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Tier 10 American heavy tank t110e5 tier 10 American tank destroyer t110e4 and German tier 10 medium ...


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Mad_Cris #1 Posted 19 August 2017 - 07:41 PM

    Lance-corporal

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This 3 tier 10 tanks mentioned in the title above have the same big problem that practic make them unplayable.I will skip the huge amont of crew and module damage this tanks take with every hit and go direct on subject:The comander,s hatch that is very easy to hit and damage from any range.Wargaming can you please consider to rework this 3 tanks and put on them normal flat hatches?In my opinion this action will bring this tanks back in the game and make them less frustrating to play.Thanks!

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Edited by CrysViper, 19 August 2017 - 07:49 PM.


Nishi_Kinuyo #2 Posted 19 August 2017 - 08:57 PM

    Brigadier

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Ever considered that those might be balancing points?

Mad_Cris #3 Posted 20 August 2017 - 12:54 AM

    Lance-corporal

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View PostNishi_Kinuyo, on 19 August 2017 - 08:57 PM, said:

Ever considered that those might be balancing points?

 

The tanks i mention here are weak as hell unplayable.What balancing points?!What use to have tones of armor if is not efective anemy players can easy bypass that armor and shot on the big stupid weak spot from the turret making all the armor and tank useless.The ideea of a heavy tank is strong frontal armor to break through anemy lines forcing them to look for side or back shots not siting at 500 metters and absolut wreck your weak spots frontaly.My final opinion is this tanks should be emproved because at the momment are nothing more then cannon meat in the game.

Edited by CrysViper, 20 August 2017 - 01:12 AM.


TsundereWaffle #4 Posted 20 August 2017 - 01:38 AM

    Field Marshal

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I can only speak about the E50M here, and all I have to say is that I do not have a single problem with the tank, heck, it's even one of my favourite tanks because it simply performs quite well




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