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Is this the prove that RNG have presetted action during the game ?


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RockyRoller #21 Posted 19 August 2017 - 08:39 AM

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View Postzukimik, on 19 August 2017 - 06:01 AM, said:

As you can see in the picture i got shot in the front wheel and i got Tracked and Amo Racked in the same time, no problem you will say but take a look at the hit, it was in the front wheel, now unless the Centurion 7/1 have the amo rack stored in the front wheels there in no way i can get amo racked from that shot. I'm asking and i'm sure o it we are preprogrammed from the beginning with what modules we are about to lose in particular games. I noticed this for a while, i shot peoples that are hull down in the turret and i track him and many other aspect of the game that i'm sure are presetted before even the game starts.

 

This is the picture, if you want i also have the complete replay of that game.

 

https://ibb.co/jusj2Q

 

well it is proof players aren't cheating, any bug is server side not client

 

or not

 


Edited by RockyRoller, 19 August 2017 - 08:43 AM.


Kartoshkaya #22 Posted 19 August 2017 - 08:41 AM

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View Postzukimik, on 19 August 2017 - 08:24 AM, said:

 

Not necessarily, but it's a decisive factor in many games. And there are a lot of shots that virtually goes straight trough the tank and the server never record your shot, basically the server give's you a gost shot, i live in Romania and i have the best internet connection you can get in Europe as a private person. I have a band of 1000 Mb/s, my ping rarely goes up to 50 ms, usually is somewhere between 30 and 40 ms. So i can't be blamed for the server lag if my shells miss due to the server lag. I also have a super computer that can handle this game very easily.

 

Case: Corsair CC-9011059-WW Graphite Series 780T, Full-Tower ATX Performance LED Gaming
Power supply: Corsair RMi Series RM750i, 80 PLUS® Gold, 750 W, PFC Activ
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CPU: Intel Core™ i7-7700K, 4.20Ghz, Kaby Lake, 8MB, Socket 1151
GPU: ASUS GeForce® GTX 1080 Ti Founders Edition, 11GB GDDR5X, 352-bit
Ram Memory: Corsair 32GB (4x8GB), DDR4, CL16, 3200 MHz, Vengeance LPX
Monitor Gaming LED IPS ASUS ROG Swift 27", WQHD, HDMI, DisplayPort, Black, PG279Q
Solid State Drive (SSD) Samsung 960 EVO, 500GB, M.2, P

 

Imagine that i don't pay attention to  situations like this (this one caught my attention because it was to obviously that something is wrong) but probably there are hundreds of shells like this every game you play. No matter your internet connection or your PC specs, you will get these server lags and in some situations you can lose the game just because of that

 

My connexion is decent to play this game and I don't feel like a lot of my shells goes ghost. Maybe one per 100 battles in worst case. I don't feel like it makes me loose battles, no no, I loose because I am too greedy, I loose because I take bad positions, I loose because I don't read the map well enough, I loose because I don't have a good situation awarness, but I don't loose to 1 shell going ghost in 1% of my battles.

 

Also ping is a just a little part of your connexion quality to WG servers.



Shivvering #23 Posted 19 August 2017 - 08:41 AM

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View Postzukimik, on 19 August 2017 - 08:38 AM, said:

 

​The shot is clearly above my lower plate, and he was way lower than me he shot me from down below

 

http://www.wotinfo.n...e_centurionmk71



zukimik #24 Posted 19 August 2017 - 08:41 AM

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View PostShivvering, on 19 August 2017 - 07:34 AM, said:

Is it really time for the weekly 'RNG is rigged, I have all the evidence from a single occurence' post already?

 

I don't it's rigged just i try to understand what have happened there, I don't try to criticize anyone

RamRaid90 #25 Posted 19 August 2017 - 09:03 AM

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View Postzukimik, on 19 August 2017 - 07:38 AM, said:

 

​The shot is clearly above my lower plate, and he was way lower than me he shot me from down below

 

View PostRamRaid90, on 19 August 2017 - 07:11 AM, said:

Centurions ammo rack is conveniently located directly behind the lower plate. You can and will take ammo rack damage from almost every hit to the front half of your hull.

 

 

 

What part of this did you fail to comprehend?

SABAOTH #26 Posted 19 August 2017 - 09:15 AM

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View Postzukimik, on 19 August 2017 - 08:01 AM, said:

So we lose games because of the server lag ?

 

Yes.

 

At least me. Sometimes a shell flies through a tank and sometimes misses it by a mile and does damage. It's called lag :girl:


Edited by SABAOTH, 19 August 2017 - 09:16 AM.


PowJay #27 Posted 19 August 2017 - 09:20 AM

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View PostTrewSx, on 19 August 2017 - 06:18 AM, said:

 

Got to love the line- The Americans say they landed on the moon........They produced it all in Holywood, or I don't know where.

 

This sounds like a lot of whingey forum members visitors.


 

And I thought that the "God created the earth in seven days" people were delusional. :harp:


Edited by PowJay, 19 August 2017 - 09:21 AM.


DracheimFlug #28 Posted 19 August 2017 - 09:29 AM

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View Postzukimik, on 19 August 2017 - 08:01 AM, said:

So we lose games because of the server lag ?

 

Yes, this happens. As someone who randomly has really bad lag, I can say clearly that it happens. Up to 100 ping all is fine, but too much over 100 and you cannot be sure where anything is. When it is really bad (600+) you have essentially no control at all.

 

Oh and for the record, I have investigated and in my case the problem is neither at my computer nor at WG's servers, but in between. Depending on where you are and which server you are using, you might be having similar problems.


Edited by DracheimFlug, 19 August 2017 - 09:31 AM.


SABAOTH #29 Posted 19 August 2017 - 09:34 AM

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View Postjabster, on 19 August 2017 - 07:16 AM, said:

 

Well quite. I'd have probably at least a 65% win-rate if the game didn't pick on me. Oh and don't let any of the forum trolls tell you that you're wrong about this. You've got a screenshot and everything, what more evidence is needed?

 

I told you this will come back. :coin:

ZlatanArKung #30 Posted 19 August 2017 - 09:58 AM

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Well.

Shells travel as distance inside the tank after a Penetration it. If it a centurion frontwheel hit, then the shell will most probably travel to the location of the ammo rack. Since the whole front of a centurion is an ammo rack.

Why aren't you ammo racked every time you get hit on the frontal plate in a cent 7/1 you might ask.

It is because every module has a saving throw deciding wether it will be damaged or not when hit.

Tracks are always damaged when hit. Ammo rack have a 27% chance of being damaged while hit. This can lead to (as much RNG-based stuff does) thoughts of a rigged system, because sometimes you are ammo racked 2 times in a row while other shots at exact same position doesn't ammo rack at all.

 

But don't take a plausible explanation based upon game mechanics as true when you can claim rigged.

Occams Razor is after all demanding a rigged answer!!! Right? 


Edited by ZlatanArKung, 19 August 2017 - 10:01 AM.


jabster #31 Posted 19 August 2017 - 10:00 AM

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View PostSABAOTH, on 19 August 2017 - 08:15 AM, said:

 

Yes.

 

At least me. Sometimes a shell flies through a tank and sometimes misses it by a mile and does damage. It's called lag :girl:

 

Well presumably you win game because of it as well?

Jigabachi #32 Posted 19 August 2017 - 10:04 AM

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"I don't know how the game works, but I can prove that it doesn't work properly."

It's definitely weekend.

AliceUnchained #33 Posted 19 August 2017 - 10:27 AM

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View PostRamRaid90, on 19 August 2017 - 08:11 AM, said:

Centurions ammo rack is conveniently located directly behind the lower plate. You can and will take ammo rack damage from almost every hit to the front half of your hull.

 

 

 

Same with most US tanks; should the front sprocket at an angle and you have a decent change damaging the ammo rack as well.

 

As for this tin foil thread; Yes OP, it is definite proof RNG is predefined and it is all a big lie. I would have had at least 75%+ win rate were RNG not rigged against me.


Edited by AliceUnchained, 19 August 2017 - 10:29 AM.


SABAOTH #34 Posted 19 August 2017 - 10:28 AM

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View Postjabster, on 19 August 2017 - 10:00 AM, said:

 

Well presumably you win game because of it as well?

 

I am pretty sure some enemy will experience the same stuff. So yes.

Traangas #35 Posted 19 August 2017 - 10:41 AM

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I recommend you to not dig any deeper in to this, for your own good.

Spoiler

 

Or else we are forced to take certain actions.

 

Games are never flawless and questions will always be there to being unanswered or not explainable. 

The shot just damaged your ammorack while if flew through your track in to your hull.



SuedKAT #36 Posted 19 August 2017 - 11:18 AM

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View Postzukimik, on 19 August 2017 - 08:24 AM, said:

 

Not necessarily, but it's a decisive factor in many games. And there are a lot of shots that virtually goes straight trough the tank and the server never record your shot, basically the server give's you a gost shot, i live in Romania and i have the best internet connection you can get in Europe as a private person. I have a band of 1000 Mb/s, my ping rarely goes up to 50 ms, usually is somewhere between 30 and 40 ms. So i can't be blamed for the server lag if my shells miss due to the server lag. I also have a super computer that can handle this game very easily.

 

Case: Corsair CC-9011059-WW Graphite Series 780T, Full-Tower ATX Performance LED Gaming
Power supply: Corsair RMi Series RM750i, 80 PLUS® Gold, 750 W, PFC Activ
Motherboard: Gigabyte, AORUS-Z270X-Gaming 7, Socket 1151, DDR4, ATX
CPU: Intel Core™ i7-7700K, 4.20Ghz, Kaby Lake, 8MB, Socket 1151
GPU: ASUS GeForce® GTX 1080 Ti Founders Edition, 11GB GDDR5X, 352-bit
Ram Memory: Corsair 32GB (4x8GB), DDR4, CL16, 3200 MHz, Vengeance LPX
Monitor Gaming LED IPS ASUS ROG Swift 27", WQHD, HDMI, DisplayPort, Black, PG279Q
Solid State Drive (SSD) Samsung 960 EVO, 500GB, M.2, P

 

Imagine that i don't pay attention to  situations like this (this one caught my attention because it was to obviously that something is wrong) but probably there are hundreds of shells like this every game you play. No matter your internet connection or your PC specs, you will get these server lags and in some situations you can lose the game just because of that

 

That don't exactly mean anything, you can have the best computer in the world and the best connection in the world, but still lag. The client and the server is communicating all the time and since you use the IT infrastructure across Europe to connect to the server your affected by hiccups along the way as anyone else is and no that ain't caused by the server lagging, it's caused most likely by some packet-loss.



JuliusCheddar #37 Posted 19 August 2017 - 11:24 AM

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Christ sake, stop trolling him guys. You will create another tinfoil hat monster 

AvengerOrion #38 Posted 19 August 2017 - 11:36 AM

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So you got :

the highground.

an in this situation godlike turret.

great gundepression.

 

The enemy M103 has:

 

the lowground.

a big hellbend paper turretroof and cupola.

 

And the best you can do is drive out sideways and show your big fat hull and as cherry on top the part that contains your ammorack.

You deserve to be hit this way even if the game would be completely rigged.

Working as intended.

 

View PostJuliusCheddar, on 19 August 2017 - 11:24 AM, said:

Christ sake, stop trolling him guys. You will create another tinfoil hat monster 

 

Considering the thread he has started he already had a big fancy looking tinfoil hat when he started it.

 

 

 


Edited by AvengerOrion, 19 August 2017 - 11:44 AM.


SABAOTH #39 Posted 19 August 2017 - 11:37 AM

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View PostJuliusCheddar, on 19 August 2017 - 11:24 AM, said:

Christ sake, stop trolling him guys. You will create another tinfoil hat monster 

 

Was not trolling him, was explaining that lag might cause appearance of some RNG monstrosities but is actually not what's happening on the server side

jabster #40 Posted 19 August 2017 - 11:42 AM

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View PostJuliusCheddar, on 19 August 2017 - 10:24 AM, said:

Christ sake, stop trolling him guys. You will create another tinfoil hat monster 

 

I'm sorry but they played close to 50k games and when something happens they don't understand their first reaction is to think that module damage is preprogrammed and their second reaction is to create a thread about it. Where was the thought of I wonder where the ammo rack is?






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