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ISU-152 Rework proposal

BL-10 ISU-152

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Poll: ISU 152 rework (23 members have cast votes)

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What do you think about this ideea?

  1. Yes. Save our legend (7 votes [30.43%])

    Percentage of vote: 30.43%

  2. No (16 votes [69.57%])

    Percentage of vote: 69.57%

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SirTogII #21 Posted 11 August 2017 - 11:36 AM

    Warrant Officer

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Seems it loses the BL10 in 9.20? Let the outrage begin

lnfernaI #22 Posted 11 August 2017 - 11:42 AM

    Brigadier

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View Posttajj7, on 09 August 2017 - 02:31 PM, said:

Should change it to 260 pen with like 600 alpha, then up the gun handling stats and mobility.  

 

750 alpha with 286 AP penetration on tier 8 is broken whatever the rest of the tank is like. 

 

and Rhm with 334 HEAT derp probably isn't broken.

Along with it's turret and camo.



TIGERMARK3 #23 Posted 11 August 2017 - 02:27 PM

    Lance-corporal

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View PostlnfernaI, on 11 August 2017 - 10:42 AM, said:

 

and Rhm with 334 HEAT derp probably isn't broken.

Along with it's turret and camo.

 

Well, there are a lot of tanks that aren't broken in this game, right?

Like Hetzer, S 35CA, Toaster, St. Emil, M4 Sherman etc. etc. But people like to complain about something just because they are given the chance. If WG didn't deceide to nerf the ISU, I doubt so many people who have asked for it



JuliusCheddar #24 Posted 11 August 2017 - 02:59 PM

    Warrant Officer

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View Postkripton69, on 09 August 2017 - 05:56 PM, said:

 

Why should such people not post? Because the people you are referring to who don't consider brainless base camping good for the game and who try to play the game, are your main opposition so their opinion doesn't matter?

 

Your 'ISU drivers are all ****** tomato bots who camp at the red line and like to snipe like bloody idiots' is a very good way to exactly describe why the tank is aids. The players who want to be useful don't play it because it's not a good vehicle, right now it just attracts people with no skill and no willingness to learn who just want to derp their gun a couple of times from the base circle and get better stats than they deserve.

 

Oh right, you don't want people like me to post because ISU is your best tier 8 damage dealer and the 2nd best damage dealer of all tanks in your garage(far ahead of such tanks as T-54 and T-10...) and you get 51% win rate with it which is very high for your standards. All this while having 0.26 spots per game and less than 4 shots fired per game. Basically you camp 24/7, never do anything for the team and yet this tank yields you a better performance than much better tanks that require a basic level of situational awareness. This is one of those moments when I'm probably just happy that WG aren't releasing distance travelled per game, because it's probably on par with your spots per game. You're the exact player who reaps the rewards of ISU requiring no skill at all, and after horribly failing with tanks as easy to play as IS-3 you're now worried that your noobtube is getting an insignificant nerf.

Lmao, this right there ^

"GUYS I THINK ISU SHOULD NOT BE NERFED PLEASE POST IN THIS THREAD ONLY IF YOU AGREE" 



ApocalypseSquad #25 Posted 11 August 2017 - 03:15 PM

    Captain

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Not sure what the fuss is about tbh.  Sure, I am always a bit wary initially when there is one on the opposing team and I don't know where it is, but what else are tomatoes for?

kripton69 #26 Posted 11 August 2017 - 03:18 PM

    Staff Sergeant

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View PostlnfernaI, on 11 August 2017 - 12:42 PM, said:

 

and Rhm with 334 HEAT derp probably isn't broken.

Along with it's turret and camo.

 

The shell speed of RHM's derp gun is so bad that it's not nearly as retarded. It's just ill-suited for long shots. I'm not saying it's a good thing to have in the game but it's not nearly as unhealthy as ISU.

lnfernaI #27 Posted 11 August 2017 - 05:26 PM

    Brigadier

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View Postkripton69, on 11 August 2017 - 04:18 PM, said:

 

The shell speed of RHM's derp gun is so bad that it's not nearly as retarded. It's just ill-suited for long shots. I'm not saying it's a good thing to have in the game but it's not nearly as unhealthy as ISU.

Long shots,mid shots,short shots,whatever shots. I've made them all work. Sure,it's almost impossible to shoot a moving target at long (talking about LTs and other fast tanks),that's why you wait for them to stop.

 

Tbh,ISU is quite out of meta,due to having no turret. Having a turret makes a world of difference.

 

Anyway,making 3000-6000 on Rhm is quite easy (for me at least).






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