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New 30x30 mode and ammo capacity


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_Anarchistic_ #1 Posted 04 August 2017 - 08:20 PM

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just wonder if its possible to have drawn games because everyone out of ammo?

 

and how it will affect tanks like fv215b 183?



N00BT00B #2 Posted 04 August 2017 - 08:22 PM

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Think i read there will be repair and reload stations in 30@30

qpranger #3 Posted 04 August 2017 - 08:23 PM

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View PostStewie2ie, on 04 August 2017 - 09:20 PM, said:

and how it will affect tanks like fv215b 183?

 

From the viewpoint of the rest of the players - favourably.

Homer_J #4 Posted 04 August 2017 - 08:41 PM

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View PostUseless_Pathetic_Stupid, on 04 August 2017 - 08:22 PM, said:

Think i read there will be repair and reload stations in 30@30

 

I think you dreamed that.

Edited by Homer_J, 04 August 2017 - 08:42 PM.


roachex #5 Posted 04 August 2017 - 08:45 PM

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Well it will just start to actually matter, if tank has high ammo capacity. Feel sad for LTs. 

Beltalowda #6 Posted 04 August 2017 - 08:47 PM

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I guess it's a good thing that those Soviet tonks have a high ammo capacity.

How_hard_can_it_be #7 Posted 04 August 2017 - 08:52 PM

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Maybe test server is not the best place to evaluate things, but from what I've seen so far on streams the grand battles take usually up to 5 minutes at best. It's still the same story as with 15x15 - one team gains advantage exponentially with destroying more and more enemy tanks. Not sure if ammo will ever be an issue for most tanks.

Homer_J #8 Posted 04 August 2017 - 08:53 PM

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View PostTrewSx, on 04 August 2017 - 08:47 PM, said:

I guess it's a good thing that those Soviet tonks have a high ammo capacity.

 

What?

 

E100 - 50 shells / 37.5k damage

Maus - 68 shells / 33.3k damage

IS-7 - 30 shells / 14.7k damage

IS-4 - 30 shells / 13.2k damage



Beltalowda #9 Posted 04 August 2017 - 09:49 PM

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View PostHomer_J, on 04 August 2017 - 07:53 PM, said:

 

What?

 

E100 - 50 shells / 37.5k damage

Maus - 68 shells / 33.3k damage

IS-7 - 30 shells / 14.7k damage

IS-4 - 30 shells / 13.2k damage

 

Damn you and your logical arguments.

 

I stand corrected and we shall never speak of this again.



Zodiac1960s #10 Posted 05 August 2017 - 04:14 AM

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Automatically double it for the 30x30.  Should not be that hard to configure?  

Zodiac1960s #11 Posted 05 August 2017 - 04:14 AM

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Automatically double it for the 30x30.  Should not be that hard to configure?  

Zodiac1960s #12 Posted 05 August 2017 - 04:15 AM

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Sorry double post. Page lagging a bit.

roachex #13 Posted 05 August 2017 - 06:43 AM

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When teams are equal, and there are 2-3 people carrying others, the ammo count will matter. Though how many will survive more then 5-7 minutes. This is more for those one-man-army guys who gets more job to do battle per battle. 

Testa_Rossa #14 Posted 05 August 2017 - 08:23 AM

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30x30 battles are still only 15 minutes like the standard battle, so unless the enemy line up to be shot I doubt many tanks will have a problem with ammo capacity.




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