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So bypassing the automated TK system is fine and alright?


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WunderWurst #1 Posted 07 August 2017 - 09:11 PM

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Its nice to see.... Or not?

 

I just had a battle where I got teamkilled for no reason by a platoon of 3. Since they knew the boundries of the automated TK ban/punishment system they did not even turn blue doing that.

 

I mean so I can get myself some platoonmates and start teamkilling and get away with that? OK I guess this is how Wargaming handles extremly unsportsmanlike behavior.

 

Nice to know!

 

Heappy teamkilling without any punishment everybody!



HaZardeur #2 Posted 07 August 2017 - 09:13 PM

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You needed 60k battles to learn this ? Oh... and WG does not care.

Jigabachi #3 Posted 07 August 2017 - 09:15 PM

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Huh? That's old news. REALLY old.

Try your luck with the support and mention that this is NOT covered by the automated system. If I remember correctly, there was a case before christmas where it worked.


Edited by Jigabachi, 07 August 2017 - 09:16 PM.


Nishi_Kinuyo #4 Posted 07 August 2017 - 09:17 PM

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You're forgetting that karma does stack up.

If they keep doing it match after match, the TK requirements are lowered so they'll turn blue after their first shot.
 

Anyhow, WG is considering to disable team damage in randoms.



Jigabachi #5 Posted 07 August 2017 - 09:43 PM

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View PostNishi_Kinuyo, on 07 August 2017 - 09:17 PM, said:

Anyhow, WG is considering to disable team damage in randoms.

Really? :facepalm:



Drownape #6 Posted 07 August 2017 - 09:46 PM

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I feel ya Bro.  I hope this rant helped your temper. GL tomorrow 

Balc0ra #7 Posted 07 August 2017 - 09:50 PM

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Again... yet another reason why team damage from a platoon should be counted as one. As in 3 shots from the platoon. Or 3 shots solo. So that anyone that did team damage in that platoon gets blue instantly, so not to affect the one that did nothing etc.

CaptainThunderWalker #8 Posted 07 August 2017 - 10:00 PM

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View PostJigabachi, on 07 August 2017 - 09:43 PM, said:

Really? :facepalm:

 

I feel the same, but considering how immature some players are, is it really a bad idea?

 

Sure it makes no sense, but with the very nature of what humans are, I am inclined to agree to at least test playing without teamdamage.



WindSplitter1 #9 Posted 07 August 2017 - 10:13 PM

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View PostNishi_Kinuyo, on 07 August 2017 - 08:17 PM, said:

Anyhow, WG is considering to disable team damage in randoms.

 

Just when you though WG was getting smarter...

Because of reasons unknown to myself, I have some hope in this game. Not sure why, though :/

Maybe introduce Karma system instead? I don't know. It would make a lot of sense in SH. I remember people liking it.

 

The dumbing down of the game continues TM


Edited by WindSplitter1, 07 August 2017 - 10:14 PM.


_b_ #10 Posted 07 August 2017 - 10:17 PM

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Send replay to support and keep opening ticket ... that sort of toxicity is (sometimes) not just closed with the simpleton comment of "the automated system works" :/

CaptainThunderWalker #11 Posted 07 August 2017 - 10:22 PM

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View PostWindSplitter1, on 07 August 2017 - 10:13 PM, said:

 

Just when you though WG was getting smarter...

Because of reasons unknown to myself, I have some hope in this game. Not sure why, though :/

Maybe introduce Karma system instead? I don't know. It would make a lot of sense in SH. I remember people liking it.

 

The dumbing down of the game continues TM

 

Blame the nature of us very humans that makes it necessary.

 

Last week I had a game in which a Tier VIII-X team did 3k damage to itself before the first contact with the enemy...



WindSplitter1 #12 Posted 07 August 2017 - 10:44 PM

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View PostCaptainThunderWalker, on 07 August 2017 - 09:22 PM, said:

 

Blame the nature of us very humans that makes it necessary.

 

Last week I had a game in which a Tier VIII-X team did 3k damage to itself before the first contact with the enemy...

 

gg...

Captain_Kremen0 #13 Posted 07 August 2017 - 10:53 PM

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Maybe its time the benefits of platoon were offset by the shoite

ExclamationMark #14 Posted 07 August 2017 - 10:57 PM

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There is more ways to get an ally killed than just shooting them. That is the problem with the reporting system since nothing EVER happens to those players that push you out, flip you, all that dumb crap.

PowJay #15 Posted 07 August 2017 - 11:21 PM

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TK ing is a problem, but not so much that I want to see team damage eliminated.

 

WG need to sort the problem with allies running under Swedish TDs in siege mode, have a look at team damage when trying to help a stuck ally, and platoons ganging up.

 

The latter is something they seriously need to recognise through the Customer Support system and not fob complainants off with a copy/paste answer. I am not sure how they might build this into the automated system other than- as suggested- counting each platoon mates shots as though they came from one vehicle: and then ban all that shot an ally for an hour regardless of history. 

 

The final caveat there is simply because while one tool might accept the occasional short-term ban, finding one or two other players with the same, dumb mind-set is probably a bit more tricky.



Hedgehog1963 #16 Posted 07 August 2017 - 11:24 PM

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"For no reason."

 

Nope.



Geralt_z_Rivii365 #17 Posted 07 August 2017 - 11:44 PM

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View PostNishi_Kinuyo, on 07 August 2017 - 08:17 PM, said:

You're forgetting that karma does stack up.

If they keep doing it match after match, the TK requirements are lowered so they'll turn blue after their first shot.

 

It's ok - you don't meet fame every battle anyway:bajan:



lord_chipmonk #18 Posted 07 August 2017 - 11:47 PM

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Nothing new unfortunately. Whatever system is in place, people will try to abuse it. I would say this is one case where a ticket to customer support might help. Make it very clear that this would not really be covered by the automated system. 

RenamedUser_504592051 #19 Posted 07 August 2017 - 11:49 PM

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Go cry to mama?

Hyster #20 Posted 08 August 2017 - 12:46 AM

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probably some one you spammed with gold in a previous game pissing him off, so he was just returning the favour.




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