guns can nail something across the map with both target and shooter moving at full speed, but over time trends should emerge for each gun that highlight the difference. It's not something you'd notice in just a couple of battles though because again, too much RNG.

 

That said, I sometimes wonder if certain tanks use a different model to determine where in the aim circle a shot goes because certain guns (most notable Skorpion G and high tier UK tanks) seem to be far less adept at hitting specific parts of tanks than their accuracy suggests. :sceptic:



Jigabachi #6 Posted 23 July 2017 - 10:25 PM

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View Posta_noob_in_his_, on 23 July 2017 - 09:53 PM, said:

Was anything i wrote too confusing for you? I thought it was pretty clear. Tell me more.

Peace.

I fixed your post. I hope that helps.



a_noob_in_his_ #7 Posted 23 July 2017 - 10:42 PM

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View Post1ncompetenc3, on 23 July 2017 - 09:08 PM, said:

Accuracy is subject to way more random nonsense than needed (like most things in the game) so yes you'll see "accurate" guns miss shot after shot whilst derp guns can nail something across the map with both target and shooter moving at full speed, but over time trends should emerge for each gun that highlight the difference. It's not something you'd notice in just a couple of battles though because again, too much RNG.

 

That said, I sometimes wonder if certain tanks use a different model to determine where in the aim circle a shot goes because certain guns (most notable Skorpion G and high tier UK tanks) seem to be far less adept at hitting specific parts of tanks than their accuracy suggests. :sceptic:

as i use almost exclusively British tanks, the 17-pdr is abysmal, as far as accuracy goes

British tanks have to be used as snipers, as the armour is usually paper

but the guns don't shoot where you aim often enough to make a difference at range

 

it's as if WG don't want ranged engagements

they'd rather you brawl like a Jigabachi...

View PostJigabachi, on 23 July 2017 - 09:25 PM, said:

I fixed your post. I hope that helps.

how, pray?

 

by removing the spacing?

 

the spacing i put in intentionally to not frighten people with a wall of text

 

thanks very much for your intelligent contribution to the discussion about gun accuracy

 

peace



Jigabachi #8 Posted 23 July 2017 - 11:11 PM

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View Posta_noob_in_his_, on 23 July 2017 - 10:42 PM, said:

the spacing i put in intentionally to not frighten people with a wall of text

Since when are 50 words considered as a "wall of text"?

 

Block Quote

thanks very much for your intelligent contribution to the discussion about gun accuracy

There is no discussion because qpranger liked your post you didn't offer anything worth discussing. You basically just wrote "Hurrdurr, I miss some shots."



a_noob_in_his_ #9 Posted 23 July 2017 - 11:35 PM

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View PostJigabachi, on 23 July 2017 - 10:11 PM, said:

Since when are 50 words considered as a "wall of text"?

 

There is no discussion because qpranger liked your post you didn't offer anything worth discussing. You basically just wrote "Hurrdurr, I miss some shots."

 

are you behaving like this by accident or on purpose?

 

i say "the guns aren't accurate"

 

you say "no, it's you that's bad"

 

that is not discussion or an argument, that is an ad hominem

 

please explain why you think that the guns are accurate in the game

 

try giving a few examples to back up your argument

 

and i will respond with my thoughts on the matter, and further details if needed

 

that's how a discussion works

 

not just dismissing the other person as some sort of imbecile without thinking or further explanation

 

btw, like the spacing?

 

peace


Edited by a_noob_in_his_, 23 July 2017 - 11:36 PM.


GekkoGordon #10 Posted 23 July 2017 - 11:42 PM

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OP has a point. The barrel and projectile speed are alone enough reasons to make the shell go completely straight, but then again, is there any point in arguing about this when we have tanks with Hitboxes.

a_noob_in_his_ #11 Posted 23 July 2017 - 11:50 PM

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when playing other games that have a sniping component, it is still possible to adjust for ballistic drop and windage, if they are part of the mechanics

 

not in this game

 

in this game. the shot can go anywhere in the aiming circle at any time, no matter how long you spend aiming or adjusting for movement of the target, leading the shot

 

it turns it into a bit of a lottery at range, so it becomes a requirement to get closer and brawl, when certain tanks were absolutely not designed to do that

 

peace



Jigabachi #12 Posted 24 July 2017 - 12:38 AM

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View Posta_noob_in_his_, on 23 July 2017 - 11:35 PM, said:

you say "no, it's you that's bad"

[...]

please explain why you think that the guns are accurate in the game

try giving a few examples to back up your argument

First you have to show me where I posted anything even remotely close to an argument.

 

Block Quote

that's how a discussion works

A discussion needs a proper starting point where you make clear what your point is. Until your latest post nobody knew what you are on about. 

 

Block Quote

btw, like the spacing?

If you insist on making yourself look like an uneducated fool, that's your decision. It certainly doesn't help your discussion.


Edited by Jigabachi, 24 July 2017 - 12:39 AM.


XxKuzkina_MatxX #13 Posted 24 July 2017 - 02:45 AM

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@OP,

 

That's the most frustrating aspect of this game to me, you lose battles cause of that, you lose hp cause of that and you cant help your team properly or efficiently cause of that. The big accuracy nerf WG made was arguably to encourage a more dynamic game play and less sniping but we ended up with guns that have 0.22 dispersion that's actually as accurate as guns with 0.34 dispersion. Shooting 1k or 2k credits shells into the ground or into the upper plate of HTs is fun according to WG!!!

 

N.B: ignore the trolls


Edited by XxKuzkina_MatxX, 24 July 2017 - 03:00 AM.


Jimbodiah #14 Posted 24 July 2017 - 03:50 AM

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Thanks to the new patch and the server reset, RNG is at it's max... I had 5+ games where I do 16-20 shots and only hit 3-4, it's completely [edited]insane right now. Arty can snapshot you on the move, but you can't [edited]hit him while strafing him in your LT. WG are completely off their rockers, [edited]cunts.

Yaccay #15 Posted 24 July 2017 - 06:42 AM

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While accuracy is really low, please consider the following:

 

As much you miss enemies, the enemies miss you  as much. 



TheDayWeDie #16 Posted 24 July 2017 - 06:56 AM

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OP

It's quite simple to decide what to do in your situation. Let me tell you what I do.

 

I usually have about 80 percent hit rate (I am not talking about the hits with penetration but about hits generally speaking).

 

When I have 2-3-4 games with under 20% hit rate I usually give up and stop playing in that day. It is clear to me I can not compensate -25% RNG in this situation. To be sure about it, I usually try to play with tanks who have high rof, just to test the RNG. If I play T67 and my hit rate is under 20%, I give up. (for example, 18 shots, 3 hits...)

 

Remember, it's not about critical hits or something like that, it's just about hit rate. When you have a low hit rate it's better to you to stop playing in that day.



Jigabachi #17 Posted 24 July 2017 - 09:52 AM

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Hint: There is no +-25% RNG on accuracy.

qpranger #18 Posted 24 July 2017 - 10:04 AM

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View PostJigabachi, on 24 July 2017 - 10:52 AM, said:

Hint: There is no +-25% RNG on accuracy.

 

Yeah, it is more like +/-100%.

PUNISHER989_EU #19 Posted 24 July 2017 - 10:09 AM

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His sentence structuring is giving me an epileptic fit in my brain, it hurts.

SaintMaddenus #20 Posted 24 July 2017 - 11:07 AM

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Though sometimes you just have to laugh.  95% filled viewport point blank range in my T 49....  missed.  Can't be bothered to submit replay but my rocket must have gone off at a heck of a tangent to miss.




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